[cfe-dev] [Patch] Build failure on Windows+MinGW (GCC and Clang)
Aaron Ballman
aaron at aaronballman.com
Thu Oct 20 11:00:29 PDT 2011
On Thu, Oct 20, 2011 at 12:44 PM, Ruben Van Boxem
<vanboxem.ruben at gmail.com> wrote:
> 2011/10/6 Aaron Ballman <aaron at aaronballman.com>
>>
>> On Thu, Oct 6, 2011 at 2:09 PM, Ruben Van Boxem
>> <vanboxem.ruben at gmail.com> wrote:
>> > You're welcome! Please remember that MinGW-w64 does not mean it is
>> > 64-bit.
>> > It provides both 32- and 64-bit headers/libs. The "w64" in the name was
>> > originally because that was the project's principal goal, among
>> > extending
>> > the API completeness and compatibility with MSVC. Just so that I don't
>> > find
>> > any MinGW-w64/.org 64-bit misconceptions in LLVM code later ;-) It's an
>> > understandable mistake (and the name doesn't help at all :-/)
>>
>> You learn something new every day... I had no idea this existed (I've
>> always been a Visual Studio person, and rarely use MinGW of any
>> variety). Now I know I've got something else to test next time. :-)
>
> Ping.
>
> It seems this problem is still present on LLVM trunk (and thus 3.0-rc1).
> This prevents building a 64-bit Windows LLVM with MinGW-w64.
>
I think the patch looks good -- thank you for keeping on top of it!
~Aaron
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