[PATCH] D40948: Switch Clang's default C++ language target to C++14

Filipe Cabecinhas via Phabricator via cfe-commits cfe-commits at lists.llvm.org
Fri Dec 8 10:03:37 PST 2017


filcab added inline comments.


================
Comment at: clang/lib/Frontend/CompilerInvocation.cpp:1733
       // The PS4 uses C++11 as the default C++ standard.
-      if (T.isPS4())
-        LangStd = LangStandard::lang_gnucxx11;
-      else
-        LangStd = LangStandard::lang_gnucxx98;
+      LangStd = LangStandard::lang_gnucxx14;
       break;
----------------
t.p.northover wrote:
> filcab wrote:
> > Why are you changing the PS4 default too?
> Paul Robinson indicated that it was feasible back in March: http://lists.llvm.org/pipermail/cfe-dev/2017-March/052986.html. If that's changed I'd be happy to put it back to C++11, but he's one of the main people (rightly) bugging me about this so I'd be slightly surprised.
> 
> I also notice the comment crept back in. Bother.
Sounds good, then. If Paul is happy with that change, I don't see a problem there (assuming you do get rid of the comment for good :-) ).

Thank you,

 Filipe


Repository:
  rC Clang

https://reviews.llvm.org/D40948





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