[cfe-dev] [LLVMdev] bitwise ops on booleans

Chandler Carruth chandlerc at google.com
Fri Jun 26 18:55:22 PDT 2015


On Fri, Jun 26, 2015 at 2:01 PM Sanjay Patel <spatel at rotateright.com> wrote:

> On Fri, Jun 26, 2015 at 2:17 PM, Joerg Sonnenberger <
> joerg at britannica.bec.de> wrote:
>
>> On Fri, Jun 26, 2015 at 12:51:38PM -0600, Sanjay Patel wrote:
>> > Assuming the transform is correct, what is the recommended way to write
>> > this in C/C++ to achieve the desired effect: we want both comparisons
>> to be
>> > evaluated (do *not* want short-circuiting)?
>>
>> Why do you want that?
>>
>
> For performance. The statement that materializing the condition bits is as
> expensive as a branch is dependent on the arch, uarch, and data set. We're
> currently only using arch for the DAG transform. So for example, x86
> globally changes all of these while PPC does not. SimplifyCFG doesn't even
> consider arch and does the inverse transform.
>

I don't have any problem teaching codegen to use very specific information
to weigh the costs of an additional branch. But that needs to be done in
codegen, as it is rare on x86 at this point that a well predicted branch is
more expensive than anything, and given the quality of branch predictors on
x86, it is also relatively rare that branches are so unpredictable.

Again, we need to support both sides (lots of architectures outside of x86
with weaker branch prediction!) but it should be a detailed arch decision
of how to lower this kind of code.


>
> The programmer may have more knowledge about the predictability of a
> specific branch and would like a way to specify that to the compiler.
>

We could introduce an *unpredictabie* annotation to LLVM if there is
sufficient demand for this. Specifically, this is different from a 50/50
probability, as it implies a lack of pattern which the processor can
exploit to predict the behavior. This doesn't seem like a bad construct for
LLVM to have, although it seems like an expensive one to add and so I would
want to see a lot of really compelling evidence that we *have* to let
programmers make this annotation.


However, I'm really strongly opposed to tying this in any way to the
bitwise and operator. That is madness. What about masking bits signifies
anything about predictability? What about all the cases where I'm not using
and but I still have unpredictable branches that should be avoided if
possible?

If you want to add support to *clang* for this, you'd be much better off
proposing something like __builtin_expect which instead annotates a lack of
predictability. I'm much more willing to tolerate code that looks like:

  if (UNPREDICTABLE(x < 3) && UNPREDICTABLE(y > 7)) { ... }

That is, if we actually must support this. I'm still extremely skeptical of
the entire value proposition here.
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