[cfe-dev] RFC: How to represent SEH (__try / __except) in LLVM IR
Reid Kleckner
rnk at google.com
Wed Oct 1 10:43:46 PDT 2014
I want to add SEH support to Clang, which means we need a way to represent
it in LLVM IR.
Briefly, this is how I think we should represent it:
1. Use a different landingpad personality function for SEH
(__C_specific_handler / _except_handlerN)
2. Use filter function pointers in place of type_info globals
3. Outline cleanups such as destructors and __finally on Windows, and
provide a function pointer to the landingpad cleanup clause
See the example IR at the end of this email. Read on if you want to
understand why I think this is the right representation.
---
Currently LLVM's exception representation is designed around the Itanium
exception handling scheme documented here:
http://mentorembedded.github.io/cxx-abi/abi-eh.html
LLVM's EH representation is described here, and it maps relatively cleanly
onto the Itanium design:
http://llvm.org/docs/ExceptionHandling.html
First, a little background about what __try is for. It's documented here:
http://msdn.microsoft.com/en-us/library/swezty51.aspx
The __try construct exists to allow the user to recover from all manner of
faults, including access violations and integer division by zero.
Immediately, it's clear that this is directly at odds with LLVM IL
semantics. Regardless, I believe it's still useful to implement __try, even
if it won't behave precisely as it does in other compilers in the presence
of undefined behavior.
---
The first challenge is that loads in C/C++ can now have exceptional control
flow edges. This is impossible to represent in LLVM IR today because only
invoke instructions can transfer control to a landing pad. The simplest way
to work around this is to outline the body of the __try block and mark it
noinline, which is what I propose to do initially.
Long term, we could lower all potentially trapping operations to intrinsics
that we 'invoke' at the IR level. See also Peter Collingbourne's proposal
for iload and istore instructions here (
http://lists.cs.uiuc.edu/pipermail/llvmdev/2014-April/071732.html).
With the outlining approach, in addition to noinline, we need to invent
another function attribute to prevent functionattrs from inferring nounwind
and readonly, or the optimizers will delete the invoke unwind edge or
entire call site.
---
The next challenge is actually catching the exception. The __except
construct allows the user to evaluate a (mostly) arbitrary expression to
decide if the exception should be caught. Code generated by MSVC catches
these exceptions with an exception handler provided by the CRT. This
handler is analogous to personality functions (__gxx_personality_v0) in
LLVM and GCC, so that's what I call it.
Notably, SEH and C++ exceptions use *different* personality functions in
MSVC, and each function can only have one personality function. This is the
underlying reason why one cannot mix C++ EH (even C++ RAII!) and __try in
the same function with MSVC. Hypothetically, there is no reason why one
could not have a more powerful personality function that handles both types
of exception, but I intend to use the personality function from the CRT
directly for the time being.
On x86_64, the SEH personality function is called __C_specific_handler. On
x86, it is __except_handler4 (or 3), but it's similar to
__C_specific_handler and doesn't change how we should represent this in IR.
The personality function interprets some side tables similar to the Itanium
LSDA to find the filter function pointers that must be evaluated to decide
which except handler to run at a given PC. The filter expressions are
emitted as separate function bodies that the personality function calls. If
a filter function returns '1', that indicates which except block will
perform the recovery, and phase 1 of unwinding ends, similar to Itanium EH.
I propose we represent this in IR by:
1. changing the personality function to __C_specific_handler,
__except_handler4, or in the future something provided by LLVM
2. replacing the type_info globals we currently put in landing pads with
pointers to filter functions
Then, in llvm/lib/CodeGen/AsmPrinter/EHStreamer.cpp where we currently emit
the LSDA for Itanium exceptions, we can emit something else keyed off which
kind of personality function we're using.
---
SEH also allows implementing cleanups with __finally, but cleanups in
general are implemented with a fundamentally different approach.
During phase 2 of Itanium EH unwinding, control is propagated back up the
stack. To run a cleanup, the stack is cleared, control enters the landing
pad, and propagation resumes when _UnwindResume is called.
On Windows, things work differently. Instead, during phase 2, each
personality function is invoked a second time, wherein it must execute all
cleanups *without clearing the stack* before returning control to the
runtime where the runtime continues its loop over the stack frames. You can
observe this easily by breaking inside a C++ destructor when an exception
is thrown and taking a stack trace.
MinGW's Win64 "SEH" personality function finesses this issue by taking
complete control during phase 2 and following the Itanium scheme of
successive stack unwinding. It has the drawback that it's not really ABI
compatible with cleanups emitted by other compilers, which I think should
be a goal for our implementation.
It might be possible to do something similar to what MinGW does, and
implement our own __gxx_personality* style personality function that
interprets the same style of LSDA tables, but we *need* to be able to
establish a new stack frame to run cleanups. We cannot unwind out to the
original frame that had the landing pad.
In the long term, I think we need to change our representation to implement
this. Perhaps the cleanup clause of a landing pad could take a function
pointer as an operand. However, in the short term, I think we can model
this by always catching the exception and then re-raising it. Obviously,
this isn't 100% faithful, but it can work.
---
Here’s some example IR for how we might lower this C code:
#define GetExceptionCode() _exception_code()
enum { EXCEPTION_INT_DIVIDE_BY_ZERO = 0xC0000094 };
int safe_div(int n, int d) {
int r;
__try {
r = n / d;
} __except(GetExceptionCode() == EXCEPTION_INT_DIVIDE_BY_ZERO) {
r = 0;
}
return r;
}
define internal void @try_body(i32* %r, i32* %n, i32* %d) {
entry:
%0 = load i32* %n, align 4
%1 = load i32* %d, align 4
%div = sdiv i32 %0, %1
store i32 %div, i32* %r, align 4
ret void
}
define i32 @safe_div(i32 %n, i32 %d) {
entry:
%d.addr = alloca i32, align 4
%n.addr = alloca i32, align 4
%r = alloca i32, align 4
store i32 %d, i32* %d.addr, align 4
store i32 %n, i32* %n.addr, align 4
invoke void @try_body(i32* %r, i32* %n.addr, i32* %d.addr)
to label %__try.cont unwind label %lpad
lpad: ; preds = %entry
%0 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)*
@__C_specific_handler to i8*)
catch i8* bitcast (i32 (i8*, i8*)* @"\01?filt$0 at 0@safe_div@@" to
i8*)
store i32 0, i32* %r, align 4
br label %__try.cont
__try.cont: ; preds = %__except,
%entry
%2 = load i32* %r, align 4
ret i32 %2
}
define internal i32 @"\01?filt$0 at 0@safe_div@@"(i8* %exception_pointers, i8*
%frame_pointer) {
entry:
%0 = bitcast i8* %exception_pointers to i32**
%1 = load i32** %0, align 8
%2 = load i32* %1, align 4
%cmp = icmp eq i32 %2, -1073741676
%conv = zext i1 %cmp to i32
ret i32 %conv
}
declare i32 @__C_specific_handler(...)
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