[cfe-dev] C++ modules imported in extern "C"
Richard Smith
richard at metafoo.co.uk
Thu Oct 2 17:04:55 PDT 2014
On Thu, Oct 2, 2014 at 1:43 PM, Seth Cantrell <seth.cantrell at gmail.com>
wrote:
> On Oct 2, 2014, at 1:39 PM, Richard Smith <richard at metafoo.co.uk> wrote:
>
> On Thu, Oct 2, 2014 at 7:21 AM, Seth Cantrell <seth.cantrell at gmail.com>
> wrote:
>
>>
>> On Oct 2, 2014, at 1:12 AM, Richard Smith <richard at metafoo.co.uk> wrote:
>>
>> On Wed, Oct 1, 2014 at 7:54 PM, Seth Cantrell <seth.cantrell at gmail.com>
>> wrote:
>>
>>> With C++ modules being far enough along to be included in -fmodules now
>>> I tried enabling -fmodules on a small C++ program I have laying around. I
>>> was impressed that it almost all worked right away.
>>>
>>> Here's the issue I ran into with one header:
>>>
>>>
>>> glcorearb.h:616:1: error: import of C++ module 'Darwin.C.stddef' appears
>>> within extern "C" language linkage specification
>>> #include <stddef.h>
>>> ^
>>> glcorearb.h:5:1: note: extern "C" language linkage specification begins
>>> here
>>> extern "C" {
>>> ^
>>> glcorearb.h:1517:1: error: import of C++ module 'Darwin.C.inttypes'
>>> appears within extern "C" language linkage specification
>>> #include <inttypes.h>
>>> ^
>>> glcorearb.h:5:1: note: extern "C" language linkage specification begins
>>> here
>>> extern "C" {
>>> ^
>>>
>>>
>>> Even without modules it seems like people should be taking care not
>>> #include a header in a context that may not be compatible with the content
>>> of those headers. Here we are building C++ and stddef.h and inttypes.h are
>>> therefore C++ headers that might not work in an extern "C" context.
>>> Platforms owners, who are in control of both the including file and the
>>> included file can legitimately do this, but I don't think this is good
>>> practice when included someone else's header. However the standards don't
>>> clearly disallow this
>>
>>
>> C++ absolutely does disallow it for its own headers (which include
>> <stddef.h> and <inttypes.h>):
>>
>> [using.headers]p3: "A translation unit shall include a header only
>> outside of any external declaration or definition, and shall include the
>> header lexically before the first reference in that translation unit to any
>> of the entities declared in that header. No diagnostic is required.”
>>
>>
>> Oh, excellent. That means I can report it to the header’s devs as a bug
>> with a nice standards quote. Thanks.
>>
>>
>>
>> and I have certainly seen circumstances where people recommended extern
>>> "C" { #include <system header> } for various reasons.
>>>
>>> In this specific case it's not even deliberate as far as I can tell, but
>>> it's worked and so no one's bothered to fix it here. A quick hack to remove
>>> these #includes from extern "C" solved the issue for me.
>>>
>>> Anyway, I checked
>>> http://clang.llvm.org/docs/Modules.html#modularizing-a-platform but
>>> didn't notice any recommendations that apply here. So what should be
>>> recommended? Is this an 'anti-pattern' for modules? An anti-pattern for
>>> 'well organized' non-module headers? Should modules be able to coexist with
>>> these kinds of shenanigans when the code worked fine pre-modules? Should I
>>> contact the developers of this header and recommend a change? (It's an
>>> automatically generated header from gl3w.)
>>
>>
>> See http://clang.llvm.org/docs/Modules.html#module-declaration and in
>> particular the description of the [extern_c] attribute. By default, a
>> module that can be used in C++ can only be used at global scope (outside of
>> all namespaces and language linkage specifications). This attribute says
>> that the module provides a C interface to C++ code, and thus:
>> 1) The module is built surrounded by an implicit extern "C" context, and
>> 2) The module can be imported within a top-level extern "C" linkage
>> specification.
>>
>> This attribute should typically be applied to modules whose headers
>> contain the
>>
>> #ifdef __cplusplus
>> extern "C" {
>> #endif
>> // ...
>> #ifdef __cplusplus
>> }
>> #endif
>>
>> pattern. Depending on your platform, it may or may not make sense to use
>> the [extern_c] on your libc module; Darwin's doesn't (probably because its
>> module map predates this attribute) but my glibc module map does.
>>
>>
>> Would it make sense for the compiler, in the interest of backwards
>> compatibility, to just go ahead and import a module ignoring the fact that
>> it’s imported in an extern “C” context?
>>
>
> That breaks things. Suppose you have a C header that does *not* include
> the above conditional 'extern "C" {' shenanigans. From C++ code, you'd use
> that library like this:
>
> extern "C" {
> #include "that_library.h"
> }
>
> If you supply a module map for that library and you add neither 'requires
> !cplusplus' nor '[extern_c]', *and* we follow your suggestion, then we'd
> build that_library.h has a non-extern-C C++ header file, which will lead to
> weird link errors.
>
>
> Doesn't providing such a module map constitute an incorrect assertion that
> the header works as a C++ module, and so an error there would be okay?
>
An error is OK, so long as it's easy to diagnose and understand. We can do
a lot better if we catch this during compilation than during linking (or
worse, during dynamic linking or at dlopen time).
If a module had to list its supported languages somehow, I think that would
be a completely reasonable position. As it stands, we have an opt-out
system, not an opt-in one; a module would need to say "requires !cplusplus,
!cuda, !objc, !opencl, ..." to explicitly opt out of all the language modes
where it doesn't work or hasn't been tested. C++ is arguably a special case
here (because it introduces an ABI difference by default), but I still
don't think it's reasonable to expect every C module author to write
"requires !cplusplus"; the current rule prompts them to write [extern_c] in
those cases where it's necessary to do so.
That said, I think we should extend the diagnostic to point out that the
error can be resolved by adding [extern_c] to the module map.
I think a more common situation will be people just flipping on -fmodules
> without providing module maps for all their headers, so for them extern "C"
> { #include "that_library.h" } will work just fine. And if they do get
> around to writing their own module maps they should correctly mark C
> modules as C.
>
I think the error has a lot of value in this situation: if they forget to
mark their modules as C, it stops the build from accidentally generating
wrong code. (And [extern_c] is the way to mark a module as
C-but-usable-from-C++.)
> Of course if my system's module map used the extern_c attribute there'd be
> no problem either way, so I agree that's the real solution. I'll file a bug
> with Apple for this as well.
>
> And here's the bug I filed with Khronos for their header:
> https://www.khronos.org/bugzilla/show_bug.cgi?id=1236
>
Thank you for filing both of those bugs!
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.llvm.org/pipermail/cfe-dev/attachments/20141002/01f884e8/attachment.html>
More information about the cfe-dev
mailing list