trivial_abi
David Blaikie via cfe-commits
cfe-commits at lists.llvm.org
Mon Jan 8 07:57:13 PST 2018
(just a side note: perhaps this conversation would've been more suited to
cfe-dev? I sort of missed it because I only check commits once a week,
unless I'm specifically cc'd on something. All good though :))
On Wed, Jan 3, 2018 at 4:06 PM Richard Smith via cfe-commits <
cfe-commits at lists.llvm.org> wrote:
> On 3 January 2018 at 15:24, John McCall via cfe-commits <
> cfe-commits at lists.llvm.org> wrote:
>
>> On Jan 3, 2018, at 5:53 PM, Richard Smith <richard at metafoo.co.uk> wrote:
>> On 3 January 2018 at 14:29, John McCall via cfe-commits <
>> cfe-commits at lists.llvm.org> wrote:
>>
>>>
>>> On Jan 3, 2018, at 5:12 PM, Richard Smith <richard at metafoo.co.uk> wrote:
>>>
>>> On 2 January 2018 at 20:55, John McCall via cfe-commits <
>>> cfe-commits at lists.llvm.org> wrote:
>>>
>>>> On Jan 2, 2018, at 10:43 PM, Richard Smith <richard at metafoo.co.uk>
>>>> wrote:
>>>>
>>>> On 2 January 2018 at 19:02, John McCall via cfe-commits <
>>>> cfe-commits at lists.llvm.org> wrote:
>>>>
>>>>>
>>>>> On Jan 2, 2018, at 9:15 PM, Akira Hatanaka <ahatanaka at apple.com>
>>>>> wrote:
>>>>>
>>>>>
>>>>>
>>>>> On Jan 2, 2018, at 4:56 PM, Richard Smith via cfe-commits <
>>>>> cfe-commits at lists.llvm.org> wrote:
>>>>>
>>>>> On 2 January 2018 at 15:33, John McCall via cfe-commits <
>>>>> cfe-commits at lists.llvm.org> wrote:
>>>>>
>>>>>> Hey, Richard et al. Akira and I were talking about the right ABI
>>>>>> rule for deciding can-pass-in-registers-ness for structs in the presence of
>>>>>> trivial_abi, and I think I like Akira's approach but wanted to get your
>>>>>> input.
>>>>>>
>>>>>> The current definition in Itanium is:
>>>>>>
>>>>>> *non-trivial for the purposes of calls*
>>>>>>
>>>>>> A type is considered non-trivial for the purposes of calls if:
>>>>>>
>>>>>> - it has a non-trivial copy constructor, move constructor, or
>>>>>> destructor, or
>>>>>>
>>>>>> I'm assuming we're implicitly excluding deleted functions here. (I'd
>>>>> prefer to make that explicit; this has been the source of a number of ABI
>>>>> mismatches.)
>>>>>
>>>>>>
>>>>>> - all of its copy and move constructors are deleted.
>>>>>>
>>>>>>
>>>>>> I'd suggest modifying this to:
>>>>>>
>>>>>> A type is considered non-trivial for the purposes of calls if:
>>>>>> - if has a copy constructor, move constructor, or destructor which is
>>>>>> non-trivial for the purposes of calls, or
>>>>>> - all of its copy and move constructors are deleted and it does not
>>>>>> have the trivial_abi attribute.
>>>>>>
>>>>>> A copy/move constructor is considered trivial for the purposes of
>>>>>> calls if:
>>>>>> - it is user-provided and
>>>>>> - the class has the trivial_abi attribute and
>>>>>> - a defaulted definition of the constructor would be trivial for the
>>>>>> purposes of calls; or
>>>>>>
>>>>>
>>>>> We'd need to say what happens if the function in question cannot
>>>>> validly be defaulted for any of the reasons in [dcl.fct.def.default]. Do we
>>>>> try to infer whether it's a copy or move constructor, and use the rules for
>>>>> a defaulted copy or move constructor? Or do we just say that's never
>>>>> trivial for the purposes of calls? Or something else? Eg:
>>>>>
>>>>> struct [[clang::trivial_abi]] A {
>>>>> A(A && = make());
>>>>> };
>>>>>
>>>>> Here, A::A(A&&) cannot validly be defaulted. Is A trivial for the
>>>>> purpose of calls? Likewise:
>>>>>
>>>>> struct [[clang::trivial_abi]] B {
>>>>> B(...);
>>>>> };
>>>>> struct C {
>>>>> volatile B b;
>>>>> };
>>>>>
>>>>> Here, C's copy constructor calls B::B(...). Is C trivial for the
>>>>> purpose of calls? (OK, Clang crashes on that example today. But still...)
>>>>>
>>>>> I'd be uncomfortable making the rules in [dcl.fct.def.default] part of
>>>>> the ABI; they seem to be changing relatively frequently. Perhaps we could
>>>>> say "if the function is a copy constructor ([class.copy.ctor]/1), then
>>>>> consider what an implicitly-declared defaulted copy constructor would do;
>>>>> if it's a move constructor ([class.copy.ctor]/2), then consider what an
>>>>> implicitly-declared defaulted move constructor would do; otherwise, it's
>>>>> not trivial for the purpose of calls". That'd mean A is trivial for the
>>>>> purpose of calls and C is not, which I think is probably the right answer.
>>>>>
>>>>> - it is not user-provided and
>>>>>> - the class has no virtual functions and no virtual base classes, and
>>>>>> - the constructor used to copy/move each direct base class subobject
>>>>>> is trivial for the purposes of calls, and
>>>>>> - for each non-static data member that is of class type (or array
>>>>>> thereof), the constructor selected to copy/move that member is trivial for
>>>>>> the purposes of calls.
>>>>>>
>>>>>> A destructor is considered trivial for the purposes of calls if:
>>>>>> - it is not user-provided or the class has the trivial_abi attribute,
>>>>>> and
>>>>>> - the destructor is not virtual, and
>>>>>> - all of the direct base classes of its class have destructors that
>>>>>> are trivial for the purposes of calls, and
>>>>>> - for all of the non-static data members of its class that are of
>>>>>> class type (or array thereof), each such class is trivial for the purposes
>>>>>> of calls.
>>>>>>
>>>>>> These definitions are intended to follow [class.copy.ctor]p11 and
>>>>>> [class.dtor]p6 except for the special rules applicable to trivial_abi
>>>>>> classes.
>>>>>>
>>>>>
>>>>> If I could rephrase: a *tor is considered trivial for for the purposes
>>>>> of calls if it is either defaulted or the class has the trivial_abi
>>>>> attribute, and the defaulted definition would satisfy the language rule for
>>>>> being trivial but with the word "trivial" replaced by "trivial for the
>>>>> purposes of calls". So only effect of the trivial_abi attribute is to
>>>>> "undo" the non-triviality implied by a user-provided *tor when computing
>>>>> triviality for the purpose of calls.
>>>>>
>>>>> I think that's a reasonable rule, if we have a satisfactory notion of
>>>>> "defaulted definition".
>>>>>
>>>>> I'm not sure about the "defaulted definition" rule for copy/move
>>>>>> constructors in trivial_abi classes. The intent is to allow class
>>>>>> temploids with trivial_abi that are instantiated to contain non-trivial
>>>>>> classes to just silently become non-trivial. I was thinking at first that
>>>>>> it would be nice to have a general rule that trivial_abi classes only
>>>>>> contain trivial_abi subobjects, but unfortunately that's not consistent
>>>>>> with the standard triviality rule in some silly corner cases: a
>>>>>> trivially-copyable class can have a non-trivially-copyable subobject if it
>>>>>> happens to copy that subobject with a trivial copy constructor. I couldn't
>>>>>> think of a better way of capturing this than the "defaulted definition"
>>>>>> rule. I considered using the actual initializers used by the constructor,
>>>>>> but that would introduce a lot of new complexity: suddenly we'd be asking
>>>>>> about triviality for an arbitrary constructor, and copy/move elision make
>>>>>> the question somewhat ambiguous anyway.
>>>>>>
>>>>>
>>>>> Per the above examples, I don't think you can escape asking about
>>>>> triviality for an arbitrary constructor if you take this path.
>>>>>
>>>>> Another option, similar to your general rule, would be to say that a
>>>>> type is considered trivial for the purpose of calls if either: (1) it is
>>>>> trivial for the purpose of calls under the current Itanium ABI rule, or (2)
>>>>> it has the trivial_abi attribute and all members and base classes have
>>>>> types that are trivial for the purpose of calls. That would sidestep the
>>>>> "defaulted definition" complexity entirely, and while it differs from the
>>>>> way that the language computes triviality normally, it doesn't seem
>>>>> fundamentally unreasonable: when we're thinking about triviality for the
>>>>> purpose of calls, there's notionally a call to the trivial copy/move ctor
>>>>> being elided, not a call to an arbitrary ctor selected by overload
>>>>> resolution, and we'd just be pushing that effect from the class itself to
>>>>> its subobjects with this attribute.
>>>>>
>>>>>
>>>>>
>>>>> It sounds like a class containing a member that has a type annotated
>>>>> with “trivial_abi” would not necessarily be considered trivial for the
>>>>> purpose of calls according to rule (2)? For example, S1 would not be
>>>>> trivial for the purpose of calls because it isn’t annotated with
>>>>> “trivial_abi” in the code below:
>>>>>
>>>>> struct [[clang::trivial_abi]] S0 {
>>>>> // user-provided special functions declared here.
>>>>> };
>>>>>
>>>>> struct S1 {
>>>>> S0 f0;
>>>>> };
>>>>>
>>>>> I thought we wanted containing classes (S1 in this case) to be trivial
>>>>> for the purpose of calls too?
>>>>>
>>>>>
>>>>> I would like that, yeah.
>>>>>
>>>>
>>>> OK, I think that's fair. Then we probably need the more complex rule.
>>>> Which I think means we're at something equivalent to:
>>>>
>>>> A type is considered non-trivial for the purposes of calls if:
>>>> - if has a copy constructor, move constructor, or destructor *that is
>>>> not deleted and* is non-trivial for the purposes of calls, or
>>>> - all of its copy and move constructors are deleted and it does not
>>>> have the trivial_abi attribute.
>>>>
>>>> Hold on... this final "and it does not have the trivial_abi attribute"
>>> looks wrong to me; it seems to break the "do what I mean"ness of the
>>> attribute. Consider:
>>>
>>> template<typename T, typename U> struct [[clang::trivial_abi]] pair {
>>> ... };
>>>
>>> std::pair<ContainsPointerToSelf, int> f(); // returned indirect
>>> std::pair<ContainsPointerToSelf, NonCopyable> g(); // returned in
>>> registers because all copy/move ctors deleted
>>>
>>> That seems like a bug. Can we just strike that addition, or does one of
>>> your intended use cases need it?
>>>
>>>
>>> It was a last-minute addition that seemed like a good idea, but I was
>>> just thinking about all the copy/move ctors being explicitly deleted on the
>>> class, not any of the inheritance cases. I agree with striking it.
>>>
>>> The only use cases we really have in mind are
>>> - simple resource-owning classes like smart pointers, which would
>>> adopt the attribute, and
>>> - classes with defaulted copy/destruction semantics, which should
>>> propagate triviality if possible.
>>>
>>> I just think we need to be prepared to make the rule more general than
>>> that.
>>>
>>> A copy/move constructor is considered trivial for the purposes of calls
>>>> if:
>>>> - it is user-provided and
>>>> - the class has the trivial_abi attribute and
>>>> - *a defaulted definition of a constructor with the signature of the
>>>> implicit copy/move constructor for the class would be trivial for the
>>>> purposes of calls*; or
>>>>
>>>> One other concern here: what if the defaulted definition would be
>>> deleted? I think in that case the constructor we're considering should also
>>> be treated as if it were deleted. And that applies recursively: if the
>>> implicit copy/move constructor would itself have been deleted, we want to
>>> treat the original member of the type we're checking as being deleted. And
>>> likewise, if a defaulted copy/move constructor invokes a copy/move
>>> constructor of a trivial_abi class, and a defaulted copy/move constructor
>>> for that class would have been deleted, we want to act as if the original
>>> defaulted copy/move constructor was deleted. That seems awkward to specify
>>> in the fashion we've been using until now, since the result of a triviality
>>> calculation is now "deleted", "non-trivial", or "trivial", and deletedness
>>> can change in either direction as a result of the attribute.
>>>
>>>
>>> Ugh. I feel like this problem is mostly a further indictment of the
>>> idea of basing this on what a defaulted definition would look like.
>>>
>>> We could just base it on the overall trivial-for-calls-ness of the
>>> subobject types. It's a very different rule from the standard triviality
>>> rule, but it's okay to differ here because this *only* affects special
>>> members of classes with the attribute.
>>>
>>
>> I like this idea a lot. Here's a concrete suggestion:
>>
>> """
>> A type has a *triviality override* if it has the trivial_abi attribute,
>> and it has no virtual functions nor virtual base classes, and every
>> subobject is trivial for the purposes of calls. The attribute is ill-formed
>> if applied to a non-template class that does not meet these criteria; the
>> attribute is ill-formed, no diagnostic required, if applied to a templated
>> class and no instantiation of that class can meet these criteria.
>>
>>
>> David B. and I were talking about whether this should be a required
>> diagnostic even in the template case, and I think we settled on "no"
>> because it could interfere with portability. Imagine that std::unique_ptr
>> were made trivial_abi in some STL; classes containing a std::unique_ptr
>> could only be trivial_abi on that target. On the other hand, I get that
>> it's nice to have a static guarantee that the attribute meant something.
>>
>> Maybe we could make it ill-formed, no diagnostic required, if the
>> attribute is present but the class can never have a triviality override
>> (for any instantiation, if a template). That would give us wide leeway to
>> complain about putting it on a class with a direct virtual base, or when
>> there's a non-trivial subobject whose type is defined in the "same
>> library", or if specifically requested to.
>>
>> Besides, we're not actually promising to pass it "directly". It's a
>> totally legal implementation (right now) to just ignore the attribute.
>> That wouldn't be ABI-compatible with compilers that implement it, of
>> course, but not everyone cares about that.
>>
>
> I'd be OK with, say, downgrading this from an error to a warning, or
> making it an error-with-a-warning-flag. But even in the case of a
> unique_ptr member, I think a user would typically want to be told that the
> attribute didn't have the effect they're looking for: that's exactly the
> case where I would expect people to try to "override" the triviality of a
> subobject using the attribute, so I think the diagnostic should be enabled
> by default.
>
> I suppose the "ill-formed, no diagnostic required" formulation at least
> gives other implementers of the attribute a hint that they should also
> consider producing a diagnostic.
>
>> A type is trivial for the purposes of calls if:
>> - it has a triviality override, or
>> - it is trivial for the purposes of calls as specified in the Itanium
>> C++ ABI, or would be so if all direct or indirect construction and
>> destruction of types with a triviality override were ignored when computing
>> the triviality (but not deletedness) of functions
>> """
>>
>>
>> I like this wording, since we don't have to actually repeat anything from
>> the standard.
>>
>> So we would still compute both a "trivial" and a "trivial for the
>> purposes of calls" flag for defaulted copy constructors, move constructors,
>> and destructors, but we'd only do the overload resolution and deletedness
>> analysis once; trivial would always imply trivial for the purposes of
>> calls, and the converse only fails when there is a subobject whose type has
>> a triviality override.
>>
>>
>> Right.
>>
>> John.
>>
>> Put another way, we'd have four levels of triviality for special members:
>> deleted, non-trivial, trivial for purposes of calls, and trivial. The
>> triviality of a deleted member is "deleted". The triviality of any
>> trivial_abi member is "trivial for purposes of calls". The triviality of
>> any other user-provided member is "non-trivial". And the triviality of a
>> non-user-provided non-deleted member is "deleted" if any subobject call is
>> ill-formed, otherwise "non-trivial" for the special cases involving virtual
>> bases and virtual functions, otherwise the mimimum of that value over all
>> subobject calls. And a type is trivial for the purposes of calls unless any
>> copy ctor, move ctor or dtor is "non-trivial" or all copy and move
>> constructors are "deleted".
>>
>>> Here's a terse summary of the rule I'm considering:
>>>
>>> """
>>> For the determination of triviality for the purposes of calls, a
>>> modified form of the program is considered. In this modified form, each
>>> copy or move constructor or destructor of a class with the trivial_abi
>>> attribute is replaced by a defaulted copy or move constructor or destructor
>>> (with the signature of an implicit such declaration), and calls to the
>>> former are transformed into calls to the latter within the implicit
>>> definitions of defaulted special member functions. A function is deleted
>>> for the purposes of calls in the original program if the corresponding
>>> function is deleted in the modified program, and is otherwise trivial for
>>> the purposes of calls in the original program if the corresponding function
>>> is trivial in the modified program.
>>>
>>> A type is considered non-trivial for the purposes of calls if:
>>> - if has a copy constructor, move constructor, or destructor that is
>>> non-deleted and non-trivial for the purposes of calls, or
>>> - all of its copy and move constructors are deleted for purposes of
>>> calls.
>>>
>>> """
>>>
>>>
>>> Yikes. I feel like I would have no ability to explain this rule to a
>>> user.
>>>
>>> - it is not user-provided and
>>>> - the class has no virtual functions and no virtual base classes, and
>>>> - the constructor used to copy/move each direct base class subobject is
>>>> trivial for the purposes of calls, and
>>>> - for each non-static data member that is of class type (or array
>>>> thereof), the constructor selected to copy/move that member is trivial for
>>>> the purposes of calls.
>>>> *A constructor that is neither a copy constructor nor a move
>>>> constructor is considered non-trivial for the purposes of calls*.
>>>>
>>>>
>>>> This clause is there to handle constructors that are copy/move
>>>> constructors only because of defaulted arguments? I wonder if this is
>>>> necessary; I think the allocator-like use cases would prefer that we just
>>>> ignore the non-initial arguments, wouldn't they?
>>>>
>>>
>>> This doesn't affect the default argument case: if a constructor has a
>>> first parameter of type T / cv T& / cv T&&, and all further parameters (if
>>> any) have default arguments, it is still a copy or move constructor.
>>> Rather, we reach this clause in any case where "the constructor
>>> used/selected to copy/move [...]" has some other first parameter type or is
>>> X::X(...); such a constructor is only selected when there is no viable
>>> copy/move constructor.
>>>
>>>
>>> Oh, which can happen even for non-user-provided constructors because
>>> it's just the ordinary overload rules, of course.
>>>
>>> A destructor is considered trivial for the purposes of calls if:
>>>> - it is not user-provided or the class has the trivial_abi attribute,
>>>> and
>>>> - the destructor is not virtual, and
>>>> - all of the direct base classes of its class have destructors that are
>>>> trivial for the purposes of calls, and
>>>> - for all of the non-static data members of its class that are of class
>>>> type (or array thereof), each such class is trivial for the purposes of
>>>> calls.
>>>>
>>>> Bolded phrases are changed from John's initial email.
>>>>
>>>>
>>>> Thank you for the revision; this is much improved.
>>>>
>>>
>>> I'm concerned about the level of complexity we've discovered to be
>>> necessary here, and in particular the necessity of having a side-notion of
>>> "trivial for the purpose of calls" for all copy/move ctors and dtors, even
>>> in classes that do not directly use the trivial_abi attribute. But I
>>> suppose that's fundamental if we want to pass struct S1 (above) directly.
>>> I'd like a simpler rule, but I'm not convinced there is one.
>>>
>>>
>>> Well, I think the adjustment I suggest above would cap the complexity a
>>> bit; at least we would need these speculative investigation into defaulted
>>> definitions that don't actually exist. But we'd still need to track the
>>> new kind of triviality for each ctor/dtor.
>>>
>>> John.
>>>
>>>
>>>
>>>> John.
>>>>
>>>>
>>>>
>>>>> John.
>>>>>
>>>>>
>>>>> I'm also not sure about the right rules about virtual methods. Should
>>>>>> we allow polymorphic classes to be made trivial by application of the
>>>>>> attribute?
>>>>>>
>>>>>
>>>>> I think that it probably doesn't make much sense to pass dynamic
>>>>> classes indirectly unless we can avoid passing the vptr; otherwise I'd
>>>>> expect we'd use too many registers for it to be worthwhile. Perhaps as a
>>>>> compromise, we could make the attribute ill-formed if used on a class
>>>>> definition that introduces any virtual bases or explicitly declares any
>>>>> member functions as 'virtual'. That gives us the room to make this decision
>>>>> later if we find we want to.
>>>>> _______________________________________________
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>>>>>
>>>>>
>>>>>
>>>>>
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>>>>>
>>>>>
>>>>
>>>>
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