Upgrade and fix clang-format-vs

Antonio Maiorano via cfe-commits cfe-commits at lists.llvm.org
Wed Nov 30 20:10:41 PST 2016


Updated version of patch attached with the changes you suggested. Let me
know if there's anything else you'd like.

On Tue, 29 Nov 2016 at 15:38 Hans Wennborg <hans at chromium.org> wrote:

> On Tue, Nov 29, 2016 at 12:01 PM, Antonio Maiorano <amaiorano at gmail.com>
> wrote:
> > On Tue, 29 Nov 2016 at 13:42 Hans Wennborg <hans at chromium.org> wrote:
> >>
> >> Very nice! I've tried this out and confirmed that the built plugin
> >> also works with older Visual Studio versions.
> >>
> >> Some comments below:
> >>
> >> > --- /dev/null
> >> > +++ b/tools/clang-format-vs/.gitignore
> >> > @@ -0,0 +1,11 @@
> >> > +# Visual Studio files
> >> > +.vs/
> >> > +/packages/
> >> > +/ClangFormat/obj/
> >> > +/ClangFormat/bin/
> >>
> >> Should there really be a leading slash in these paths? Same below.
> >
> >
> > Without the leading slash, then it would match "ClangFormat/obj"
> anywhere in
> > the tree, rather than explicitly the one and only folder from the root.
> In
> > this case, it wouldn't matter much. If you prefer, I could just ignore
> > "obj/" and "bin/", etc, although I'd rather be explicit for Key.snk,
> > license.txt, etc.
>
> Interesting. I was just comparing with LLVM's root .gitignore, which
> doesn't have leading slashes for many dirs. Checking the gitignore
> doc, it sounds like you've got it right :-)
>
>
> >> > +# Generated and copied files
> >> > +/ClangFormat/Key.snk
> >> > +/ClangFormat/license.txt
> >> > +/ClangFormat/clang-format.exe
> >> > +/ClangFormat/source.extension.vsixmanifest
> >> > diff --git a/tools/clang-format-vs/CMakeLists.txt
> >> > b/tools/clang-format-vs/CMakeLists.txt
> >> > index fd0d6b0..90f89d8 100644
> >> > --- a/tools/clang-format-vs/CMakeLists.txt
> >> > +++ b/tools/clang-format-vs/CMakeLists.txt
> >> > @@ -18,8 +18,13 @@ if (BUILD_CLANG_FORMAT_VS_PLUGIN)
> >> >    configure_file("source.extension.vsixmanifest.in"
> >> >
> >> >
> "${CMAKE_CURRENT_SOURCE_DIR}/ClangFormat/source.extension.vsixmanifest")
> >> >
> >> > -  add_custom_target(clang_format_vsix ALL
> >> > -      devenv "${CMAKE_CURRENT_SOURCE_DIR}/ClangFormat.sln" /Build
> >> > Release
> >> > +  find_program(NUGET_EXE nuget PATHS ${NUGET_EXE_PATH})
> >> > +  if (NOT NUGET_EXE)
> >> > + message(FATAL_ERROR "Could not find nuget.exe. Download from
> >> > https://www.nuget.org/nuget.exe and add to PATH or pass path via
> >> > NUGET_EXE_PATH var")
> >>
> >> Can you break this string over multiple lines? I know there are pretty
> >> long lines in this file already, but it would be good to not make it
> >> worse.
> >
> >
> > Sure thing, I'll see what I can do :)
> >
> >>
> >>
> >> Maybe it could be clarified that NUGET_EXE_PATH is the path to a
> >> directory containing nuget.exe, not to the file itself (I ran into
> >> this). Maybe NUGET_EXE_DIR would be a better name?
> >
> >
> > That would be a better name, will make that change.
> >
> >>
> >>
> >> > +  endif()
> >> > +
> >> > +  add_custom_target(clang_format_vsix ALL
> >> > +  ${NUGET_EXE} restore "${CMAKE_CURRENT_SOURCE_DIR}/ClangFormat.sln"
> &
> >> > devenv "${CMAKE_CURRENT_SOURCE_DIR}/ClangFormat.sln" /Build Release
> >>
> >> Is '&' a CMake thing, or should that be '&&'? Also, any chance of
> >> breaking these long lines?
> >
> >
> > '&' is a cmd.exe thing, but I can use '&&' - in fact, the latter only
> runs
> > the 2nd command if the first succeeds, while using '&' always runs both.
> > I'll make the change, and will try to shorten this line as well.
> >
> >>
> >>
> >> >        DEPENDS clang_format_exe_for_vsix
> >> >
> "${CMAKE_CURRENT_SOURCE_DIR}/ClangFormat/source.extension.vsixmanifest"
> >> >        COMMAND ${CMAKE_COMMAND} -E copy_if_different
> >> >
> >> > "${CMAKE_CURRENT_SOURCE_DIR}/ClangFormat/bin/Release/ClangFormat.vsix"
> >> > diff --git a/tools/clang-format-vs/README.txt
> >> > b/tools/clang-format-vs/README.txt
> >> > index b23355d..44a071b 100644
> >> > --- a/tools/clang-format-vs/README.txt
> >> > +++ b/tools/clang-format-vs/README.txt
> >> > @@ -2,13 +2,23 @@ This directory contains a VSPackage project to
> >> > generate a Visual Studio extensio
> >> >  for clang-format.
> >> >
> >> >  Build prerequisites are:
> >> > -- Visual Studio 2013 Professional
> >> > -- Visual Studio 2013 SDK
> >> > -- Visual Studio 2010 Professional (?)
> >> > -- Visual Studio 2010 SDK (?)
> >> > +- Visual Studio 2015
> >> > +- Extensions SDK (you'll be prompted to install it if you open
> >> > ClangFormat.sln)
> >>
> >> A very nice simplification :-)
> >
> >
> > Thanks :)
> >
> >>
> >>
> >> >
> >> > -The extension is built using CMake by setting
> >> > BUILD_CLANG_FORMAT_VS_PLUGIN=ON
> >> > -when configuring a Clang build, and building the clang_format_vsix
> >> > target.
> >> > +The extension is built using CMake to generate the usual LLLVM.sln by
> >> > setting
> >>
> >> An L too much in LLLVM.sln?
> >
> >
> > You know, that extra L in 'L'egendary LLVM? ;) Will remove!
> >
> > Will update patch soon!
> >
> >>
> >>
> >> On Mon, Nov 28, 2016 at 8:00 PM, Antonio Maiorano <amaiorano at gmail.com>
> >> wrote:
> >> > I've attached a patch that works as discussed. When running CMake with
> >> > -DBUILD_CLANG_FORMAT_VS_PLUGIN=ON, it will look for nuget.exe in PATH,
> >> > or
> >> > you can pass in DNUGET_EXE_PATH=C:\nuget, for e.g.
> >> >
> >> >
> >> > On Mon, 28 Nov 2016 at 14:31 Antonio Maiorano <amaiorano at gmail.com>
> >> > wrote:
> >> >>
> >> >> Great, I'll get this working soon and attach a new patch :)
> >> >>
> >> >> On Mon, 28 Nov 2016 at 14:27 Hans Wennborg <hans at chromium.org>
> wrote:
> >> >>>
> >> >>> On Mon, Nov 28, 2016 at 11:11 AM, Antonio Maiorano
> >> >>> <amaiorano at gmail.com>
> >> >>> wrote:
> >> >>> >> It's built with the script in
> utils/release/build_llvm_package.bat
> >> >>> > which I run manually on my machine once every few weeks.
> >> >>> >
> >> >>> > Okay, that's good news. So the simplest path to success would be
> to
> >> >>> > require
> >> >>> > the user to either pass the path to CMake via an arg like
> >> >>> > -DNUGET_EXE_PATH,
> >> >>> > or if it's not defined, to assume it's already in PATH. This is
> the
> >> >>> > most
> >> >>> > future-proof solution as it will work with future versions of VS
> >> >>> > (2017
> >> >>> > RC
> >> >>> > just came out).
> >> >>> >
> >> >>> > I can still look into whether a vsix built with VS 2015 references
> >> >>> > will
> >> >>> > continue to work in older versions of VS, but even if this works,
> I
> >> >>> > feel
> >> >>> > like it's a temporary solution at best. There are other advantages
> >> >>> > to
> >> >>> > using
> >> >>> > NuGet here: it would allow us to more easily pin/upgrade which
> >> >>> > assemblies we
> >> >>> > want to use over time.
> >> >>> >
> >> >>> > If you're okay with it, I'll make the changes necessary to use
> >> >>> > -DNUGET_EXE_PATH, if defined, otherwise assume it's on PATH. This
> >> >>> > should be
> >> >>> > a simple change at this point.
> >> >>>
> >> >>> That sounds good to me. There are already a bunch of prerequisites
> for
> >> >>> building the plugin, so adding this one doesn't seem unreasonable.
> >> >>> Especially since it seems it will simplify things to the point that
> >> >>> they might even work elsewhere than my own machine :-)
> >> >>>
> >> >>>
> >> >>> > On Mon, 28 Nov 2016 at 13:59 Hans Wennborg <hans at chromium.org>
> >> >>> > wrote:
> >> >>> >>
> >> >>> >> On Mon, Nov 28, 2016 at 10:46 AM, Antonio Maiorano
> >> >>> >> <amaiorano at gmail.com>
> >> >>> >> wrote:
> >> >>> >> > Okay, I'll see if upgrading to the 2015 assemblies would allow
> >> >>> >> > the
> >> >>> >> > VSIX
> >> >>> >> > to
> >> >>> >> > keep working in older versions of VS.
> >> >>> >> >
> >> >>> >> > Still waiting on an answer to this question:
> >> >>> >> >
> >> >>> >> >> In either case, though, I must ask: how is the offical vsix
> >> >>> >> >> that's
> >> >>> >> >> available on http://llvm.org/builds/ get built? Is it part
> of an
> >> >>> >> >> automated
> >> >>> >> >> Clang build, or is it built and uploaded manually? If it's
> >> >>> >> >> automated,
> >> >>> >> >> then
> >> >>> >> >> having to download and point to nuget.exe won't work.
> >> >>> >>
> >> >>> >> It's built with the script in
> utils/release/build_llvm_package.bat
> >> >>> >> which I run manually on my machine once every few weeks.
> >> >>> >>
> >> >>> >>
> >> >>> >> > On Mon, 28 Nov 2016 at 13:04 Hans Wennborg <hans at chromium.org>
> >> >>> >> > wrote:
> >> >>> >> >>
> >> >>> >> >> On Fri, Nov 25, 2016 at 6:58 PM, Antonio Maiorano
> >> >>> >> >> <amaiorano at gmail.com>
> >> >>> >> >> wrote:
> >> >>> >> >> > Ah, no, that's not what I meant. The required referenced
> >> >>> >> >> > assemblies
> >> >>> >> >> > are
> >> >>> >> >> > versions that are normally installed with VS 2010.
> >> >>> >> >> >
> >> >>> >> >> > The first time I worked on this, I had upgraded the
> referenced
> >> >>> >> >> > assemblies to
> >> >>> >> >> > the ones that ship with VS 2015, but then there was question
> >> >>> >> >> > of
> >> >>> >> >> > whether
> >> >>> >> >> > or
> >> >>> >> >> > not the VSIX would continue to work with VS 2010/2012/2013.
> >> >>> >> >> > I'm
> >> >>> >> >> > not
> >> >>> >> >> > sure
> >> >>> >> >> > if
> >> >>> >> >> > it would work, but I guess I can try to figure that out.
> >> >>> >> >>
> >> >>> >> >> Let me know if you figure this one out. It sounds like it
> would
> >> >>> >> >> simplify things a lot.
> >> >>> >> >>
> >> >>> >> >> > In any case, what I discovered is that the "right" way to do
> >> >>> >> >> > things
> >> >>> >> >> > to
> >> >>> >> >> > make
> >> >>> >> >> > sure your extension compiles in future versions of VS is to
> >> >>> >> >> > use
> >> >>> >> >> > NuGet
> >> >>> >> >> > to
> >> >>> >> >> > automatically pull in the required assemblies, or to check
> >> >>> >> >> > them
> >> >>> >> >> > in
> >> >>> >> >> > and
> >> >>> >> >> > reference them directly. The former would be better except
> for
> >> >>> >> >> > the
> >> >>> >> >> > problem
> >> >>> >> >> > of CLI builds as I described in my earlier email.
> >> >>> >> >> >
> >> >>> >> >> >
> >> >>> >> >> >
> >> >>> >> >> > On Fri, 25 Nov 2016 at 21:47 Zachary Turner
> >> >>> >> >> > <zturner at google.com>
> >> >>> >> >> > wrote:
> >> >>> >> >> >>
> >> >>> >> >> >> Sorry, i think I misunderstood the original option 1. I
> >> >>> >> >> >> interpreted
> >> >>> >> >> >> it
> >> >>> >> >> >> as
> >> >>> >> >> >> just committing changes to the vsix manifest to reference a
> >> >>> >> >> >> specific
> >> >>> >> >> >> version
> >> >>> >> >> >> of the assembly which we assume to be present since it
> should
> >> >>> >> >> >> be
> >> >>> >> >> >> automatically installed with vs 2015. Is this not possible?
> >> >>> >> >> >> Can't we
> >> >>> >> >> >> just
> >> >>> >> >> >> point the manifest to the version installed with vs?
> >> >>> >> >> >> On Fri, Nov 25, 2016 at 6:20 PM Antonio Maiorano
> >> >>> >> >> >> <amaiorano at gmail.com>
> >> >>> >> >> >> wrote:
> >> >>> >> >> >>>
> >> >>> >> >> >>> Hi again,
> >> >>> >> >> >>>
> >> >>> >> >> >>> I've made the changes so that the required assemblies are
> >> >>> >> >> >>> committed,
> >> >>> >> >> >>> so
> >> >>> >> >> >>> now we can build the clang-format-vsix with just VS 2015.
> >> >>> >> >> >>> Since
> >> >>> >> >> >>> the
> >> >>> >> >> >>> patch
> >> >>> >> >> >>> set is around 9 mb, I'm providing a link to it on my
> Dropbox
> >> >>> >> >> >>> (if
> >> >>> >> >> >>> you'd
> >> >>> >> >> >>> rather I attach it, let me know):
> >> >>> >> >> >>>
> >> >>> >> >> >>>
> >> >>> >> >> >>>
> >> >>> >> >> >>>
> >> >>> >> >> >>>
> >> >>> >> >> >>>
> >> >>> >> >> >>>
> https://dl.dropboxusercontent.com/u/10504225/llvm-patches/0001-Fix-VS2015-build-of-clang-format-vsix-by-committing-.patch
> >> >>> >> >> >>>
> >> >>> >> >> >>> Note that it's a git patch set, for which I followed the
> >> >>> >> >> >>> instructions
> >> >>> >> >> >>> here.
> >> >>> >> >> >>>
> >> >>> >> >> >>> Thanks.
> >> >>> >> >> >>>
> >> >>> >> >> >>> On Thu, 24 Nov 2016 at 15:45 Antonio Maiorano
> >> >>> >> >> >>> <amaiorano at gmail.com>
> >> >>> >> >> >>> wrote:
> >> >>> >> >> >>>>
> >> >>> >> >> >>>> Okay, that's fine, I'll go for that and if all looks
> good,
> >> >>> >> >> >>>> will
> >> >>> >> >> >>>> attach a
> >> >>> >> >> >>>> patch.
> >> >>> >> >> >>>>
> >> >>> >> >> >>>> Thanks.
> >> >>> >> >> >>>>
> >> >>> >> >> >>>> On Thu, 24 Nov 2016 at 15:09 Zachary Turner
> >> >>> >> >> >>>> <zturner at google.com>
> >> >>> >> >> >>>> wrote:
> >> >>> >> >> >>>>>
> >> >>> >> >> >>>>> I would use the first solution. We lock ourselves to
> >> >>> >> >> >>>>> specific
> >> >>> >> >> >>>>> versions
> >> >>> >> >> >>>>> of vs, so i think it's fine to do the same with the
> >> >>> >> >> >>>>> assemblies
> >> >>> >> >> >>>>> and
> >> >>> >> >> >>>>> deal with
> >> >>> >> >> >>>>> it only when we upgrade
> >> >>> >> >> >>>>> On Thu, Nov 24, 2016 at 11:29 AM Antonio Maiorano
> >> >>> >> >> >>>>> <amaiorano at gmail.com>
> >> >>> >> >> >>>>> wrote:
> >> >>> >> >> >>>>>>
> >> >>> >> >> >>>>>> Hi Hans,
> >> >>> >> >> >>>>>>
> >> >>> >> >> >>>>>> I saw that on September 15th, you checked in a change:
> >> >>> >> >> >>>>>> clang-format
> >> >>> >> >> >>>>>> VS
> >> >>> >> >> >>>>>> plugin: upgrade the project files to VS2015.
> >> >>> >> >> >>>>>>
> >> >>> >> >> >>>>>> When I open the latest version of ClangFormat.sln on a
> >> >>> >> >> >>>>>> machine
> >> >>> >> >> >>>>>> that
> >> >>> >> >> >>>>>> has only VS 2015, it doesn't build. The reason is that
> >> >>> >> >> >>>>>> some
> >> >>> >> >> >>>>>> of
> >> >>> >> >> >>>>>> the
> >> >>> >> >> >>>>>> referenced assemblies are from VS 2010.
> >> >>> >> >> >>>>>>
> >> >>> >> >> >>>>>> <Reference Include="Microsoft.VisualStudio.CoreUtility,
> >> >>> >> >> >>>>>> Version=10.0.0.0, Culture=neutral,
> >> >>> >> >> >>>>>> PublicKeyToken=b03f5f7f11d50a3a,
> >> >>> >> >> >>>>>> processorArchitecture=MSIL" /> <Reference
> >> >>> >> >> >>>>>> Include="Microsoft.VisualStudio.Editor,
> Version=10.0.0.0,
> >> >>> >> >> >>>>>> Culture=neutral,
> >> >>> >> >> >>>>>> PublicKeyToken=b03f5f7f11d50a3a,
> >> >>> >> >> >>>>>> processorArchitecture=MSIL"
> >> >>> >> >> >>>>>> />
> >> >>> >> >> >>>>>>
> >> >>> >> >> >>>>>> What happens is that when building, these specific
> >> >>> >> >> >>>>>> assemblies
> >> >>> >> >> >>>>>> are
> >> >>> >> >> >>>>>> not
> >> >>> >> >> >>>>>> found. I suspect you have VS 2010 installed on your
> >> >>> >> >> >>>>>> machine,
> >> >>> >> >> >>>>>> which
> >> >>> >> >> >>>>>> is why
> >> >>> >> >> >>>>>> you don't get these build errors.
> >> >>> >> >> >>>>>>
> >> >>> >> >> >>>>>> The recommended way to handle this is to make use of
> >> >>> >> >> >>>>>> NuGet
> >> >>> >> >> >>>>>> to
> >> >>> >> >> >>>>>> have
> >> >>> >> >> >>>>>> it
> >> >>> >> >> >>>>>> automatically download the required assemblies. I have
> >> >>> >> >> >>>>>> made
> >> >>> >> >> >>>>>> the
> >> >>> >> >> >>>>>> changes
> >> >>> >> >> >>>>>> locally to get this working, and it works great when
> >> >>> >> >> >>>>>> building
> >> >>> >> >> >>>>>> ClangFormat.sln from within Visual Studio; however,
> >> >>> >> >> >>>>>> building
> >> >>> >> >> >>>>>> from
> >> >>> >> >> >>>>>> the CLI
> >> >>> >> >> >>>>>> doesn't work out of the box because you must explicitly
> >> >>> >> >> >>>>>> run
> >> >>> >> >> >>>>>> 'nuget.exe
> >> >>> >> >> >>>>>> restore ClangFormat.sln' before running msbuild (or
> >> >>> >> >> >>>>>> devenv.exe
> >> >>> >> >> >>>>>> in
> >> >>> >> >> >>>>>> our case).
> >> >>> >> >> >>>>>> The problem is that nuget.exe isn't something that's
> >> >>> >> >> >>>>>> easily
> >> >>> >> >> >>>>>> found/accessible
> >> >>> >> >> >>>>>> on Windows, even once installed as an extension in VS.
> >> >>> >> >> >>>>>> This
> >> >>> >> >> >>>>>> is a
> >> >>> >> >> >>>>>> known
> >> >>> >> >> >>>>>> problem and the current best solution requires
> >> >>> >> >> >>>>>> downloading
> >> >>> >> >> >>>>>> and
> >> >>> >> >> >>>>>> making
> >> >>> >> >> >>>>>> nuget.exe available in PATH.
> >> >>> >> >> >>>>>>
> >> >>> >> >> >>>>>> So now i'm faced with figuring out how best to solve
> this
> >> >>> >> >> >>>>>> so
> >> >>> >> >> >>>>>> that
> >> >>> >> >> >>>>>> the
> >> >>> >> >> >>>>>> custom build step in this CMakeLists.txt that runs
> devenv
> >> >>> >> >> >>>>>> doesn't
> >> >>> >> >> >>>>>> fail:
> >> >>> >> >> >>>>>>
> >> >>> >> >> >>>>>> devenv "${CMAKE_CURRENT_SOURCE_DIR}/ClangFormat.sln"
> >> >>> >> >> >>>>>> /Build
> >> >>> >> >> >>>>>> Release
> >> >>> >> >> >>>>>>
> >> >>> >> >> >>>>>> There are a few options:
> >> >>> >> >> >>>>>>
> >> >>> >> >> >>>>>> 1) Forget NuGet and just commit the referenced
> >> >>> >> >> >>>>>> assemblies.
> >> >>> >> >> >>>>>> This
> >> >>> >> >> >>>>>> is
> >> >>> >> >> >>>>>> the
> >> >>> >> >> >>>>>> simplest solution, but is more annoying to manage if we
> >> >>> >> >> >>>>>> want
> >> >>> >> >> >>>>>> to
> >> >>> >> >> >>>>>> upgrade the
> >> >>> >> >> >>>>>> versions of these assemblies later.
> >> >>> >> >> >>>>>>
> >> >>> >> >> >>>>>> 2) Commit nuget.exe to the repo and just use it. This
> is
> >> >>> >> >> >>>>>> simple
> >> >>> >> >> >>>>>> enough, but I'm not sure how people feel about
> committing
> >> >>> >> >> >>>>>> binaries,
> >> >>> >> >> >>>>>> and it
> >> >>> >> >> >>>>>> would be frozen at whatever version we commit.
> >> >>> >> >> >>>>>>
> >> >>> >> >> >>>>>> 3) Do some form of wget to grab the latest nuget.exe
> from
> >> >>> >> >> >>>>>> "https://nuget.org/nuget.exe" in CMake and invoke it.
> I'm
> >> >>> >> >> >>>>>> not
> >> >>> >> >> >>>>>> yet
> >> >>> >> >> >>>>>> sure
> >> >>> >> >> >>>>>> what's the simplest way to do this. Powershell could be
> >> >>> >> >> >>>>>> used,
> >> >>> >> >> >>>>>> but
> >> >>> >> >> >>>>>> there are
> >> >>> >> >> >>>>>> security annoyances to deal with.
> >> >>> >> >> >>>>>>
> >> >>> >> >> >>>>>> That's all I can come up with so far. Would love to
> hear
> >> >>> >> >> >>>>>> from
> >> >>> >> >> >>>>>> you
> >> >>> >> >> >>>>>> guys
> >> >>> >> >> >>>>>> if you have any ideas or opinions on this. If you want
> I
> >> >>> >> >> >>>>>> can
> >> >>> >> >> >>>>>> send
> >> >>> >> >> >>>>>> you a
> >> >>> >> >> >>>>>> patch of what I've got so far if that helps.
> >> >>> >> >> >>>>>>
> >> >>> >> >> >>>>>> Thanks,
> >> >>> >> >> >>>>>>
> >> >>> >> >> >>>>>> Antonio Maiorano
> >> >>> >> >> >>>>>>
> >> >>> >> >> >>>>>>
> >> >>> >> >> >>>>>>
> >> >>> >> >> >>>>>> On Thu, 15 Sep 2016 at 19:35 Antonio Maiorano
> >> >>> >> >> >>>>>> <amaiorano at gmail.com>
> >> >>> >> >> >>>>>> wrote:
> >> >>> >> >> >>>>>>>
> >> >>> >> >> >>>>>>> Sorry I haven't had a chance to get back to this.
> Things
> >> >>> >> >> >>>>>>> got
> >> >>> >> >> >>>>>>> busy
> >> >>> >> >> >>>>>>> at
> >> >>> >> >> >>>>>>> work. I do plan to get back to this as I'm hoping to
> add
> >> >>> >> >> >>>>>>> some
> >> >>> >> >> >>>>>>> features to
> >> >>> >> >> >>>>>>> this extension :)
> >> >>> >> >> >>>>>>> On Thu, Sep 15, 2016 at 7:31 PM Zachary Turner
> >> >>> >> >> >>>>>>> <zturner at google.com>
> >> >>> >> >> >>>>>>> wrote:
> >> >>> >> >> >>>>>>>>
> >> >>> >> >> >>>>>>>> Strange.  FWIW you can dump all the variables that
> are
> >> >>> >> >> >>>>>>>> present
> >> >>> >> >> >>>>>>>> in
> >> >>> >> >> >>>>>>>> your environment.  You need to go to Tools -> Options
> >> >>> >> >> >>>>>>>> ->
> >> >>> >> >> >>>>>>>> Projects
> >> >>> >> >> >>>>>>>> and
> >> >>> >> >> >>>>>>>> Solutions -> Build and Run and choose either Normal,
> >> >>> >> >> >>>>>>>> Detailed,
> >> >>> >> >> >>>>>>>> or
> >> >>> >> >> >>>>>>>> Diagnostic
> >> >>> >> >> >>>>>>>> for the MSBuild project build output verbosity.  Then
> >> >>> >> >> >>>>>>>> in
> >> >>> >> >> >>>>>>>> the
> >> >>> >> >> >>>>>>>> output window
> >> >>> >> >> >>>>>>>> you will get a ton of spam, some of which is the set
> of
> >> >>> >> >> >>>>>>>> all
> >> >>> >> >> >>>>>>>> MSBuild
> >> >>> >> >> >>>>>>>> variables you can take advantage of.
> >> >>> >> >> >>>>>>>>
> >> >>> >> >> >>>>>>>> On Thu, Sep 15, 2016 at 4:25 PM Hans Wennborg
> >> >>> >> >> >>>>>>>> <hans at chromium.org>
> >> >>> >> >> >>>>>>>> wrote:
> >> >>> >> >> >>>>>>>>>
> >> >>> >> >> >>>>>>>>> When I first opened the solution in VS it prompted
> me
> >> >>> >> >> >>>>>>>>> to
> >> >>> >> >> >>>>>>>>> install
> >> >>> >> >> >>>>>>>>> it
> >> >>> >> >> >>>>>>>>> and I did.
> >> >>> >> >> >>>>>>>>>
> >> >>> >> >> >>>>>>>>> On Thu, Sep 15, 2016 at 4:17 PM, Zachary Turner
> >> >>> >> >> >>>>>>>>> <zturner at google.com> wrote:
> >> >>> >> >> >>>>>>>>> > You may need to install the Visual Studio SDK.
> Did
> >> >>> >> >> >>>>>>>>> > you
> >> >>> >> >> >>>>>>>>> > do
> >> >>> >> >> >>>>>>>>> > that
> >> >>> >> >> >>>>>>>>> > when you
> >> >>> >> >> >>>>>>>>> > initially installed VS 2015?
> >> >>> >> >> >>>>>>>>> >
> >> >>> >> >> >>>>>>>>> > On Thu, Sep 15, 2016 at 4:15 PM Hans Wennborg
> >> >>> >> >> >>>>>>>>> > <hans at chromium.org>
> >> >>> >> >> >>>>>>>>> > wrote:
> >> >>> >> >> >>>>>>>>> >>
> >> >>> >> >> >>>>>>>>> >> Well, on my machine $(SDKToolsDir) doesn't work
> :-(
> >> >>> >> >> >>>>>>>>> >> I
> >> >>> >> >> >>>>>>>>> >> suspect
> >> >>> >> >> >>>>>>>>> >> the file
> >> >>> >> >> >>>>>>>>> >> will need manual tweaking by whoever is trying to
> >> >>> >> >> >>>>>>>>> >> build
> >> >>> >> >> >>>>>>>>> >> the
> >> >>> >> >> >>>>>>>>> >> plugin.
> >> >>> >> >> >>>>>>>>> >>
> >> >>> >> >> >>>>>>>>> >> Anyway, I've updated the solution to build with
> >> >>> >> >> >>>>>>>>> >> VS2015
> >> >>> >> >> >>>>>>>>> >> in
> >> >>> >> >> >>>>>>>>> >> r281648 and
> >> >>> >> >> >>>>>>>>> >> confirmed that it can still be used with older VS
> >> >>> >> >> >>>>>>>>> >> versions
> >> >>> >> >> >>>>>>>>> >> too.
> >> >>> >> >> >>>>>>>>> >>
> >> >>> >> >> >>>>>>>>> >> Cheers,
> >> >>> >> >> >>>>>>>>> >> Hans
> >> >>> >> >> >>>>>>>>> >>
> >> >>> >> >> >>>>>>>>> >> On Thu, Aug 18, 2016 at 7:11 PM, Zachary Turner
> >> >>> >> >> >>>>>>>>> >> <zturner at google.com>
> >> >>> >> >> >>>>>>>>> >> wrote:
> >> >>> >> >> >>>>>>>>> >> > The key.snk is generated when you build, the
> >> >>> >> >> >>>>>>>>> >> > problem
> >> >>> >> >> >>>>>>>>> >> > is
> >> >>> >> >> >>>>>>>>> >> > the
> >> >>> >> >> >>>>>>>>> >> > csproj file
> >> >>> >> >> >>>>>>>>> >> > hardcodes the directory to the sdk instead of
> >> >>> >> >> >>>>>>>>> >> > using
> >> >>> >> >> >>>>>>>>> >> > the
> >> >>> >> >> >>>>>>>>> >> > appropriate
> >> >>> >> >> >>>>>>>>> >> > project
> >> >>> >> >> >>>>>>>>> >> > system variable like $(SDKToolsDir)
> >> >>> >> >> >>>>>>>>> >> >
> >> >>> >> >> >>>>>>>>> >> > On Thu, Aug 18, 2016 at 7:09 PM Zachary Turner
> >> >>> >> >> >>>>>>>>> >> > <zturner at google.com>
> >> >>> >> >> >>>>>>>>> >> > wrote:
> >> >>> >> >> >>>>>>>>> >> >>
> >> >>> >> >> >>>>>>>>> >> >> Llvm doesn't support vs2012 anymore, as long
> as
> >> >>> >> >> >>>>>>>>> >> >> it
> >> >>> >> >> >>>>>>>>> >> >> supports
> >> >>> >> >> >>>>>>>>> >> >> vs2013 it's
> >> >>> >> >> >>>>>>>>> >> >> fine
> >> >>> >> >> >>>>>>>>> >> >> On Thu, Aug 18, 2016 at 7:07 PM Antonio
> Maiorano
> >> >>> >> >> >>>>>>>>> >> >> <amaiorano at gmail.com>
> >> >>> >> >> >>>>>>>>> >> >> wrote:
> >> >>> >> >> >>>>>>>>> >> >>>
> >> >>> >> >> >>>>>>>>> >> >>> Hi,
> >> >>> >> >> >>>>>>>>> >> >>>
> >> >>> >> >> >>>>>>>>> >> >>> What I meant by upgrade was simply making it
> >> >>> >> >> >>>>>>>>> >> >>> build
> >> >>> >> >> >>>>>>>>> >> >>> in
> >> >>> >> >> >>>>>>>>> >> >>> VS
> >> >>> >> >> >>>>>>>>> >> >>> 2015.
> >> >>> >> >> >>>>>>>>> >> >>> However,
> >> >>> >> >> >>>>>>>>> >> >>> you bring up a valid point about making sure
> >> >>> >> >> >>>>>>>>> >> >>> the
> >> >>> >> >> >>>>>>>>> >> >>> extension
> >> >>> >> >> >>>>>>>>> >> >>> will
> >> >>> >> >> >>>>>>>>> >> >>> continue to
> >> >>> >> >> >>>>>>>>> >> >>> work in VS 2012. I will look into that. Like
> >> >>> >> >> >>>>>>>>> >> >>> those
> >> >>> >> >> >>>>>>>>> >> >>> references that go
> >> >>> >> >> >>>>>>>>> >> >>> from
> >> >>> >> >> >>>>>>>>> >> >>> 10 to 14 that point out; I wonder if instead
> I
> >> >>> >> >> >>>>>>>>> >> >>> should
> >> >>> >> >> >>>>>>>>> >> >>> be
> >> >>> >> >> >>>>>>>>> >> >>> able to bring
> >> >>> >> >> >>>>>>>>> >> >>> in
> >> >>> >> >> >>>>>>>>> >> >>> those version 10 assemblies via NuGet. I'll
> >> >>> >> >> >>>>>>>>> >> >>> take a
> >> >>> >> >> >>>>>>>>> >> >>> closer
> >> >>> >> >> >>>>>>>>> >> >>> look.
> >> >>> >> >> >>>>>>>>> >> >>>
> >> >>> >> >> >>>>>>>>> >> >>> Part of my change, however, seems to imply
> that
> >> >>> >> >> >>>>>>>>> >> >>> the
> >> >>> >> >> >>>>>>>>> >> >>> extension (vsix)
> >> >>> >> >> >>>>>>>>> >> >>> project would not build correctly even in VS
> >> >>> >> >> >>>>>>>>> >> >>> 2012.
> >> >>> >> >> >>>>>>>>> >> >>> For
> >> >>> >> >> >>>>>>>>> >> >>> instance, the
> >> >>> >> >> >>>>>>>>> >> >>> missing
> >> >>> >> >> >>>>>>>>> >> >>> Key.snk file. I don't have VS 2012 installed
> at
> >> >>> >> >> >>>>>>>>> >> >>> the
> >> >>> >> >> >>>>>>>>> >> >>> moment,
> >> >>> >> >> >>>>>>>>> >> >>> so I
> >> >>> >> >> >>>>>>>>> >> >>> cannot
> >> >>> >> >> >>>>>>>>> >> >>> validate.
> >> >>> >> >> >>>>>>>>> >> >>>
> >> >>> >> >> >>>>>>>>> >> >>> Thanks,
> >> >>> >> >> >>>>>>>>> >> >>>
> >> >>> >> >> >>>>>>>>> >> >>> Antonio
> >> >>> >> >> >>>>>>>>> >> >>>
> >> >>> >> >> >>>>>>>>> >> >>>
> >> >>> >> >> >>>>>>>>> >> >>>
> >> >>> >> >> >>>>>>>>> >> >>> On Thu, 18 Aug 2016 at 19:38 Hans Wennborg
> >> >>> >> >> >>>>>>>>> >> >>> <hans at chromium.org> wrote:
> >> >>> >> >> >>>>>>>>> >> >>>>
> >> >>> >> >> >>>>>>>>> >> >>>> Hi Antonio,
> >> >>> >> >> >>>>>>>>> >> >>>>
> >> >>> >> >> >>>>>>>>> >> >>>> On Wed, Aug 17, 2016 at 8:15 AM, Antonio
> >> >>> >> >> >>>>>>>>> >> >>>> Maiorano
> >> >>> >> >> >>>>>>>>> >> >>>> via
> >> >>> >> >> >>>>>>>>> >> >>>> cfe-commits
> >> >>> >> >> >>>>>>>>> >> >>>> <cfe-commits at lists.llvm.org> wrote:
> >> >>> >> >> >>>>>>>>> >> >>>> > This patch for clang-format-vs includes
> the
> >> >>> >> >> >>>>>>>>> >> >>>> > following:
> >> >>> >> >> >>>>>>>>> >> >>>> >
> >> >>> >> >> >>>>>>>>> >> >>>> > - Upgrade to VS 2015, including .NET
> >> >>> >> >> >>>>>>>>> >> >>>> > framework
> >> >>> >> >> >>>>>>>>> >> >>>> > upgrade
> >> >>> >> >> >>>>>>>>> >> >>>> > from 4.0 to
> >> >>> >> >> >>>>>>>>> >> >>>> > 4.5, and
> >> >>> >> >> >>>>>>>>> >> >>>> > upgrading Microsoft.VisualStudio
> references
> >> >>> >> >> >>>>>>>>> >> >>>> > to
> >> >>> >> >> >>>>>>>>> >> >>>> > v14
> >> >>> >> >> >>>>>>>>> >> >>>> > versions
> >> >>> >> >> >>>>>>>>> >> >>>> > - Fix build by removing dependency on
> >> >>> >> >> >>>>>>>>> >> >>>> > "Key.snk"
> >> >>> >> >> >>>>>>>>> >> >>>> > file
> >> >>> >> >> >>>>>>>>> >> >>>> > which was
> >> >>> >> >> >>>>>>>>> >> >>>> > never
> >> >>> >> >> >>>>>>>>> >> >>>> > checked
> >> >>> >> >> >>>>>>>>> >> >>>> > in (and not really required anyway)
> >> >>> >> >> >>>>>>>>> >> >>>> > - Add ".vs" directory to svn ignore (new
> >> >>> >> >> >>>>>>>>> >> >>>> > folder
> >> >>> >> >> >>>>>>>>> >> >>>> > that
> >> >>> >> >> >>>>>>>>> >> >>>> > VS
> >> >>> >> >> >>>>>>>>> >> >>>> > 2015
> >> >>> >> >> >>>>>>>>> >> >>>> > creates
> >> >>> >> >> >>>>>>>>> >> >>>> > for
> >> >>> >> >> >>>>>>>>> >> >>>> > user settings)
> >> >>> >> >> >>>>>>>>> >> >>>>
> >> >>> >> >> >>>>>>>>> >> >>>> "What does "Upgrade to VS 2015 mean? Adding
> >> >>> >> >> >>>>>>>>> >> >>>> support
> >> >>> >> >> >>>>>>>>> >> >>>> for
> >> >>> >> >> >>>>>>>>> >> >>>> running the
> >> >>> >> >> >>>>>>>>> >> >>>> plugin in VS2015, or does it mean requiring
> >> >>> >> >> >>>>>>>>> >> >>>> VS2015
> >> >>> >> >> >>>>>>>>> >> >>>> for
> >> >>> >> >> >>>>>>>>> >> >>>> building?
> >> >>> >> >> >>>>>>>>> >> >>>>
> >> >>> >> >> >>>>>>>>> >> >>>> +zturner: I thought the plugin already
> worked
> >> >>> >> >> >>>>>>>>> >> >>>> in
> >> >>> >> >> >>>>>>>>> >> >>>> VS
> >> >>> >> >> >>>>>>>>> >> >>>> 2015?
> >> >>> >> >> >>>>>>>>> >> >>>>
> >> >>> >> >> >>>>>>>>> >> >>>> I mostly just build the plugin without
> knowing
> >> >>> >> >> >>>>>>>>> >> >>>> exactly
> >> >>> >> >> >>>>>>>>> >> >>>> how
> >> >>> >> >> >>>>>>>>> >> >>>> this stuff
> >> >>> >> >> >>>>>>>>> >> >>>> works, but looking at the patch I'm worried
> >> >>> >> >> >>>>>>>>> >> >>>> that
> >> >>> >> >> >>>>>>>>> >> >>>> you're
> >> >>> >> >> >>>>>>>>> >> >>>> increasing
> >> >>> >> >> >>>>>>>>> >> >>>> the
> >> >>> >> >> >>>>>>>>> >> >>>> required version for building it? I see a
> >> >>> >> >> >>>>>>>>> >> >>>> bunch
> >> >>> >> >> >>>>>>>>> >> >>>> of
> >> >>> >> >> >>>>>>>>> >> >>>> values
> >> >>> >> >> >>>>>>>>> >> >>>> going from
> >> >>> >> >> >>>>>>>>> >> >>>> 10 (VS 2012) to 14 (VS 2015).
> >> >>> >> >> >>>>>>>>> >> >>>>
> >> >>> >> >> >>>>>>>>> >> >>>> Thanks,
> >> >>> >> >> >>>>>>>>> >> >>>> Hans
>
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