[PATCH] D42173: [clangd] Simplify code handling compile commands
Sam McCall via Phabricator via cfe-commits
cfe-commits at lists.llvm.org
Mon Jan 22 01:41:21 PST 2018
sammccall accepted this revision.
sammccall added inline comments.
This revision is now accepted and ready to land.
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Comment at: clangd/ClangdUnit.h:62
+/// Information required to run clang (e.g., to parse AST or do code
+/// completion).
+struct ParseInputs {
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sammccall wrote:
> unwrap?
This is not done. Is clang-format doing this?
(It looks like exactly 80 cols, but in any case the second comma shouldn't be there :-))
================
Comment at: clangd/ClangdUnit.h:64
+struct ParseInputs {
+ ParseInputs(tooling::CompileCommand CompileCommand,
+ IntrusiveRefCntPtr<vfs::FileSystem> FS, std::string Contents);
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remove the constructor and just use brace-init?
================
Comment at: clangd/ClangdUnit.h:226
+ /// cancelRebuild().
+ llvm::Optional<tooling::CompileCommand> getLastCommand() const;
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I think that this might actually be the best place to document the invariant you rely on elsewhere (despite it being a layering violation).
// In practice we always call rebuild() when adding a CppFile to the collection,
// and only `cancelRebuild()` after removing it. This means files in the CppFileCollection
// always have a compile command available.
Repository:
rCTE Clang Tools Extra
https://reviews.llvm.org/D42173
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