[libcxx-commits] [libcxx] [libc++] Introduce one-sided binary search for set_intersection so that it can be completed in sub-linear time for a large class of inputs. (PR #75230)
Louis Dionne via libcxx-commits
libcxx-commits at lists.llvm.org
Mon Apr 22 09:07:23 PDT 2024
================
@@ -0,0 +1,223 @@
+//===----------------------------------------------------------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#include <algorithm>
+#include <iterator>
+#include <set>
+#include <stdlib.h>
+#include <vector>
+
+#include "common.h"
+#include "test_iterators.h"
+
+namespace {
+
+// types of containers we'll want to test, covering interesting iterator types
+struct VectorContainer {
+ template <typename... Args>
+ using type = std::vector<Args...>;
+
+ static constexpr const char* Name = "Vector";
+};
+
+struct SetContainer {
+ template <typename... Args>
+ using type = std::set<Args...>;
+
+ static constexpr const char* Name = "Set";
+};
+
+using AllContainerTypes = std::tuple<VectorContainer, SetContainer>;
+
+// set_intersection performance may depend on where matching values lie
+enum class OverlapPosition {
+ None,
+ Front,
+ // performance-wise, matches at the back are identical to ones at the front
+ Interlaced,
+};
+
+struct AllOverlapPositions : EnumValuesAsTuple<AllOverlapPositions, OverlapPosition, 3> {
+ static constexpr const char* Names[] = {"None", "Front", "Interlaced"};
+};
+
+// functor that moves elements from an iterator range into a new Container instance
+template <typename Container>
+struct MoveInto {
+ template <class It>
+ [[nodiscard]] static Container operator()(It first, It last) {
+ Container out;
+ std::move(first, last, std::inserter(out, out.begin()));
+ return out;
+ }
+};
+
+// lightweight wrapping around fillValues() which puts a little effort into
+// making that would be contiguous when sorted non-contiguous in memory
+template <typename T>
+std::vector<T> getVectorOfRandom(size_t N) {
+ std::vector<T> v;
+ fillValues(v, N, Order::Random);
+ sortValues(v, Order::Random);
+ return std::vector<T>(v);
+}
+
+// forward_iterator wrapping which, for each increment, moves the underlying iterator forward Stride elements
+template <typename Wrapped>
+struct StridedFwdIt {
+ Wrapped base_;
+ unsigned stride_;
+
+ using iterator_category = std::forward_iterator_tag;
+ using difference_type = typename Wrapped::difference_type;
+ using value_type = typename Wrapped::value_type;
+ using pointer = typename Wrapped::pointer;
+ using reference = typename Wrapped::reference;
+
+ StridedFwdIt(Wrapped base, unsigned stride) : base_(base), stride_(stride) { assert(stride_ != 0); }
+
+ StridedFwdIt operator++() {
+ for (unsigned i = 0; i < stride_; ++i)
+ ++base_;
+ return *this;
+ }
+ StridedFwdIt operator++(int) {
+ auto tmp = *this;
+ ++*this;
+ return tmp;
+ }
+ value_type& operator*() { return *base_; }
+ const value_type& operator*() const { return *base_; }
+ value_type& operator->() { return *base_; }
+ const value_type& operator->() const { return *base_; }
+ bool operator==(const StridedFwdIt& o) const { return base_ == o.base_; }
+ bool operator!=(const StridedFwdIt& o) const { return !operator==(o); }
+};
+template <typename Wrapped>
+StridedFwdIt(Wrapped, unsigned) -> StridedFwdIt<Wrapped>;
+
+// realistically, data won't all be nicely contiguous in a container
+// we'll go through some effort to ensure that it's shuffled through memory
+template <class Container>
+std::pair<Container, Container> genCacheUnfriendlyData(size_t size1, size_t size2, OverlapPosition pos) {
+ using ValueType = typename Container::value_type;
+ const MoveInto<Container> move_into;
+ const auto src_size = pos == OverlapPosition::None ? size1 + size2 : std::max(size1, size2);
+ std::vector<ValueType> src = getVectorOfRandom<ValueType>(src_size);
+
+ if (pos == OverlapPosition::None) {
+ std::sort(src.begin(), src.end());
+ return std::make_pair(move_into(src.begin(), src.begin() + size1), move_into(src.begin() + size1, src.end()));
+ }
+
+ // all other overlap types will have to copy some part of the data, but if
+ // we copy after sorting it will likely have high cache locality, so we sort
+ // each copy separately
+ auto copy = src;
+ std::sort(src.begin(), src.end());
+ std::sort(copy.begin(), copy.end());
+
+ switch (pos) {
+ case OverlapPosition::None:
+ break;
+
+ case OverlapPosition::Front:
+ return std::make_pair(move_into(src.begin(), src.begin() + size1), move_into(copy.begin(), copy.begin() + size2));
+
+ case OverlapPosition::Interlaced:
+ const auto stride1 = size1 < size2 ? size2 / size1 : 1;
+ const auto stride2 = size2 < size1 ? size1 / size2 : 1;
+ return std::make_pair(move_into(StridedFwdIt(src.begin(), stride1), StridedFwdIt(src.end(), stride1)),
+ move_into(StridedFwdIt(copy.begin(), stride2), StridedFwdIt(copy.end(), stride2)));
+ }
+ abort();
----------------
ldionne wrote:
```suggestion
std::abort();
```
https://github.com/llvm/llvm-project/pull/75230
More information about the libcxx-commits
mailing list