[cfe-dev] Clang on Windows targteing gcc compiles very slowly
Edward Diener
eldlistmailingz at tropicsoft.com
Sat May 30 08:17:59 PDT 2015
On 5/30/2015 1:35 AM, Yaron Keren wrote:
> Try to -DLLVM_ENABLE_THREADS:BOOL=OFF. Might not make a big difference.
Does this mean thread support in clang itself ? I need thread support in
clang as I compile multi-threaded source.
>
>
> 2015-05-30 5:08 GMT+03:00 Edward Diener
> <eldlistmailingz at tropicsoft.com
> <mailto:eldlistmailingz at tropicsoft.com>>:
>
> On 5/29/2015 9:35 PM, Justin Bogner wrote:
>
> On Friday, May 29, 2015, Edward Diener
> <eldlistmailingz at tropicsoft.com
> <mailto:eldlistmailingz at tropicsoft.com>
> <mailto:eldlistmailingz at tropicsoft.com
> <mailto:eldlistmailingz at tropicsoft.com>>>
> wrote:
>
> I test Boost libraries mostly on Windows using various
> version of
> gcc 4.3 and up, VC++ 8.0 and up, and the latest version of
> clang
> which I build from source using mingw/gcc-4.8.1 in release
> mode.
>
> While clang is a great compiler when it comes to testing code,
> getting intelligent error message, and implementing the
> latest C++
> standard, it is noticably slower ( 2x or 3x at minimum )
> than the
> other compilers I use.
>
> The clang command line parameters usually being used are
> usually
> along the lines of:
>
> -c -x c++ -O0 -g -fno-inline -Wall -g -march=i686 -m32
>
> with the addition of 'std=c++11' occasionally depending on
> the test.
>
> Does anybody have any idea why clang is so much slower than
> any of
> the other compilers I use ? It does not seem to matter
> whether it is
> in C++03 mode or C++11 mode, it is noticeably slower than
> the other
> compilers.
>
>
> How are you building clang? I suspect that you're using a debug
> build of
> clang, which is quite slow.
>
>
> "which I build from source using mingw/gcc-4.8.1 in release mode."
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