[cfe-dev] Testing clang using Visual Studio on Windows
toryb at runestone.net
toryb at runestone.net
Fri May 6 15:04:28 PDT 2011
Hi,
I'm new to clang - just downloaded everything today. I have GnuWin32
installed and defined in the configuration and Python 3.2 installed
and in the path. I was able to create the VS2010 solution using CMake
and then build the ALL_BUILD project with no errors.
In the "Hacking on clang" document there is a section on how to test
using Visual Studio on windows.
(http://clang.llvm.org/hacking.html#testingWindows) When I attempt to
follow those directions I receive the following error:
1>------ Build started: Project: clang-test, Configuration: Debug
Win32 ------
1> Running Clang regression tests
1> Traceback (most recent call last):
1> File "C:/Projects/Sandbox/LLVM/LLVM/utils/lit/lit.py", line 4,
in <module>
1> import lit
1> File "C:\Projects\Sandbox\LLVM\LLVM\utils\lit\lit\__init__.py",
line 3, in <module>
1> from main import main
1> ImportError: No module named main
1>C:\Program
Files\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppCommon.targets(151,5):
error MSB6006: "cmd.exe" exited with code 1.
I suspect something is not configured correctly regarding my python
install, but don't know what it is. I did try version 2.7.1 also with
the same result. I also tried to use the command line instead of the
Visual Studio with the same result:
C:\Projects\Sandbox\LLVM\LLVM>python utils/lit/lit.py -sv
--no-progress-bar tools/clang/test --param=build_config=Debug
Traceback (most recent call last):
File "utils/lit/lit.py", line 4, in <module>
import lit
File "C:\Projects\Sandbox\LLVM\LLVM\utils\lit\lit\__init__.py", line
3, in <module>
from main import main
ImportError: No module named main
Any ideas would be appreciated.
Thanks,
Tory
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