[cfe-dev] C++11 and enhacned devirtualization
Richard Smith
richard at metafoo.co.uk
Mon Jul 20 17:22:02 PDT 2015
On Mon, Jul 20, 2015 at 3:50 PM, John McCall <rjmccall at apple.com> wrote:
> On Jul 17, 2015, at 4:56 PM, Richard Smith <richard at metafoo.co.uk> wrote:
> On Fri, Jul 17, 2015 at 3:23 PM, John McCall <rjmccall at apple.com> wrote:
>
>> On Jul 17, 2015, at 2:49 PM, Richard Smith <richard at metafoo.co.uk> wrote:
>> On Fri, Jul 17, 2015 at 2:05 PM, Philip Reames <listmail at philipreames.com
>> > wrote:
>>
>>>
>>>
>>> On 07/16/2015 02:38 PM, Richard Smith wrote:
>>>
>>> On Thu, Jul 16, 2015 at 2:03 PM, John McCall <rjmccall at apple.com>
>>> wrote:
>>>
>>>> On Jul 16, 2015, at 11:46 AM, Richard Smith <richard at metafoo.co.uk>
>>>> wrote:
>>>> On Thu, Jul 16, 2015 at 11:29 AM, John McCall <rjmccall at apple.com>
>>>> wrote:
>>>>
>>>>> > On Jul 15, 2015, at 10:11 PM, Hal Finkel <hfinkel at anl.gov> wrote:
>>>>> >
>>>>> > Hi everyone,
>>>>> >
>>>>> > C++11 added features that allow for certain parts of the class
>>>>> hierarchy to be closed, specifically the 'final' keyword and the semantics
>>>>> of anonymous namespaces, and I think we take advantage of these to enhance
>>>>> our ability to perform devirtualization. For example, given this situation:
>>>>> >
>>>>> > struct Base {
>>>>> > virtual void foo() = 0;
>>>>> > };
>>>>> >
>>>>> > void external();
>>>>> > struct Final final : Base {
>>>>> > void foo() {
>>>>> > external();
>>>>> > }
>>>>> > };
>>>>> >
>>>>> > void dispatch(Base *B) {
>>>>> > B->foo();
>>>>> > }
>>>>> >
>>>>> > void opportunity(Final *F) {
>>>>> > dispatch(F);
>>>>> > }
>>>>> >
>>>>> > When we optimize this code, we do the expected thing and inline
>>>>> 'dispatch' into 'opportunity' but we don't devirtualize the call to foo().
>>>>> The fact that we know what the vtable of F is at that callsite is not
>>>>> exploited. To a lesser extent, we can do similar things for final virtual
>>>>> methods, and derived classes in anonymous namespaces (because Clang could
>>>>> determine whether or not a class (or method) there is effectively final).
>>>>> >
>>>>> > One possibility might be to @llvm.assume to say something about what
>>>>> the vtable ptr of F might be/contain should it be needed later when we emit
>>>>> the initial IR for 'opportunity' (and then teach the optimizer to use that
>>>>> information), but I'm not at all sure that's the best solution. Thoughts?
>>>>>
>>>>> The problem with any sort of @llvm.assume-encoded information about
>>>>> memory contents is that C++ does actually allow you to replace objects in
>>>>> memory, up to and including stuff like:
>>>>>
>>>>> {
>>>>> MyClass c;
>>>>>
>>>>> // Reuse the storage temporarily. UB to access the object through
>>>>> ‘c’ now.
>>>>> c.~MyClass();
>>>>> auto c2 = new (&c) MyOtherClass();
>>>>>
>>>>> // The storage has to contain a ‘MyClass’ when it goes out of scope.
>>>>> c2->~MyOtherClass();
>>>>> new (&c) MyClass();
>>>>> }
>>>>>
>>>>> The standard frontend devirtualization optimizations are permitted
>>>>> under a couple of different language rules, specifically that:
>>>>> 1. If you access an object through an l-value of a type, it has to
>>>>> dynamically be an object of that type (potentially a subobject).
>>>>> 2. Object replacement as above only “forwards” existing formal
>>>>> references under specific conditions, e.g. the dynamic type has to be the
>>>>> same, ‘const’ members have to have the same value, etc. Using an
>>>>> unforwarded reference (like the name of the local variable ‘c’ above)
>>>>> doesn’t formally refer to a valid object and thus has undefined behavior.
>>>>>
>>>>> You can apply those rules much more broadly than the frontend does, of
>>>>> course; but those are the language tools you get.
>>>>
>>>>
>>>> Right. Our current plan for modelling this is:
>>>>
>>>> 1) Change the meaning of the existing !invariant.load metadata (or
>>>> add another parallel metadata kind) so that it allows load-load forwarding
>>>> (even if the memory is not known to be unmodified between the loads) if:
>>>>
>>>>
>>>> invariant.load currently allows the load to be reordered pretty
>>>> aggressively, so I think you need a new metadata.
>>>>
>>>
>>> Our thoughts were:
>>> 1) The existing !invariant.load is redundant because it's exactly
>>> equivalent to a call to @llvm.invariant.start and a load.
>>> 2) The new semantics are a more strict form of the old semantics, so no
>>> special action is required to upgrade old IR.
>>> ... so changing the meaning of the existing metadata seemed preferable
>>> to adding a new, similar-but-not-quite-identical, form of the metadata. But
>>> either way seems fine.
>>>
>>> I'm going to argue pretty strongly in favour of the new form of
>>> metadata. We've spent a lot of time getting !invariant.load working well
>>> for use cases like the "length" field in a Java array and I'd really hate
>>> to give that up.
>>>
>>> (One way of framing this is that the current !invariant.load gives a
>>> guarantee that there can't be a @llvm.invariant.end call anywhere in the
>>> program and that any @llvm.invariant.start occurs outside the visible scope
>>> of the compilation unit (Module, LTO, what have you) and must have executed
>>> before any code contained in said module which can describe the memory
>>> location can execute. FYI, that last bit of strange wording is to allow
>>> initialization inside a malloc like function which returns a noalias
>>> pointer.)
>>>
>>
>> I had overlooked that !invariant.load also applies for loads /before/ the
>> invariant load. I agree that this is different both from what we're
>> proposing and from what you can achieve with @llvm.invariant.start. I would
>> expect that you can use our metadata for the length in a Java array -- it
>> seems like it'd be straightforward for you to arrange that all loads of the
>> array field have the metadata (and that you use the same operand on all of
>> them) -- but there's no real motivation behind reusing the existing
>> metadata besides simplicity and cleanliness.
>>
>> I'm definitely open to working together on a revised version of a more
>>> general invariant mechanism. In particular, we don't have a good way of
>>> modelling Java's "final" fields* in the IR today since the initialization
>>> logic may be visible to the compiler. Coming up with something which
>>> supports both use cases would be really useful.
>>>
>>
>> This seems like something that our proposed mechanism may be able to
>> support; we intend to use it for const and reference data members in C++,
>> though the semantics of those are not quite the same.
>>
>>
>> ObjC (and Swift, and probably a number of other languages) has a
>> optimization opportunity where there’s a global variable that’s known to be
>> constant after its initialization. (For the initiated, I’m talking here
>> primarily about ivar offset variables.) However, that initialization is
>> run lazily, and it’s only at specific points within the program that we can
>> guarantee that it’s already been performed. (Namely, before ivar accesses
>> or after message sends to the class (but not to instances, because of
>> nil).) Those points usually guarantee the initialization of more than one
>> variable, and contrariwise, there are often several such points that would
>> each individually suffice to establish the guarantee for a particular load,
>> allowing it to be hoisted/reordered/combined at will.
>>
>> So e.g.
>>
>> if (cond) {
>> // Here there’s an operation that proves to us that A, B, and C are
>> initialized.
>> } else {
>> // Here there’s an operation that proves it for just A and B.
>> }
>>
>> for (;;) {
>> // Here we load A. This should be hoist able out of this loop,
>> independently of whatever else happens in this loop.
>> }
>>
>> This is actually the situation where ObjC currently uses !invariant.load,
>> except that we can only safely use it in specific functions (ObjC method
>> implementations) that guarantee initialization before entry and which can
>> never be inlined.
>>
>> Now, I think something like invariant.start would help with this, except
>> that I’m concerned that we’d have to eagerly emit what might be dozens of
>> invariant.starts at every point that established the guarantee, which would
>> be pretty wasteful even for optimized builds. If we’re designing new
>> metadata anyway, or generalizing existing metadata, can we try to make this
>> more scalable, so that e.g. I can use a single intrinsic with a list of the
>> invariants it establishes, ideally in a way that’s sharable between calls?
>>
>
> It seems we have three different use cases:
>
> 1) This invariant applies to this load and all future loads of this
> pointer (ObjC / Swift constants, Java final members)
> 2) This invariant applies to this load and all past and future loads of
> this pointer (Java array length)
>
>
> Hmm. I’m not really seeing what you’re saying about past and future. The
> difference is that the invariant holds, but only after a certain point;
> reordering the load earlier across side-effects etc. is fine (great, even),
> it just can’t cross a particular line.
>
> I assume the only reason that bounding the invariant isn’t important for
> Philip's array-length is that the initialization is done opaquely, so that
> the optimizer can’t see the pointer until it’s been properly initialized.
> That is, the bound is enforced by SSA.
>
> I think the real difference here is whether SSA value identity can give us
> sufficient information or not.
>
> For C++ vtables and const/reference members, it does, because the
> semantics are dependent on “blessed” object references (the result of the
> new-expression, the name of the local variable, etc.) which mostly have
> undefined behavior if re-written. Maybe you need to make some effort to
> not have GEPs down to base classes break the optimization, but that’s
> probably easy.
>
> For the Java cases, it still does, because the object becomes immutable
> past a certain point (the return from the new operation), which also
> narrows most/all of the subsequent accesses to a single value. So you can
> bless the object at that point; sure, you theoretically give up some
> optimization opportunities if ‘this’ was stored aside during construction,
> but it’s not a big deal.
>
> For my ObjC/Swift cases, it’s not good enough, because the addresses that
> become immutable are global. Each load is going to re-derive the address
> from the global, so no amount of SSA value propagation is going to help;
> thus the barrier has to be more like a memory barrier than just an SSA
> barrier. (The biggest distinguishing feature from actual atomic memory
> barriers is that dominating barriers trivialize later barriers, regardless
> of what happens in between.)
>
> (Of course, Swift has situations more like the C++ and Java opportunities,
> too.)
>
> So maybe these are really different problems and there’s no useful shared
> generalization.
>
I'm increasingly thinking that's the case; we now intend to propose adding
new metadata rather than extending / generalizing !invariant.load.
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