[cfe-dev] [LLVMdev] Proposal to add Bitcode version field to bitcode file wrapper
Eric Christopher
echristo at gmail.com
Mon Oct 6 14:39:30 PDT 2014
On Mon, Oct 6, 2014 at 2:24 PM, Robinson, Paul
<Paul_Robinson at playstation.sony.com> wrote:
> One advantage to including the minor version number is that it allows the IR
> to evolve in more flexible ways (semantic difference without a syntactic
> difference) but auto-upgrade stays feasible. That is, it can help *avoid*
> breakages.
>
> Another advantage would be for cases like debug-info metadata, where IIRC
> there's no backward compatibility at all; we just throw away old stuff. If
> we had a minor version in there, it becomes more reasonable to support
> one-minor-version backward compatibility. (This is a use case that we would
> be interested in.)
>
This just isn't something we're willing to support now.
-eric
> --paulr
>
>
>
> From: cfe-dev-bounces at cs.uiuc.edu [mailto:cfe-dev-bounces at cs.uiuc.edu] On
> Behalf Of Sean Silva
> Sent: Monday, October 06, 2014 12:27 PM
> To: Yung, Douglas
> Cc: cfe-dev at cs.uiuc.edu; llvmdev at cs.uiuc.edu
>
>
> Subject: Re: [cfe-dev] [LLVMdev] Proposal to add Bitcode version field to
> bitcode file wrapper
>
>
>
>
>
>
>
> On Sun, Oct 5, 2014 at 8:10 PM, Yung, Douglas
> <douglas_yung at playstation.sony.com> wrote:
>
> Hi –
>
>
>
> I realize the thread has drifted a little, but I wanted to get back to my
> original proposal. I would like to make a change to the bitcode file wrapper
> to include the version of llvm that produced the bitcode. I would like to
> write this version into the unused version field that currently exists.
> Would there be any objections to this change?
>
>
>
> If the version field is currently unused, I don't see the harm in filling it
> in. It probably would be fine to just use it to store the LLVM major
> version, so that we can detect incompatibilities. I still would be opposed
> to using a granularity finer than the "intended" breakage cycle (major
> versions), since that would give the impression that it is "ok" to break
> compatibility since it can be detected through the version field.
>
>
>
> -- Sean Silva
>
>
>
>
>
> Since the original wrapper is only emitted for Darwin targets, I ran an
> experiment where I took bitcode files produced by the official Apple tools
> and then modified the version field to be non-zero. From my simple tests,
> there seemed to be no problems with existing tools when the version field is
> non-zero.
>
>
>
> Douglas Yung
>
>
>
> From: David Blaikie [mailto:dblaikie at gmail.com]
> Sent: Sunday, September 28, 2014 1:02
> To: Alex Rosenberg
> Cc: Greg Bedwell; Yung, Douglas; cfe-dev at cs.uiuc.edu; llvmdev at cs.uiuc.edu
> Subject: Re: [cfe-dev] [LLVMdev] Proposal to add Bitcode version field to
> bitcode file wrapper
>
>
>
>
>
>
>
> On Sat, Sep 27, 2014 at 11:35 PM, Alex Rosenberg <alexr at leftfield.org>
> wrote:
>
> How is this use case different from the LTO-supported toolchains shipped by
> other vendors such as Apple? Do they have this theoretical problem too?
>
>
>
> If the issue is solely constrained to debug info metadata, then why not use
> metadata to describe the format/version of the debug info?
>
>
>
> FWIW (I haven't followed the rest of this thread) - that's what we/Apple
> have done. There's a module flag metadata that specifies the debug info
> metadata schema version, then the verifier (or some other pass, I forget how
> it's phrased) can check if the version matches the current LLVM's debug info
> metadata version, and if it doesn't match, it strips out all the debug info
> metadata.
>
>
>
>
> Alex
>
>
> On Sep 27, 2014, at 3:19 AM, Greg Bedwell <gregbedwell at gmail.com> wrote:
>
> As I understand it, the bitcode compatibility promise doesn't extend as far
> as debug info metadata (happy to be wrong here!). I think we have a usecase
> where need to guarantee that debug information from any two arbitrary
> bitcode files going into an LTO link will result in the expected/correct
> debug information going into the resulting ELF file; unless we can be sure
> that this will always work between bitcode files generated by different
> versions we'd need some way of flagging up an incompatibility and providing
> useful information on the reason to the user.
>
>
>
> --Greg Bedwell
>
> SN Systems - Sony Computer Entertainment Group
>
>
>
> On 27 September 2014 02:24, Sean Silva <chisophugis at gmail.com> wrote:
>
>
>
>
>
> On Fri, Sep 26, 2014 at 5:18 PM, Yung, Douglas
> <douglas_yung at playstation.sony.com> wrote:
>
> Sorry if I was unclear. There are currently no “known incompatibilities”
> that I am aware of, although I fully admit to not being an expert on the
> topic. The idea is that we add versioning information to the bitcode so that
> if an issue were discovered, it could be easily detected and dealt with.
>
>
>
> It sounds like time would be better invested in improving the testing of our
> bitcode compatibility promise.
>
>
>
> -- Sean Silva
>
>
>
>
>
> Douglas Yung
>
>
>
> From: Bob Wilson [mailto:bob.wilson at apple.com]
> Sent: Friday, September 26, 2014 16:39
> To: Yung, Douglas
> Cc: llvmdev at cs.uiuc.edu; cfe-dev at cs.uiuc.edu
> Subject: Re: [LLVMdev] Proposal to add Bitcode version field to bitcode file
> wrapper
>
>
>
> Bitcode backward compatibility, at least for the current major version, is
> supposed to make this unnecessary. Can you provide more information about
> what “known incompatibilities” you’re seeing?
>
>
>
> On Sep 26, 2014, at 2:40 PM, Yung, Douglas
> <douglas_yung at playstation.sony.com> wrote:
>
>
>
> Hi,
>
>
>
> We would like to add a version number to the bitcode wrapper. This feature
> would allow easier identification of what compiler produced the bitcode so
> that known incompatibilities with LTO compilation could be detected. Roughly
> speaking, this version number would consist of the major, minor and
> optionally the patch version of the compiler used to produce the bitcode.
> The version information would be encoded in 4 bytes, with the first byte
> representing the major version number, the second byte the minor version
> number, and the third and fourth bytes optionally encoding the patch version
> or other information. As to where to place this information, we are
> considering two different possibilities for updating the bitcode wrapper
> specification.
>
>
>
> The first is to simply add a single 32bit wide field at the end of the
> existing bitcode wrapper format field. This would result in the new
> structure looking like this:
>
> [Magic_{32}, Version_{32}, Offset_{32}, Size_{32}, CPUType_{32},
> BitcodeVersion_{32}]
>
> All of the existing fields would keep their current meanings, and the new
> field BitcodeVersion is simply appended with the format described in the
> first paragraph.
>
> A second idea was to use the existing Version field in the bitcode wrapper
> format to store the bitcode version information. According to the
> documentation
> (http://llvm.org/docs/BitCodeFormat.html#bitcode-wrapper-format) this field
> is currently always set to 0. This would allow us to make use of what is
> (presumably) an unused field.
>
>
>
> As this is a feature that we feel would be beneficial to the community, we
> wanted to get feedback on the design for our upcoming patches. Any thoughts
> or opinions on this would be greatly appreciated.
>
>
>
> Thanks!
>
>
>
> Douglas Yung
>
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