[Lldb-commits] MinGW compilation support
Virgile Bello
virgile.bello at gmail.com
Sun Jul 21 18:03:36 PDT 2013
Yes sure that's what I was planning to do for GetOSXEpoch (using #ifdef for
now, it doesn't need to move into Host right away IMHO).
It should be easy enough to do with Win32 API, and I was planning to do it
shortly after in another patch, this one focusing mainly on getting
everything to at least compile
(so I don't spend too much time rebasing this big one, and I can focus on
such smaller tasks in individual patches right after, easier to
review/integrate individually -- actually there are many things that I
improved in otehr patches after actually trying to use LLDB on windows).
Do you want me to do an implementation for this patch or you think it is OK
for a later patch?
I agree it might be dangerous to not do an implementation right now since
it returns 0 instead of a proper error/assert, so maybe it would be better
to implement something for the first version (it didn't seem to be used in
important part of the code though)
On Mon, Jul 22, 2013 at 5:47 AM, Enrico Granata <egranata at apple.com> wrote:
> Regarding GetOSXEpoch() specifically, while it is a fair point that POSIXy
> stuff should be moved to the Host layer, and I should spend some time
> refactoring my (albeit very small) need for time management functions
> behind something that is more portable, please bear in mind that all that
> the function does is compute the time_t value for midnight on January 1st
> 2001. This is because POSIX APIs depend on January 1st 1970 as the "epoch",
> but Cocoa instead chooses January 1st 2001.
>
> If Windows has time_t, you might get away with
> #ifdef _WIN32
> return <hardcoded>
> #else
> do all the POSIXy stuff
> #endif
>
> With the above said, refactoring my usage of POSIX into the Host layer is
> definitely a chunk of work that is on me. Once that is done, you should be
> able to just port the Host's time interface to Win32 vs. POSIX
>
> It has been a long time since I did any Windows development (and even then
> I was mostly using .net instead of Win32), so I am not sure what level of
> time management API Windows offers, and how close they are to the POSIX
> facilities. Those who have a better knowledge of that story, feel free to
> chime in.
>
>
> On 07/21/13, *Virgile Bello * <virgile.bello at gmail.com> wrote:
>
> Improved all the things previously discussed:
> - Moved windows specific headers in Host/windows (and including any
> API/SB*.h header won't include <windows.h>). Probably better than inlining
> it in lldb-*.h since it shouldn't be visible to external code (i.e. through
> lldb-defines.h) and shouldn't automatically be added everywhere (through
> lldb-private*.h). The .cpp files requiring the windows specific API should
> include those directly since that's where it is used.
> - Concerning LLDB_DISABLE_POSIX, it's done. However, on Windows, any
> library including LLDB headers (such as API/SB*.h) would need to define
> it as well. To improve the situation, I added a #define inside
> Host/mingw/Config.h and added it at the top of every file checking for
> LLDB_DISABLE_POSIX, so that both LLDB compilation and external project
> including it don't need additional configuration.
> (Maybe same thing should be done for LLDB_DISABLE_PYTHON on Win32?).
> - Host::Kill added.
> - GetOSXEpoch() still need to be fixed (timegm doesn't exist on Windows).
> I was planning to fix that in a future patch (doing thing incrementally).
>
> It should be a better base for discussion, but might still need some
> additional improvements and testings.
>
>
> On Thu, Jul 18, 2013 at 3:36 AM, Greg Clayton <gclayton at apple.com> wrote:
>
>> A few issues:
>>
>> Where is _POSIX_SOURCE supposed to come from? I don't see anything that
>> defines this in any makefiles, and it doesn't get defined on darwin which
>> causes compilation problems.
>>
>> We currently assume posix support in LLDB, so I would rather turn these
>> defines into something that needs to be defined to opt out of posix support
>> like:
>>
>> #ifndef DISABLE_POSIX_SUPPORT
>>
>> #endif
>>
>> This way, most unix builds will continue to work without any
>> intervention, and the Windows and MinGW builds will need to make sure
>> DISABLE_POSIX_SUPPORT is defined so all POSIX stuff gets disabled.
>>
>> This patch is also missing the point of the "include/Host" and
>> "source/Host" code. There are many places where a new "lldb/lldb-*.h" file
>> was added, that is essentially doing the job of what the code in
>> "include/Host" and "source/Host" should be doing.
>>
>> Anything that works differently on different platforms should be in the
>> host layer, not in header files that are in "lldb/*.h". A few examples that
>> need to be fixed:
>>
>> RegularExpression.h currently has:
>>
>> #include "lldb/lldb-regex.h"
>>
>> This all of code from that header file:
>>
>> #ifdef _WIN32
>> #include "../lib/Support/regex_impl.h"
>>
>> typedef llvm_regmatch_t regmatch_t;
>> typedef llvm_regex_t regex_t;
>>
>> inline int regcomp(llvm_regex_t * a, const char *b, int c)
>> {
>> return llvm_regcomp(a, b, c);
>> }
>>
>> inline size_t regerror(int a, const llvm_regex_t *b, char *c, size_t d)
>> {
>> return llvm_regerror(a, b, c, d);
>> }
>>
>> inline int regexec(const llvm_regex_t * a, const char * b, size_t c,
>> llvm_regmatch_t d[], int e)
>> {
>> return llvm_regexec(a,b,c,d,e);
>> }
>>
>> inline void regfree(llvm_regex_t * a)
>> {
>> llvm_regfree(a);
>> }
>>
>> #else
>> #include <regex.h>
>> #endif
>>
>>
>>
>> Should just be done in "RegularExpression.h". We then need to fix
>> DisassemblerLLVMC.cpp to use the RegularExpression class and not try to use
>> regex directly.
>>
>> We shouldn't need "lldb-windows.h" or "lldb-win32.h", it should be just
>> inlined into "lldb-private.h", or each one should be split up to fit into
>> one of:
>>
>> #include "lldb/lldb-defines.h"
>> #include "lldb/lldb-enumerations.h"
>> #include "lldb/lldb-forward.h"
>> #include "lldb/lldb-types.h"
>>
>> "lldb-socket.h" doesn't really need to exist and can be inlined into the
>> two source files that currently include it. There are so many socket header
>> files and each source file only requires a few of these things, so making
>> one generic header file that includes all socket related headers doesn't
>> make sense.
>>
>> "lldb-dirent.h" is not needed, this should be inlined into FileSpec.cpp
>> and all LLDB code that enumerates directories should use
>> FileSpec::EnumerateDirectory(...).
>>
>> lldb_private::formatters::GetOSXEpoch () disables the function using
>> #ifndef _WIN32, shouldn't it be using DISABLE_POSIX_SUPPORT?
>>
>> Seems like LLDB current uses int kill(pid_t pid, int signo)" in code like
>> ProcessGDBRemote::KillDebugserverProcess() and other places. This should be
>> moved into the Host layer so we do something like:
>>
>> Host::Kill (lldb::pid_t pid, int signo);
>>
>> Then each platform should be able to translate a unix signal into an
>> appropriate kill (TerminateProcess is how windows does this).
>>
>>
>> So if you can fix these issues and resubmit a patch, I will take a look.
>> I did verify that changing over to using "#ifndef DISABLE_POSIX_SUPPORT"
>> that the project does build on MacOSX.
>>
>>
>> Greg
>> On Jul 13, 2013, at 8:30 AM, Virgile Bello <virgile.bello at gmail.com>
>> wrote:
>>
>> > Sorry, quick patch update to fix
>> DataBufferMemoryMap::MemoryMapFromFileDescriptor.
>> >
>> >
>> > On Sat, Jul 13, 2013 at 12:24 PM, Virgile Bello <
>> virgile.bello at gmail.com> wrote:
>> > Ok, attached the updated patch.
>> > It improves quite a few things:
>> > - readded some libraries such as PluginObjectContainerBSDArchive and
>> SymbolVendorELF
>> > - added missing functions in Windows.cpp
>> > - full support for cmake under MingW.
>> >
>> > Note that for automake build, you need to add std=c++11 and
>> -DLLDB_DISABLE_PYTHON (automatic for cmake build).
>> >
>> >
>> > On Thu, Jul 11, 2013 at 10:02 AM, Virgile Bello <
>> virgile.bello at gmail.com> wrote:
>> > On Thu, Jul 11, 2013 at 4:18 AM, João Matos <ripzonetriton at gmail.com>
>> wrote:
>> > On Sun, Jul 7, 2013 at 10:44 AM, Virgile Bello <virgile.bello at gmail.com>
>> wrote:
>> > Here is a patch allowing compilation of LLDB with MinGW.
>> > (it still compiles on Linux after the patch)
>> > Can someone please review (and merge in trunk if everything seems good)?
>> >
>> > Soon some other patches should follow:
>> > - 1 for MSVC compilation
>> > - 1 to add a lldbProcessWindows using Win32 debugging API, so that
>> gdb/clang compiled programs can be debugged in Windows.
>> >
>> > Hopefully I can get all this into trunk quickly so that I don't need to
>> rebase/merge too much.
>> > Thanks!
>> >
>> > Just looked at the patch and it mostly LGTM. I think long-term it would
>> be nice to have the POSIX-specific stuff a little better abstracted,
>> instead of trying to hack around it in the Windows port, though for now it
>> seems the way forward and it can be fixed incrementally in the future.
>> > I agree. I tried to keep the changes as small as possible (my priority
>> was that it would be easy to integrate into trunk) but long-term it might
>> require some more abstraction.
>> >
>> >
>> > Some questions:
>> >
>> > 1. Why do we need to define these in "lldb-socket.h"?
>> >
>> > +#define NTDDI_VERSION NTDDI_VISTA
>> > +#define _WIN32_WINNT _WIN32_WINNT_VISTA
>> >
>> > Can't you just include "lldb-windows.h" which already includes
>> Windows.h?
>> > You're totally right.
>> > Actually I thought that was in the MinGW patch but I did right after in
>> the MSVC branch.
>> > I will backport it and improve this patch a little bit then, in order
>> to avoid further changes later.
>> >
>> >
>> > 2. Why are you excluding lldbPluginObjectContainerBSDArchive and
>> lldbPluginSymbolVendorELF from the MinGW build?
>> > No ar.h for lldbPluginObjectContainerBSDArchive (same as before, I
>> patched it in MSVC branch so I should probably backport that as well).
>> > For lldbPluginSymbolVendorELF I will double-check.
>> >
>> > I will soon get back to you with an updated patch covering 1 and 2.
>> >
>> >
>> > 3. Why add support for two build systems (CMake and automake)?
>> >
>> > IIRC LLVM and Clang are looking to kill all non-CMake build scripts to
>> ease maintenance and reduce duplication, so IMHO LLDB being an umbrella
>> project should do the same.
>> > I see, so I don't need to support Automake makefile anymore? Good to
>> know. Actually I was still using it for the MingW build (and CMake for MSVC
>> build), but never tested CMake + MingW. I have to give it a try and check
>> everything works fine, esp. if it is the future-proof way.
>> >
>> >
>> > Apart from that, looking forward to see this getting in and for further
>> Windows debugging patches.
>> >
>> > --
>> > João Matos
>> >
>> >
>> >
>> > <lldb-mingw32-v3.diff>_______________________________________________
>> > lldb-commits mailing list
>> > lldb-commits at cs.uiuc.edu
>> > http://lists.cs.uiuc.edu/mailman/listinfo/lldb-commits
>>
>>
>
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