[cfe-dev] Optionally suppress debug info for inlined calls?

"C. Bergström" cbergstrom at pathscale.com
Mon Nov 25 14:16:17 PST 2013


On 11/26/13 05:04 AM, Robinson, Paul wrote:
> In fact the intrinsics, and to a significant extent some vector math 
> libraries, do that. But, it's pretty tedious. We'd like our game teams 
> to spend their time on more productive tasks than adding 
> attribute(nodebug) to every method in every header. Plus we have an 
> interest in continuing to support features that we have provided on 
> previous platforms.
Quick side comment - this would be helpful in some HPC use cases as 
well. Where stack/debugger tools can't be switched out "easily" like on 
other platforms



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