[Lldb-commits] [lldb] r130319 - /lldb/trunk/lldb.xcodeproj/xcshareddata/xcschemes/lldb-tool.xcscheme
Jim Ingham
jingham at apple.com
Wed Apr 27 11:49:18 PDT 2011
Author: jingham
Date: Wed Apr 27 13:49:17 2011
New Revision: 130319
URL: http://llvm.org/viewvc/llvm-project?rev=130319&view=rev
Log:
Removing Greg's working directory & startup arguments from the shared lldb-tool scheme.
Modified:
lldb/trunk/lldb.xcodeproj/xcshareddata/xcschemes/lldb-tool.xcscheme
Modified: lldb/trunk/lldb.xcodeproj/xcshareddata/xcschemes/lldb-tool.xcscheme
URL: http://llvm.org/viewvc/llvm-project/lldb/trunk/lldb.xcodeproj/xcshareddata/xcschemes/lldb-tool.xcscheme?rev=130319&r1=130318&r2=130319&view=diff
==============================================================================
--- lldb/trunk/lldb.xcodeproj/xcshareddata/xcschemes/lldb-tool.xcscheme (original)
+++ lldb/trunk/lldb.xcodeproj/xcshareddata/xcschemes/lldb-tool.xcscheme Wed Apr 27 13:49:17 2011
@@ -75,9 +75,9 @@
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
- useCustomWorkingDirectory = "YES"
- customWorkingDirectory = "/Volumes/work/gclayton/Documents/src/lldb/build/Debug"
- buildConfiguration = "Debug">
+ useCustomWorkingDirectory = "NO"
+ buildConfiguration = "Debug"
+ ignoresPersistentStateOnLaunch = "YES">
<BuildableProductRunnable>
<BuildableReference
BuildableIdentifier = "primary"
@@ -87,12 +87,6 @@
ReferencedContainer = "container:lldb.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
- <CommandLineArguments>
- <CommandLineArgument
- argument = "/Volumes/work/gclayton/Documents/src/a.out"
- isEnabled = "NO">
- </CommandLineArgument>
- </CommandLineArguments>
<EnvironmentVariables>
<EnvironmentVariable
key = "LLDB_LAUNCH_FLAG_DISABLE_ASLR"
@@ -132,7 +126,8 @@
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
- buildConfiguration = "Release">
+ buildConfiguration = "Release"
+ ignoresPersistentStateOnLaunch = "YES">
<BuildableProductRunnable>
<BuildableReference
BuildableIdentifier = "primary"
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