[cfe-dev] Optionally suppress debug info for inlined calls?

Eric Christopher echristo at gmail.com
Mon Nov 25 15:14:45 PST 2013


On Mon, Nov 25, 2013 at 2:16 PM, "C. Bergström"
<cbergstrom at pathscale.com> wrote:
> On 11/26/13 05:04 AM, Robinson, Paul wrote:
>>
>> In fact the intrinsics, and to a significant extent some vector math
>> libraries, do that. But, it's pretty tedious. We'd like our game teams to
>> spend their time on more productive tasks than adding attribute(nodebug) to
>> every method in every header. Plus we have an interest in continuing to
>> support features that we have provided on previous platforms.
>
> Quick side comment - this would be helpful in some HPC use cases as well.
> Where stack/debugger tools can't be switched out "easily" like on other
> platforms

So again on platforms that don't support (at least) DWARF version 1.1
published October 6, 1992?

I so don't care about this part of the argument.

-eric




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