[cfe-dev] RFC: A virtual file system for clang
Manuel Klimek
klimek at google.com
Fri Feb 7 13:57:07 PST 2014
On Fri, Feb 7, 2014 at 9:20 PM, Ben Langmuir <blangmuir at apple.com> wrote:
>
> On Feb 7, 2014, at 11:31 AM, Manuel Klimek <klimek at google.com> wrote:
> >
> > I'd like to consider it design-wise at least on a straw-man level (to be
> shot down ;)
> >
> > If we want to support this in the future, it might affect both the
> ownership and the API design question. For example, one design straw-man
> would be to have interfaces for FileSystem, Directory and File, where
> FileSystem can give you Directory's and those again can give you Files.
> That would trivially support using directory-entry based OS interfaces
> where they are available, but would mean more code overhead per FileSystem
> implementation.
> >
> > A different approach would be to use descriptors for files and
> directories, and have only a single FileSystem interface that can handle
> the instances. Seems slightly less "nice" from a user point of view, but
> potentially simpler and less overhead for the implementation.
> >
> > From the other mails in this thread it sounds to me more like you want
> to basically punt on those questions and just provide the interface and
> access methods to get buffers for files. That might also be fine for now,
> but I'd prefer if it is a conscious decision rather than an accidental one
> :)
>
> What filesystem modifications would you consider to be ‘unrelated’ in a
> compilation? E.g. what if clang is invoked from the ‘real location’
> src-head, but there are command-line options that refer to absolute paths
> in ‘src’. Would we try to recover? I think I would need a concrete idea
> of what the desired model of consistency is before I could be convinced
> this is a solvable problem.
>
The proposed model is basically implemented today - as long as all paths
you give to the compiler are relative subpaths of the cwd, you'll stay
relative to the same directory inode.
Our main problem today is when we think about multi-threading the
compilation (mainly for tooling - I want to be able to parse multiple TUs
from within one program). There, just chdir'ing into the right directory
for the TU doesn't work any more.
Which brings me to a different question: multi-threading; since your main
use case is remapping on the lowest level, do you think you'll want
different mappings per TU?
> Now, specifically about the straw-man proposal: one of the things I like
> about reusing the llvm::sys::fs interface is that it makes the change very
> small for users. Both of these options seem to require giving that up for
> a handle-based API where clients need to think about a new object(s) for
> any file operations they want to use.
>
Just for the record: I'm totally in favor of modeling stuff after the
llvm:sys::fs interface - that was the same plan we came up with back in the
day (but always were able to work around spending time on).
> I wonder if handling the clang-invocation-location issue can be solved by
> virtually mapping `pwd` to `pwd -P` right at the beginning of the
> compilation? That would allow path-based operations to still work.
> However, that probably doesn’t scale if you want to treat *every* path
> that the compiler looks up this way, since you would explode the number of
> mappings… So it really depends on what our model of consistency is.
>
I tried to explain above. Does that make sense?
Cheers,
/Manuel
>
> Ben
>
> >
> > Cheers,
> > /Manuel
>
>
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