[cfe-dev] [PATCH] Wrap clang modules inside Mach-O/ELF/COFF containers
Richard Smith
richard at metafoo.co.uk
Fri Jan 9 15:57:54 PST 2015
On Tue, Jan 6, 2015 at 10:07 AM, Adrian Prantl <aprantl at apple.com> wrote:
>
> > On Dec 12, 2014, at 8:47 PM, Adrian Prantl <aprantl at apple.com> wrote:
> >
> >
> >> On Dec 12, 2014, at 5:37 PM, Argyrios Kyrtzidis <kyrtzidis at apple.com>
> wrote:
> >>
> >>
> >>> On Dec 12, 2014, at 4:33 PM, Eric Christopher <echristo at gmail.com>
> wrote:
> >>>
> >>> Debug info for types isn't inherently a code generation concept. If
> you think about it, debug info for types is a stable (if lossy)
> serialization method for a module file. The line number etc for when
> there's code generated is a separate issue.
> >>
> >> I see what you mean, but it is a traditionally codegen product with a
> particular use-case, and it’s not reasonable to force it on every clang
> client that only wants to parse code, like libclang, static analyzers,
> migrators, refactoring tools, etc., or builds that didn’t ask for it.
> >
> > Good point, I tend to forget about non-compiler users of clang modules.
> >
> > If we do decide that having clang modules without debug info is
> desirable, and we want debug info to be generated lazily (only when needed)
> then putting it into a separate file is preferable, because it then can be
> captured as a dependency by build systems.
> >
> > It looks like at this point everyone’s argument is really depending on
> an assumption that emitting debug info is expensive (or really cheap!,
> respectively), so my suggestion is to revisit this thread once I actually
> have some numbers on how long it takes to emit debug info and how much
> space it takes up. I’ll try to get that done soon.
>
> Hi Argyrios,
>
> back from the break, here are the promised numbers to make our decision
> easier:
>
> I did an experiment where I patched clang to emit debug type info for each
> type (patch attached for the curious), and compiled an empty program that
> imports the Cocoa.h header. To compare the sizes I emitted the DWARF to a
> separate file:
>
> -rw-r--r-- 1 adrian staff 2151068 Dec 19 16:30
> Foundation-3QM1BFEPXW18W.pcm
> -rw-r--r-- 1 adrian staff 110772 Dec 19 16:30
> Foundation-3QM1BFEPXW18W.pcm.o
>
> here’s AppKit:
>
> -rw-r--r-- 1 adrian staff 3302744 Dec 19 16:40 AppKit-5HXLHEH4UB4M.pcm
> -rw-r--r-- 1 adrian staff 279080 Dec 19 16:40 AppKit-5HXLHEH4UB4M.pcm.o
>
> The median of the size of the DWARF compared to the size of the pcm over
> all the modules pulled in by Cocoa.h is 5%; i.e., the DWARF would take up
> roughly 5% of the size of the individual modules.
>
> From these numbers I would argue that DWARF emission is comparatively
> cheap. To keep the implementation simple, I’d prefer to have everything in
> one file; this way we won’t have to introduce another layer of locking for
> creating the pcm.o files lazily, but if someone wants to point out that
> this is a lame excuse, be my guest ;-)
> [Another reason to argue for separate .pcm.o files is if we ever want to
> put something target-specific in there, such as code. Currently this is not
> the case,
I certainly have plans to do this, as mentioned previously on this thread.
> and even if we did this, we would still benefit from having the DWARF type
> information shared between the several .pcm.o files]
>
Is there any disadvantage to having the debug information for a module
split over two .o files (one for the types and another for the inline
functions / template instantiations)?
> tl;dr: either way is fine for me, having a single file is easier to
> implement.
>
> cheers,
> Adrian
>
>
>
>
>
>
>
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