[Lldb-commits] [lldb] r193114 - Fixed breakpoints to be able to be set on eSymbolTypeReExported symbols and resolve to the correct function. This allows setting a breakpoint on "memset" for iOS simulator binaries and the correct breakpoint will be set on "__platform_memset".
Greg Clayton
gclayton at apple.com
Mon Oct 21 13:04:47 PDT 2013
Author: gclayton
Date: Mon Oct 21 15:04:47 2013
New Revision: 193114
URL: http://llvm.org/viewvc/llvm-project?rev=193114&view=rev
Log:
Fixed breakpoints to be able to be set on eSymbolTypeReExported symbols and resolve to the correct function. This allows setting a breakpoint on "memset" for iOS simulator binaries and the correct breakpoint will be set on "__platform_memset".
Modified:
lldb/trunk/source/Breakpoint/BreakpointResolverName.cpp
Modified: lldb/trunk/source/Breakpoint/BreakpointResolverName.cpp
URL: http://llvm.org/viewvc/llvm-project/lldb/trunk/source/Breakpoint/BreakpointResolverName.cpp?rev=193114&r1=193113&r2=193114&view=diff
==============================================================================
--- lldb/trunk/source/Breakpoint/BreakpointResolverName.cpp (original)
+++ lldb/trunk/source/Breakpoint/BreakpointResolverName.cpp Mon Oct 21 15:04:47 2013
@@ -289,7 +289,17 @@ BreakpointResolverName::SearchCallback
}
else if (sc.symbol)
{
- break_addr = sc.symbol->GetAddress();
+ if (sc.symbol->GetType() == eSymbolTypeReExported)
+ {
+ const Symbol *actual_symbol = sc.symbol->ResolveReExportedSymbol(m_breakpoint->GetTarget());
+ if (actual_symbol)
+ break_addr = actual_symbol->GetAddress();
+ }
+ else
+ {
+ break_addr = sc.symbol->GetAddress();
+ }
+
if (m_skip_prologue && break_addr.IsValid())
{
const uint32_t prologue_byte_size = sc.symbol->GetPrologueByteSize();
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