[cfe-dev] [analyzer] Toning down invalidations?
Gábor Horváth via cfe-dev
cfe-dev at lists.llvm.org
Thu Nov 30 03:55:34 PST 2017
On 27 November 2017 at 16:24, Artem Dergachev via cfe-dev <
cfe-dev at lists.llvm.org> wrote:
> So far we've been preferring aggressive invalidation of large chunks of
> the program state whenever we encounter anything we cannot model, be it a
> function without source code or a language construct we don't support. As
> i've mentioned recently, it does both eliminate certain kinds of false
> positives (when we're uncertain we assume less incorrect stuff) and
> introduce other false positives (when we're uncertain, we may think that
> something might be possible, while in fact it isn't). Hence, invalidation
> is a trade-off. Hence the question: does everybody like the current
> trade-off? I'm particularly thinking about two parts of it:
>
> * Invalidating base region when a field is invalidated (as the whole base
> region is reachable through safe pointer arithmetic).
>
I think even if we want to be overly conservative this can be mitigated
once the code is modular, since this should only possible if the definition
of the class is available in the translation unit where the called function
is defined. But since most of the functions are well behaved in a sense
they won't touch anything other than the field I think it would be a good
default to not to invalidate the whole region and introduce an annotation
to mark functions that do such pointer arithmetic to suppress false
positives resulting from the lack of invalidation. But I would expect those
cases to be very rare (although this only based on intuition I did not do
any esearch yet).
> * Invalidating heap regions passed to us by const pointers when heap is
> invalidated (as a non-const pointer may exist elsewhere).
>
What events trigger heap invalidation? Can this effect be mitigated by a
conservative points to analysis?
>
> Please let us know if you have other cases you'd like to think about :)
>
> ---
>
> A bit of an explanation/motivation here.
>
> Invalidation alone doesn't cause false positives all by itself; it only
> amplifies false positives that result from our eager approach to state
> splits, which causes us to sometimes produce more state splits than
> necessary. For instance, in
>
> // example 1
> if (x) { ... }
> invalidate(&x);
> if (x) { ... }
>
> we may assume that the first if() takes the true branch, and the second
> if() takes the false branch. If the invalidation is overly aggressive, and
> in fact "x" is untouched, then this path is infeasible. However, the same
> problem arises in the following code that doesn't contain any invalidation:
>
> // example 2
> if (x) { ... }
> if (y) { ... }
>
> By looking at this code, we can guarantee that both "x is true" and "x is
> false" is feasible, otherwise if(x) is deadcode. We can also guarantee that
> both "y is true" and "y is false" is feasible, otherwise if(y) is deadcode.
> But we cannot guarantee that "x is true and y is false" is a feasible
> branch just by looking at the code, hence this path might be a false
> positive, and as such can be suppressed by asserting that "x" is false in
> the "y is false" branch.
>
> Example 1 is a variant of example 2 in which symbol "y" is replaced with
> symbol "invalidated x". Similarly, we may run into an infeasible branch
> "original x is true, invalidated x is false". However, depending on how
> obvious it is to the reader that this branch is infeasible (eg.
> invalidate() certainly doesn't touch "x", or it may even be invisible), it
> may be very frustrating to suppress the false positive with an assertion.
>
> Hence the call for heuristics to see if some of those frustrating
> invalidations can be toned down.
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