[cfe-dev] MinGW(-w64) fixes to InitHeaderSearch.cpp and float.h

Ruben Van Boxem vanboxem.ruben at gmail.com
Tue Jul 5 08:06:48 PDT 2011

2011/7/5 Douglas Gregor <dgregor at apple.com>:
> On Jul 4, 2011, at 12:30 PM, Ruben Van Boxem wrote:
>> 2011/7/2 Ruben Van Boxem <vanboxem.ruben at gmail.com>:
>>> 2011/7/2 Douglas Gregor <dgregor at apple.com>:
>>>> On Jul 2, 2011, at 6:08 AM, Ruben Van Boxem wrote:
>>>>> 2011/6/27 Ruben Van Boxem <vanboxem.ruben at gmail.com>:
>>>>>> Op 27 jun. 2011 17:51 schreef "Douglas Gregor" <dgregor at apple.com> het volgende:
>>>>>>> On Jun 25, 2011, at 7:51 AM, Ruben Van Boxem wrote:
>>>>>>>> Hi,
>>>>>>>> I bring fixes for MinGW(-w64) Clang users:
>>>>>>>> 1. InitHeaderSearch.cpp: add a HeaderSearchOptions argument to
>>>>>>>> AddDefaultCXXIncludePaths (AddDefaultCIncludePaths already had this,
>>>>>>>> seems only logical to have it here) and use ResourceDir to find the
>>>>>>>> sysroot of where Clang.exe is located. From there, add the
>>>>>>>> x86_64-w64-mingw32 and i686-w64-mingw32 include paths for C and C++.
>>>>>>>> All mingw-w64 toolchains are built --with-sysroot, and thus
>>>>>>>> relocatable, so this change will always find the accompanying headers.
>>>>>>> I've committed this part as r133911.
>>>>>>>> 2. float.h: MinGW needs an #include_next, because as described on this
>>>>>>>> page (http://msdn.microsoft.com/en-us/library/y0ybw9fy.aspx) there are
>>>>>>>> non-standard extensions to float.h which are expected on Windows, and
>>>>>>>> MinGW provides these declarations in their system header. GCC's
>>>>>>>> float.h is "fixinclude"d to include_next the system header. Note that
>>>>>>>> a trivial change is needed in mingw-w64's float.h, and that change
>>>>>>>> will be committed as soon as Clang's header does what it's supposed to
>>>>>>>> do.
>>>>>>> If we're including MinGW's float.h first, then our own definitions of all of the standard float.h macros are going to stomp on the ones that come from MinGW's float.h. I think that's a reasonable thing to do, but if that's the intent, I'd prefer to have #undef's in our own float.h to make it explicit that this is what we're doing (and so that our own headers don't generate warnings, even if they're suppressed).
>>>>>> I just copied that behavior (and the comment) from <stdint.h>, but I
>>>>>> know that mingw-w64's float.h header does #undef everything it
>>>>>> redefines, so it would perhaps be better if the #include_next in
>>>>>> Clang's float.h came at the end. Then nothing else needs to change
>>>>>> much.
>>>>>> Ruben
>>>>> I have attached a new patch with two new GCC versions for the include
>>>>> paths, and I moved the #include_next <float.h> to the end. My previous
>>>>> testing proved this would work if the mingw-w64 headers is adapted to
>>>>> detect Clang as well (will happen as soon as Clang's header is
>>>>> patched). If someone would be so kind to apply these minor changes,
>>>>> I'd be very happy.
>>>> My suggestion would have been to #include_next <float.h> at the beginning, then #undef everything that Clang's <float.h> is going to define, so that Clang is guaranteed to get its own definitions of the standard macros. Did this not work?
>>> It does, I just tested it. Attached is your change.
>>>> The patch you attached is something different (a CMake change for TableGen). Is that change still necessary?
>>> Yes, terribly sorry for the bad attachment, I took the LLVM directory
>>> instead of LLVM/tools/clang directory. Should have double-checked.
>>> Ruben
>> Sorry to be such a pain in the *ss, but I'd really like this patch in.
>> Then I can build/release a mingw-w64 Clang build and you'll have a lot
>> more testers for that platform (I hope).
> It *is* a holiday weekend in the United States, where most of the code owners are located.

So it is :) must have forgotten about that :s At least I know I'm a
pain in the *ss. Thanks *very* much!


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