[cfe-dev] Include Default C++ paths
Manuel Klimek
klimek at google.com
Wed Oct 17 13:09:48 PDT 2012
On Wed, Oct 17, 2012 at 6:50 PM, David Blaikie <dblaikie at gmail.com> wrote:
> (readding cfe-dev)
>
>
>
> On Wed, Oct 17, 2012 at 9:42 AM, Mohammad Adil <madil90 at gmail.com> wrote:
> > What I am trying to do is to make a small program which parses the AST
> and
> > does some rewriting to output modified code. How will I use the Driver in
> > this case? All I want to do is to parse the AST.
>
> I don't know off-hand what the best way to integrate the Driver's
> lib/header discovery is, just that that's where the logic is.
>
> The focus of Clang development with regard to "tools" like the one you
> described is the Tooling infrastructure (overview of options & a link
> to libTooling-specific information can be found here:
> http://clang.llvm.org/docs/Tooling.html ). I'm not sure if that meets
> the "standalone execution" scenario that you seem to be going for -
> it's ideally meant to integrate with code already building using an
> existing build system that has been modified to generate a database of
> compilation commands. I /think/ it should also work standalone & still
> do all the driver-based discovery, but I could be wrong.
>
It does not fully do the driver-based discovery, but it'll usually work
with the same flags that you provide to a normal clang call - and you can
always specify options after "--" if you build the tool like in the
tutorials.
Cheers,
/Manuel
>
> > On Wed, Oct 17, 2012 at 9:39 PM, David Blaikie <dblaikie at gmail.com>
> wrote:
> >>
> >> On Wed, Oct 17, 2012 at 9:29 AM, madil90 <madil90 at gmail.com> wrote:
> >> > Hi,
> >> > I am trying to parse a C++ code but clang doesn't recognize the C++
> >> > types. Consider the following code
> >> >
> >> > #include <iostream>
> >> > #include <string>
> >> >
> >> > int main()
> >> > {
> >> > string str;
> >> > }
> >> >
> >> > clang gives an error at <iostream> and doesn't recognize the string
> >> > type. To
> >> > enable C++, I did "langOptions.CPlusPlus=1" and the code recognizes
> >> > custom
> >> > C++ classes. So how do I include default C++ paths?
> >>
> >> I assume you're using clang as a library, rather than actually going
> >> through the clang driver? The driver's where all (most) of the header
> >> search logic is. You can extract the paths by simply asking clang what
> >> command it used to invoke the frontend (I forget offhand, but there is
> >> a verbose/print-commands option to clang) & just pass those in. But if
> >> you want to make a tool using clang as a library & have the same
> >> header/lib discovery that the clang command line program has, you'd
> >> need to duplicate or reuse the logic in the driver.
> >>
> >> - David
> >
> >
> >
> >
> > --
> > Mohammad Adil
> > LUMS SSE
> >
> _______________________________________________
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> cfe-dev at cs.uiuc.edu
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>
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