[cfe-dev] Problem with building Clang and LLVM using Xcode
Firouzeh Soleymani via cfe-dev
cfe-dev at lists.llvm.org
Tue Nov 21 13:13:48 PST 2017
Don, I edited .xschema and it worked fine, thanks! I added the driver
code (clang/tools/driver/driver.cpp) to start debugging and set a
breakpoint on main, but the program didn't stop at the breakpoint. Do
you know what else I need to do to debug? Thanks!
Firouzeh
On Mon, Nov 20, 2017 at 3:44 AM, Don Hinton <hintonda at gmail.com> wrote:
> Just edit the text file — it’s nothing magic.
>
> On Mon, Nov 20, 2017 at 12:54 AM Firouzeh Soleymani
> <firouzeh at soleymanimagham.net> wrote:
>>
>> I tried what you said. I could run clangd in Xcode, but as you
>> mentioned it's not possible to choose clang to run. It seems that
>> Xcode doesn't see "clang-6.0" as an executable file. It assumes that
>> ".0" at the end of the filename is the extension, so it is a
>> non-executable file. I removed ".0" from the name, then I could run
>> it. I don't know if this will cause problems along the way. I
>> haven't started to debug clang yet, but if I run into problems, I'll
>> report it here. Thanks!
>>
>> Firouzeh
>>
>>
>> On Sun, Nov 19, 2017 at 2:50 PM, Don Hinton <hintonda at gmail.com> wrote:
>> > I don't normally use Xcode -- prefer command line -- but thought this
>> > was
>> > interesting so I looked into it.
>> >
>> > Not sure what the problem is with polly, but instead generating for
>> > xcode,
>> > try creating an External Build System project instead and point it to
>> > your
>> > ninja or make build.
>> >
>> > You can follow these instructions, but note that I was unable to select
>> > clang in step 3, so I selected opt, then hand edited the
>> > <project>.xschema
>> > file to use clang instead.
>> >
>> > https://forums.developer.apple.com/thread/65025
>> >
>> > hth...
>> > don
>> >
>> >
>> > On Sat, Nov 18, 2017 at 9:35 AM, Firouzeh Soleymani via cfe-dev
>> > <cfe-dev at lists.llvm.org> wrote:
>> >>
>> >> Hi,
>> >>
>> >> I'm trying to build clang and llvm using Xcode. I used the following
>> >> command to generate the Xcode project:
>> >>
>> >> cmake -G Xcode -DDCMAKE_INSTALL_PREFIX="path to my llvm install
>> >> directory" "path to my llvm directory"
>> >>
>> >> Then I opened LLVM.xcodeproj in Xcode, and chose "clang" as the only
>> >> build scheme and hit the Build. I ran into this error:
>> >> clang: error: no such file or directory: 'path to my build
>> >> directory/lib/Debug/libPolly.a'.
>> >>
>> >> /lib/Debug contains only one file - 'libPollyISL.a'. I got the same
>> >> error when I tried building from the command line:
>> >> clang: error: no such file or directory: 'my build
>> >> directory/lib/Debug/libPolly.a'
>> >> The following build commands failed: Ld
>> >> /Users/Firouzeh/dev/llvmbuild/Debug/bin/opt normal x86_64
>> >>
>> >> I'm trying Xcode build, because I want to debug clang in Xcode. I'd
>> >> appreciate any help!
>> >>
>> >> I'm using macOS 10.13.1, Xcode 9.1, Apple LLVM version 9.0.0
>> >> (clang-900.0.38), and trunk revision 318585 of the source code.
>> >>
>> >> Thanks!
>> >> Firouzeh Soleymani
>> >> _______________________________________________
>> >> cfe-dev mailing list
>> >> cfe-dev at lists.llvm.org
>> >> http://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-dev
>> >
>> >
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