[Lldb-commits] MinGW compilation support

Virgile Bello virgile.bello at gmail.com
Wed Aug 7 10:01:53 PDT 2013


Rebased on latest master, with the regex fix, in case it helps.
Any chance this could get reviewed/merged please?



On Mon, Jul 29, 2013 at 11:47 PM, Virgile Bello <virgile.bello at gmail.com>wrote:

> Sure, I will put the #ifdef in NSDate formatters for now.
> Also, just noticed a small error, in DisassemblerLLVMC.cpp, I reversed a
> if:
>   if (!s_regex.Execute(out_string, &matches))
> should be
>   if (s_regex.Execute(out_string, &matches))
>
> Otherwise, anybody had time to take a look at the other parts?
>
>
> On Mon, Jul 22, 2013 at 10:37 AM, Enrico Granata <egranata at apple.com>wrote:
>
>> All that GetOSXEpoch() enables is getting the right summary string for
>> NSDate objects - whether that is or is not critical entirely depends on how
>> much you care about that specific data type having a summary :) If I were
>> to guess, I would say it's pretty minor and can wait for a follow-up patch.
>>
>> If you are going down the route of disabling it, you might also want to
>> disable the NSDate formatter (in Cocoa.cpp) by making
>> #ifdef WIN32
>> return ""
>> #else
>> do your thing
>> #endif
>> That way you will just not get a summary for NSDate on Windows, instead
>> of seeing the wrong date! It seems the safest option to me for now.
>>
>> Once things are stable, we might want to look into Host/TimeValue.cpp to
>> see if it fits the bill, or it should be improved/changed and then port
>> this code over to Host/TimeValue.cpp, but that's for later.
>>
>>
>> On 07/21/13, *Virgile Bello * <virgile.bello at gmail.com> wrote:
>>
>> Yes sure that's what I was planning to do for GetOSXEpoch (using #ifdef
>> for now, it doesn't need to move into Host right away IMHO).
>> It should be easy enough to do with Win32 API, and I was planning to do
>> it shortly after in another patch, this one focusing mainly on getting
>> everything to at least compile
>> (so I don't spend too much time rebasing this big one, and I can focus on
>> such smaller tasks in individual patches right after, easier to
>> review/integrate individually -- actually there are many things that I
>> improved in otehr patches after actually trying to use LLDB on windows).
>>
>> Do you want me to do an implementation for this patch or you think it is
>> OK for a later patch?
>> I agree it might be dangerous to not do an implementation right now since
>> it returns 0 instead of a proper error/assert, so maybe it would be better
>> to implement something for the first version (it didn't seem to be used in
>> important part of the code though)
>>
>>
>> On Mon, Jul 22, 2013 at 5:47 AM, Enrico Granata <egranata at apple.com>wrote:
>>
>>> Regarding GetOSXEpoch() specifically, while it is a fair point that
>>> POSIXy stuff should be moved to the Host layer, and I should spend some
>>> time refactoring my (albeit very small) need for time management functions
>>> behind something that is more portable, please bear in mind that all that
>>> the function does is compute the time_t value for midnight on January 1st
>>> 2001. This is because POSIX APIs depend on January 1st 1970 as the "epoch",
>>> but Cocoa instead chooses January 1st 2001.
>>>
>>> If Windows has time_t, you might get away with
>>> #ifdef _WIN32
>>> return <hardcoded>
>>> #else
>>> do all the POSIXy stuff
>>> #endif
>>>
>>> With the above said, refactoring my usage of POSIX into the Host layer
>>> is definitely a chunk of work that is on me. Once that is done, you should
>>> be able to just port the Host's time interface to Win32 vs. POSIX
>>>
>>> It has been a long time since I did any Windows development (and even
>>> then I was mostly using .net instead of Win32), so I am not sure what level
>>> of time management API Windows offers, and how close they are to the POSIX
>>> facilities. Those who have a better knowledge of that story, feel free to
>>> chime in.
>>>
>>>
>>> On 07/21/13, *Virgile Bello * <virgile.bello at gmail.com> wrote:
>>>
>>> Improved all the things previously discussed:
>>> - Moved windows specific headers in Host/windows (and including any
>>> API/SB*.h header won't include <windows.h>). Probably better than inlining
>>> it in lldb-*.h since it shouldn't be visible to external code (i.e. through
>>> lldb-defines.h) and shouldn't automatically be added everywhere (through
>>> lldb-private*.h). The .cpp files requiring the windows specific API should
>>> include those directly since that's where it is used.
>>> - Concerning LLDB_DISABLE_POSIX, it's done. However, on Windows, any
>>> library including LLDB headers (such as API/SB*.h) would need to define
>>> it as well. To improve the situation, I added a #define inside
>>> Host/mingw/Config.h and added it at the top of every file checking for
>>> LLDB_DISABLE_POSIX, so that both LLDB compilation and external project
>>> including it don't need additional configuration.
>>> (Maybe same thing should be done for LLDB_DISABLE_PYTHON on Win32?).
>>> - Host::Kill added.
>>> - GetOSXEpoch() still need to be fixed (timegm doesn't exist on
>>> Windows). I was planning to fix that in a future patch (doing thing
>>> incrementally).
>>>
>>> It should be a better base for discussion, but might still need some
>>> additional improvements and testings.
>>>
>>>
>>> On Thu, Jul 18, 2013 at 3:36 AM, Greg Clayton <gclayton at apple.com>wrote:
>>>
>>>> A few issues:
>>>>
>>>> Where is _POSIX_SOURCE supposed to come from? I don't see anything that
>>>> defines this in any makefiles, and it doesn't get defined on darwin which
>>>> causes compilation problems.
>>>>
>>>> We currently assume posix support in LLDB, so I would rather turn these
>>>> defines into something that needs to be defined to opt out of posix support
>>>> like:
>>>>
>>>> #ifndef DISABLE_POSIX_SUPPORT
>>>>
>>>> #endif
>>>>
>>>> This way, most unix builds will continue to work without any
>>>> intervention, and the Windows and MinGW builds will need to make sure
>>>> DISABLE_POSIX_SUPPORT is defined so all POSIX stuff gets disabled.
>>>>
>>>> This patch is also missing the point of the "include/Host" and
>>>> "source/Host" code. There are many places where a new "lldb/lldb-*.h" file
>>>> was added, that is essentially doing the job of what the code in
>>>> "include/Host" and "source/Host" should be doing.
>>>>
>>>> Anything that works differently on different platforms should be in the
>>>> host layer, not in header files that are in "lldb/*.h". A few examples that
>>>> need to be fixed:
>>>>
>>>> RegularExpression.h currently has:
>>>>
>>>> #include "lldb/lldb-regex.h"
>>>>
>>>> This all of code from that header file:
>>>>
>>>> #ifdef _WIN32
>>>> #include "../lib/Support/regex_impl.h"
>>>>
>>>> typedef llvm_regmatch_t regmatch_t;
>>>> typedef llvm_regex_t regex_t;
>>>>
>>>> inline int regcomp(llvm_regex_t * a, const char *b, int c)
>>>> {
>>>>     return llvm_regcomp(a, b, c);
>>>> }
>>>>
>>>> inline size_t regerror(int a, const llvm_regex_t *b, char *c, size_t d)
>>>> {
>>>>     return llvm_regerror(a, b, c, d);
>>>> }
>>>>
>>>> inline int      regexec(const llvm_regex_t * a, const char * b, size_t
>>>> c,
>>>>                     llvm_regmatch_t d[], int e)
>>>> {
>>>>     return llvm_regexec(a,b,c,d,e);
>>>> }
>>>>
>>>> inline void regfree(llvm_regex_t * a)
>>>> {
>>>>     llvm_regfree(a);
>>>> }
>>>>
>>>> #else
>>>> #include <regex.h>
>>>> #endif
>>>>
>>>>
>>>>
>>>> Should just be done in "RegularExpression.h". We then need to fix
>>>> DisassemblerLLVMC.cpp to use the RegularExpression class and not try to use
>>>> regex directly.
>>>>
>>>> We shouldn't need "lldb-windows.h" or "lldb-win32.h", it should be just
>>>> inlined into "lldb-private.h", or each one should be split up to fit into
>>>> one of:
>>>>
>>>> #include "lldb/lldb-defines.h"
>>>> #include "lldb/lldb-enumerations.h"
>>>> #include "lldb/lldb-forward.h"
>>>> #include "lldb/lldb-types.h"
>>>>
>>>> "lldb-socket.h" doesn't really need to exist and can be inlined into
>>>> the two source files that currently include it. There are so many socket
>>>> header files and each source file only requires a few of these things, so
>>>> making one generic header file that includes all socket related headers
>>>> doesn't make sense.
>>>>
>>>> "lldb-dirent.h" is not needed, this should be inlined into FileSpec.cpp
>>>> and all LLDB code that enumerates directories should use
>>>> FileSpec::EnumerateDirectory(...).
>>>>
>>>> lldb_private::formatters::GetOSXEpoch () disables the function using
>>>> #ifndef _WIN32, shouldn't it be using DISABLE_POSIX_SUPPORT?
>>>>
>>>> Seems like LLDB current uses int kill(pid_t pid, int signo)" in code
>>>> like ProcessGDBRemote::KillDebugserverProcess() and other places. This
>>>> should be moved into the Host layer so we do something like:
>>>>
>>>> Host::Kill (lldb::pid_t pid, int signo);
>>>>
>>>> Then each platform should be able to translate a unix signal into an
>>>> appropriate kill (TerminateProcess is how windows does this).
>>>>
>>>>
>>>> So if you can fix these issues and resubmit a patch, I will take a
>>>> look. I did verify that changing over to using "#ifndef
>>>> DISABLE_POSIX_SUPPORT" that the project does build on MacOSX.
>>>>
>>>>
>>>> Greg
>>>> On Jul 13, 2013, at 8:30 AM, Virgile Bello <virgile.bello at gmail.com>
>>>> wrote:
>>>>
>>>> > Sorry, quick patch update to fix
>>>> DataBufferMemoryMap::MemoryMapFromFileDescriptor.
>>>> >
>>>> >
>>>> > On Sat, Jul 13, 2013 at 12:24 PM, Virgile Bello <
>>>> virgile.bello at gmail.com> wrote:
>>>> > Ok, attached the updated patch.
>>>> > It improves quite a few things:
>>>> > - readded some libraries such as PluginObjectContainerBSDArchive and
>>>> SymbolVendorELF
>>>> > - added missing functions in Windows.cpp
>>>> > - full support for cmake under MingW.
>>>> >
>>>> > Note that for automake build, you need to add std=c++11 and
>>>> -DLLDB_DISABLE_PYTHON (automatic for cmake build).
>>>> >
>>>> >
>>>> > On Thu, Jul 11, 2013 at 10:02 AM, Virgile Bello <
>>>> virgile.bello at gmail.com> wrote:
>>>> > On Thu, Jul 11, 2013 at 4:18 AM, João Matos <ripzonetriton at gmail.com>
>>>> wrote:
>>>> > On Sun, Jul 7, 2013 at 10:44 AM, Virgile Bello <
>>>> virgile.bello at gmail.com> wrote:
>>>> > Here is a patch allowing compilation of LLDB with MinGW.
>>>> > (it still compiles on Linux after the patch)
>>>> > Can someone please review (and merge in trunk if everything seems
>>>> good)?
>>>> >
>>>> > Soon some other patches should follow:
>>>> > - 1 for MSVC compilation
>>>> > - 1 to add a lldbProcessWindows using Win32 debugging API, so that
>>>> gdb/clang compiled programs can be debugged in Windows.
>>>> >
>>>> > Hopefully I can get all this into trunk quickly so that I don't need
>>>> to rebase/merge too much.
>>>> > Thanks!
>>>> >
>>>> > Just looked at the patch and it mostly LGTM. I think long-term it
>>>> would be nice to have the POSIX-specific stuff a little better abstracted,
>>>> instead of trying to hack around it in the Windows port, though for now it
>>>> seems the way forward and it can be fixed incrementally in the future.
>>>> > I agree. I tried to keep the changes as small as possible (my
>>>> priority was that it would be easy to integrate into trunk) but long-term
>>>> it might require some more abstraction.
>>>> >
>>>> >
>>>> > Some questions:
>>>> >
>>>> > 1. Why do we need to define these in "lldb-socket.h"?
>>>> >
>>>> > +#define NTDDI_VERSION NTDDI_VISTA
>>>> > +#define _WIN32_WINNT _WIN32_WINNT_VISTA
>>>> >
>>>> > Can't you just include "lldb-windows.h" which already includes
>>>> Windows.h?
>>>> > You're totally right.
>>>> > Actually I thought that was in the MinGW patch but I did right after
>>>> in the MSVC branch.
>>>> > I will backport it and improve this patch a little bit then, in order
>>>> to avoid further changes later.
>>>> >
>>>> >
>>>> > 2. Why are you excluding lldbPluginObjectContainerBSDArchive and
>>>> lldbPluginSymbolVendorELF from the MinGW build?
>>>> > No ar.h for lldbPluginObjectContainerBSDArchive  (same as before, I
>>>> patched it in MSVC branch so I should probably backport that as well).
>>>> > For lldbPluginSymbolVendorELF I will double-check.
>>>> >
>>>> > I will soon get back to you with an updated patch covering 1 and 2.
>>>> >
>>>> >
>>>> > 3. Why add support for two build systems (CMake and automake)?
>>>> >
>>>> > IIRC LLVM and Clang are looking to kill all non-CMake build scripts
>>>> to ease maintenance and reduce duplication, so IMHO LLDB being an umbrella
>>>> project should do the same.
>>>> > I see, so I don't need to support Automake makefile anymore? Good to
>>>> know. Actually I was still using it for the MingW build (and CMake for MSVC
>>>> build), but never tested CMake + MingW. I have to give it a try and check
>>>> everything works fine, esp. if it is the future-proof way.
>>>> >
>>>> >
>>>> > Apart from that, looking forward to see this getting in and for
>>>> further Windows debugging patches.
>>>> >
>>>> > --
>>>> > João Matos
>>>> >
>>>> >
>>>> >
>>>> > <lldb-mingw32-v3.diff>_______________________________________________
>>>> > lldb-commits mailing list
>>>> > lldb-commits at cs.uiuc.edu
>>>> > http://lists.cs.uiuc.edu/mailman/listinfo/lldb-commits
>>>>
>>>>
>>>
>>
>
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