[cfe-dev] How to override new operator in modules
Thompson, John
John_Thompson at playstation.sony.com
Wed Mar 4 11:59:51 PST 2015
How do you override global new and delete operators when they are also defined in the "new" standard header included in modules?
I'm trying to build a memory allocator library against a set of PS4 headers that have been modularized. The memory library overrides new and delete. In the PS4 headers the "new" header is included in the standard headers.
Thanks.
-John
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.llvm.org/pipermail/cfe-dev/attachments/20150304/6d698fa5/attachment.html>
More information about the cfe-dev
mailing list