[cfe-dev] Prebuilt clang for Windows versions versus versions built with the latest source
Edward Diener via cfe-dev
cfe-dev at lists.llvm.org
Mon Sep 7 20:12:06 PDT 2015
On 9/7/2015 10:21 PM, Nikola Smiljanic via cfe-dev wrote:
> Yes, you can use ninja with VC++, it just replaces MSBuild.
Thanks ! Never realized that.
1) Building clang with VC++11 ( VS2012 ) has no dependencies on any
compiler DLLs.
2) Building clang with mingw-64/gcc has dependencies on the libstdc++
DLL and whatever DLL represents the mingw-64/gcc exception model.
Why is this ?
I see these LLVM variablles in the build script:
LLVM_ENABLE_ASSERTIONS
LLVM_INSTALL_TOOLCHAIN_ONLY
LLVM_USE_CRT_RELEASE
LLVM_DEFAULT_TARGET_TRIPLE
There is no documentation on the 'Building LLVM with CMake' page (
http://llvm.org/docs/CMake.html page ) for the last three. Do any of
these remove compiler DLL dependencies ? Seems doubtful.
>
> On Tue, Sep 8, 2015 at 9:28 AM, Edward Diener via cfe-dev
> <cfe-dev at lists.llvm.org
> <mailto:cfe-dev at lists.llvm.org>> wrote:
>
> On 9/6/2015 9:46 PM, Nikola Smiljanic via cfe-dev wrote:
>
> Here's the script +Hans uses to build so you can compare.
>
>
> This script suggests that it is building clang using Visual Studio
> 2012. But it is using Ninja as the CMake generator so I am confused
> by what is happening here. Can anybody clarify what is being used to
> build clang in the script being presented to me ?
>
>
> On Mon, Sep 7, 2015 at 11:33 AM, Edward Diener via cfe-dev
> <cfe-dev at lists.llvm.org
> <mailto:cfe-dev at lists.llvm.org>
> <mailto:cfe-dev at lists.llvm.org
> <mailto:cfe-dev at lists.llvm.org>>> wrote:
>
> If I look at pre-built version of clang for Windows I
> notice that
> there are no dependencies on any C++ implementation DLLs
> but only on
> the common lower level Windows DLLs kernel32.dll,
> shell32.dll, and
> advapi32.dll, which are all in the windows/system32
> directory. This
> appears pretty nice.
>
> If I build clang from source using some version of
> mingw-64/gcc as
> the compiler and CMake/Ninja as the build system I end up
> with a
> clang which has dependencies on the above mentioned lower level
> Windows DLLs and msvcrt.dll in the windows/system32
> directory, as
> well as libstdc++6.dll and on whatever other DLL represents the
> exceptional model for that version of mingw-64/gcc in a
> mingw-64/gcc
> bin directory. If I build a 32-bit version of clang with
> mingw-64/gcc 32-bit supporting the dwarf exception model
> clang has a
> dependency on LIBGCC_S_DW2-1.DLL. If I build a 64-bit
> version of
> clang with mingw-64/gcc 64-bit supporting the seh exception
> model
> clang has a dependency on LIBGCC_S_SEH-1.DLL.
>
> Why is there this discrepancy between the pre-built
> versions and the
> 32-bit and 64-bit versions of clang which I build ?
>
> Or better yet, with what is the clang pre-built versions
> being built
> so that it has no dependencies on any compiler
> implementation DLL ?
>
>
>
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