[cfe-dev] clang built from source in Mac OSX 10.14 with apple-clang/Xcode missing stdlib from include search path
Sean McBride via cfe-dev
cfe-dev at lists.llvm.org
Wed May 6 11:44:41 PDT 2020
I just built clang from git master again and ran into this issue again. Jens, did you ever create a ticket? I'd like to CC myself. Otherwise I can write one up.
On Tue, 4 Feb 2020 12:01:35 +0000, Jens Jorgensen said:
>Regrettably it seems that others do not see this as a legitimate bug
>:-(. I'm happy to create a ticket, but as a noob to cfe-dev I hit the
>mailing list first to test the waters and the reaction didn't seem to
>indicate that anyone else regarded it as something that needed fixing.
>I'm with you though, I regard this as straight-up broken: ending up with
>a compiler that doesn't know where it's standard library is may be a
>valid compiler but not a generally useful one.
>On 2/4/20 7:59 AM, Sean McBride wrote:
>> I've finally tried your patch (against current master), and it indeed
>solves the problem for me.
>> Is there a ticket in bugzilla for this? I feel it should be a 10.0.0
>> On Wed, 11 Dec 2019 11:09:31 +0800, Jens Jorgensen said:
>>> Apply my patch and build like :
>>> cmake -DLLVM_ENABLE_PROJECTS=clang -G "Unix Makefiles"
>>> On 12/10/19 7:45 AM, Sean McBride wrote:
>>>> On Wed, 25 Sep 2019 14:49:57 +0200, Hans Wennborg via cfe-dev said:
>>>>> I'm always confused when trying to get locally-built Clang to find
>>>>> stdlib headers on my Mac.
>>>>> Last time, after upgrading to Mojave, following the TL;DR advice from
>>>>> this answer made it work for me: https://stackoverflow.com/a/52530212
>>>> Seems that advice is obsolete. :( Nothing else I found online worked
>>>>> It would certainly be nice if this could somehow work out of the box.
>>>> Until then, anyone know how to make one's own build of clang find C++
>>> headers on macOS?
>>> Jens B. Jorgensen
>>> jbj1 at ultraemail.net
>Jens B. Jorgensen
>jbj1 at ultraemail.net
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