Upgrade and fix clang-format-vs

Antonio Maiorano via cfe-commits cfe-commits at lists.llvm.org
Tue Nov 29 12:01:59 PST 2016


On Tue, 29 Nov 2016 at 13:42 Hans Wennborg <hans at chromium.org> wrote:

> Very nice! I've tried this out and confirmed that the built plugin
> also works with older Visual Studio versions.
>
> Some comments below:
>
> > --- /dev/null
> > +++ b/tools/clang-format-vs/.gitignore
> > @@ -0,0 +1,11 @@
> > +# Visual Studio files
> > +.vs/
> > +/packages/
> > +/ClangFormat/obj/
> > +/ClangFormat/bin/
>
> Should there really be a leading slash in these paths? Same below.
>

Without the leading slash, then it would match "ClangFormat/obj" anywhere
in the tree, rather than explicitly the one and only folder from the root.
In this case, it wouldn't matter much. If you prefer, I could just ignore
"obj/" and "bin/", etc, although I'd rather be explicit for Key.snk,
license.txt, etc.


>
> > +
> > +# Generated and copied files
> > +/ClangFormat/Key.snk
> > +/ClangFormat/license.txt
> > +/ClangFormat/clang-format.exe
> > +/ClangFormat/source.extension.vsixmanifest
> > diff --git a/tools/clang-format-vs/CMakeLists.txt
> b/tools/clang-format-vs/CMakeLists.txt
> > index fd0d6b0..90f89d8 100644
> > --- a/tools/clang-format-vs/CMakeLists.txt
> > +++ b/tools/clang-format-vs/CMakeLists.txt
> > @@ -18,8 +18,13 @@ if (BUILD_CLANG_FORMAT_VS_PLUGIN)
> >    configure_file("source.extension.vsixmanifest.in"
> >
> "${CMAKE_CURRENT_SOURCE_DIR}/ClangFormat/source.extension.vsixmanifest")
> >
> > -  add_custom_target(clang_format_vsix ALL
> > -      devenv "${CMAKE_CURRENT_SOURCE_DIR}/ClangFormat.sln" /Build
> Release
> > +  find_program(NUGET_EXE nuget PATHS ${NUGET_EXE_PATH})
> > +  if (NOT NUGET_EXE)
> > + message(FATAL_ERROR "Could not find nuget.exe. Download from
> https://www.nuget.org/nuget.exe and add to PATH or pass path via
> NUGET_EXE_PATH var")
>
> Can you break this string over multiple lines? I know there are pretty
> long lines in this file already, but it would be good to not make it
> worse.
>

Sure thing, I'll see what I can do :)


>
> Maybe it could be clarified that NUGET_EXE_PATH is the path to a
> directory containing nuget.exe, not to the file itself (I ran into
> this). Maybe NUGET_EXE_DIR would be a better name?
>

That would be a better name, will make that change.


>
> > +  endif()
> > +
> > +  add_custom_target(clang_format_vsix ALL
> > +  ${NUGET_EXE} restore "${CMAKE_CURRENT_SOURCE_DIR}/ClangFormat.sln" &
> devenv "${CMAKE_CURRENT_SOURCE_DIR}/ClangFormat.sln" /Build Release
>
> Is '&' a CMake thing, or should that be '&&'? Also, any chance of
> breaking these long lines?
>

'&' is a cmd.exe thing, but I can use '&&' - in fact, the latter only runs
the 2nd command if the first succeeds, while using '&' always runs both.
I'll make the change, and will try to shorten this line as well.


>
> >        DEPENDS clang_format_exe_for_vsix
> "${CMAKE_CURRENT_SOURCE_DIR}/ClangFormat/source.extension.vsixmanifest"
> >        COMMAND ${CMAKE_COMMAND} -E copy_if_different
> >
> "${CMAKE_CURRENT_SOURCE_DIR}/ClangFormat/bin/Release/ClangFormat.vsix"
> > diff --git a/tools/clang-format-vs/README.txt
> b/tools/clang-format-vs/README.txt
> > index b23355d..44a071b 100644
> > --- a/tools/clang-format-vs/README.txt
> > +++ b/tools/clang-format-vs/README.txt
> > @@ -2,13 +2,23 @@ This directory contains a VSPackage project to
> generate a Visual Studio extensio
> >  for clang-format.
> >
> >  Build prerequisites are:
> > -- Visual Studio 2013 Professional
> > -- Visual Studio 2013 SDK
> > -- Visual Studio 2010 Professional (?)
> > -- Visual Studio 2010 SDK (?)
> > +- Visual Studio 2015
> > +- Extensions SDK (you'll be prompted to install it if you open
> ClangFormat.sln)
>
> A very nice simplification :-)
>

Thanks :)


>
> >
> > -The extension is built using CMake by setting
> BUILD_CLANG_FORMAT_VS_PLUGIN=ON
> > -when configuring a Clang build, and building the clang_format_vsix
> target.
> > +The extension is built using CMake to generate the usual LLLVM.sln by
> setting
>
> An L too much in LLLVM.sln?
>

You know, that extra L in 'L'egendary LLVM? ;) Will remove!

Will update patch soon!


>
> On Mon, Nov 28, 2016 at 8:00 PM, Antonio Maiorano <amaiorano at gmail.com>
> wrote:
> > I've attached a patch that works as discussed. When running CMake with
> > -DBUILD_CLANG_FORMAT_VS_PLUGIN=ON, it will look for nuget.exe in PATH, or
> > you can pass in DNUGET_EXE_PATH=C:\nuget, for e.g.
> >
> >
> > On Mon, 28 Nov 2016 at 14:31 Antonio Maiorano <amaiorano at gmail.com>
> wrote:
> >>
> >> Great, I'll get this working soon and attach a new patch :)
> >>
> >> On Mon, 28 Nov 2016 at 14:27 Hans Wennborg <hans at chromium.org> wrote:
> >>>
> >>> On Mon, Nov 28, 2016 at 11:11 AM, Antonio Maiorano <
> amaiorano at gmail.com>
> >>> wrote:
> >>> >> It's built with the script in utils/release/build_llvm_package.bat
> >>> > which I run manually on my machine once every few weeks.
> >>> >
> >>> > Okay, that's good news. So the simplest path to success would be to
> >>> > require
> >>> > the user to either pass the path to CMake via an arg like
> >>> > -DNUGET_EXE_PATH,
> >>> > or if it's not defined, to assume it's already in PATH. This is the
> >>> > most
> >>> > future-proof solution as it will work with future versions of VS
> (2017
> >>> > RC
> >>> > just came out).
> >>> >
> >>> > I can still look into whether a vsix built with VS 2015 references
> will
> >>> > continue to work in older versions of VS, but even if this works, I
> >>> > feel
> >>> > like it's a temporary solution at best. There are other advantages to
> >>> > using
> >>> > NuGet here: it would allow us to more easily pin/upgrade which
> >>> > assemblies we
> >>> > want to use over time.
> >>> >
> >>> > If you're okay with it, I'll make the changes necessary to use
> >>> > -DNUGET_EXE_PATH, if defined, otherwise assume it's on PATH. This
> >>> > should be
> >>> > a simple change at this point.
> >>>
> >>> That sounds good to me. There are already a bunch of prerequisites for
> >>> building the plugin, so adding this one doesn't seem unreasonable.
> >>> Especially since it seems it will simplify things to the point that
> >>> they might even work elsewhere than my own machine :-)
> >>>
> >>>
> >>> > On Mon, 28 Nov 2016 at 13:59 Hans Wennborg <hans at chromium.org>
> wrote:
> >>> >>
> >>> >> On Mon, Nov 28, 2016 at 10:46 AM, Antonio Maiorano
> >>> >> <amaiorano at gmail.com>
> >>> >> wrote:
> >>> >> > Okay, I'll see if upgrading to the 2015 assemblies would allow the
> >>> >> > VSIX
> >>> >> > to
> >>> >> > keep working in older versions of VS.
> >>> >> >
> >>> >> > Still waiting on an answer to this question:
> >>> >> >
> >>> >> >> In either case, though, I must ask: how is the offical vsix
> that's
> >>> >> >> available on http://llvm.org/builds/ get built? Is it part of an
> >>> >> >> automated
> >>> >> >> Clang build, or is it built and uploaded manually? If it's
> >>> >> >> automated,
> >>> >> >> then
> >>> >> >> having to download and point to nuget.exe won't work.
> >>> >>
> >>> >> It's built with the script in utils/release/build_llvm_package.bat
> >>> >> which I run manually on my machine once every few weeks.
> >>> >>
> >>> >>
> >>> >> > On Mon, 28 Nov 2016 at 13:04 Hans Wennborg <hans at chromium.org>
> >>> >> > wrote:
> >>> >> >>
> >>> >> >> On Fri, Nov 25, 2016 at 6:58 PM, Antonio Maiorano
> >>> >> >> <amaiorano at gmail.com>
> >>> >> >> wrote:
> >>> >> >> > Ah, no, that's not what I meant. The required referenced
> >>> >> >> > assemblies
> >>> >> >> > are
> >>> >> >> > versions that are normally installed with VS 2010.
> >>> >> >> >
> >>> >> >> > The first time I worked on this, I had upgraded the referenced
> >>> >> >> > assemblies to
> >>> >> >> > the ones that ship with VS 2015, but then there was question of
> >>> >> >> > whether
> >>> >> >> > or
> >>> >> >> > not the VSIX would continue to work with VS 2010/2012/2013. I'm
> >>> >> >> > not
> >>> >> >> > sure
> >>> >> >> > if
> >>> >> >> > it would work, but I guess I can try to figure that out.
> >>> >> >>
> >>> >> >> Let me know if you figure this one out. It sounds like it would
> >>> >> >> simplify things a lot.
> >>> >> >>
> >>> >> >> > In any case, what I discovered is that the "right" way to do
> >>> >> >> > things
> >>> >> >> > to
> >>> >> >> > make
> >>> >> >> > sure your extension compiles in future versions of VS is to use
> >>> >> >> > NuGet
> >>> >> >> > to
> >>> >> >> > automatically pull in the required assemblies, or to check them
> >>> >> >> > in
> >>> >> >> > and
> >>> >> >> > reference them directly. The former would be better except for
> >>> >> >> > the
> >>> >> >> > problem
> >>> >> >> > of CLI builds as I described in my earlier email.
> >>> >> >> >
> >>> >> >> >
> >>> >> >> >
> >>> >> >> > On Fri, 25 Nov 2016 at 21:47 Zachary Turner <
> zturner at google.com>
> >>> >> >> > wrote:
> >>> >> >> >>
> >>> >> >> >> Sorry, i think I misunderstood the original option 1. I
> >>> >> >> >> interpreted
> >>> >> >> >> it
> >>> >> >> >> as
> >>> >> >> >> just committing changes to the vsix manifest to reference a
> >>> >> >> >> specific
> >>> >> >> >> version
> >>> >> >> >> of the assembly which we assume to be present since it should
> be
> >>> >> >> >> automatically installed with vs 2015. Is this not possible?
> >>> >> >> >> Can't we
> >>> >> >> >> just
> >>> >> >> >> point the manifest to the version installed with vs?
> >>> >> >> >> On Fri, Nov 25, 2016 at 6:20 PM Antonio Maiorano
> >>> >> >> >> <amaiorano at gmail.com>
> >>> >> >> >> wrote:
> >>> >> >> >>>
> >>> >> >> >>> Hi again,
> >>> >> >> >>>
> >>> >> >> >>> I've made the changes so that the required assemblies are
> >>> >> >> >>> committed,
> >>> >> >> >>> so
> >>> >> >> >>> now we can build the clang-format-vsix with just VS 2015.
> Since
> >>> >> >> >>> the
> >>> >> >> >>> patch
> >>> >> >> >>> set is around 9 mb, I'm providing a link to it on my Dropbox
> >>> >> >> >>> (if
> >>> >> >> >>> you'd
> >>> >> >> >>> rather I attach it, let me know):
> >>> >> >> >>>
> >>> >> >> >>>
> >>> >> >> >>>
> >>> >> >> >>>
> >>> >> >> >>>
> >>> >> >> >>>
> https://dl.dropboxusercontent.com/u/10504225/llvm-patches/0001-Fix-VS2015-build-of-clang-format-vsix-by-committing-.patch
> >>> >> >> >>>
> >>> >> >> >>> Note that it's a git patch set, for which I followed the
> >>> >> >> >>> instructions
> >>> >> >> >>> here.
> >>> >> >> >>>
> >>> >> >> >>> Thanks.
> >>> >> >> >>>
> >>> >> >> >>> On Thu, 24 Nov 2016 at 15:45 Antonio Maiorano
> >>> >> >> >>> <amaiorano at gmail.com>
> >>> >> >> >>> wrote:
> >>> >> >> >>>>
> >>> >> >> >>>> Okay, that's fine, I'll go for that and if all looks good,
> >>> >> >> >>>> will
> >>> >> >> >>>> attach a
> >>> >> >> >>>> patch.
> >>> >> >> >>>>
> >>> >> >> >>>> Thanks.
> >>> >> >> >>>>
> >>> >> >> >>>> On Thu, 24 Nov 2016 at 15:09 Zachary Turner
> >>> >> >> >>>> <zturner at google.com>
> >>> >> >> >>>> wrote:
> >>> >> >> >>>>>
> >>> >> >> >>>>> I would use the first solution. We lock ourselves to
> specific
> >>> >> >> >>>>> versions
> >>> >> >> >>>>> of vs, so i think it's fine to do the same with the
> >>> >> >> >>>>> assemblies
> >>> >> >> >>>>> and
> >>> >> >> >>>>> deal with
> >>> >> >> >>>>> it only when we upgrade
> >>> >> >> >>>>> On Thu, Nov 24, 2016 at 11:29 AM Antonio Maiorano
> >>> >> >> >>>>> <amaiorano at gmail.com>
> >>> >> >> >>>>> wrote:
> >>> >> >> >>>>>>
> >>> >> >> >>>>>> Hi Hans,
> >>> >> >> >>>>>>
> >>> >> >> >>>>>> I saw that on September 15th, you checked in a change:
> >>> >> >> >>>>>> clang-format
> >>> >> >> >>>>>> VS
> >>> >> >> >>>>>> plugin: upgrade the project files to VS2015.
> >>> >> >> >>>>>>
> >>> >> >> >>>>>> When I open the latest version of ClangFormat.sln on a
> >>> >> >> >>>>>> machine
> >>> >> >> >>>>>> that
> >>> >> >> >>>>>> has only VS 2015, it doesn't build. The reason is that
> some
> >>> >> >> >>>>>> of
> >>> >> >> >>>>>> the
> >>> >> >> >>>>>> referenced assemblies are from VS 2010.
> >>> >> >> >>>>>>
> >>> >> >> >>>>>> <Reference Include="Microsoft.VisualStudio.CoreUtility,
> >>> >> >> >>>>>> Version=10.0.0.0, Culture=neutral,
> >>> >> >> >>>>>> PublicKeyToken=b03f5f7f11d50a3a,
> >>> >> >> >>>>>> processorArchitecture=MSIL" /> <Reference
> >>> >> >> >>>>>> Include="Microsoft.VisualStudio.Editor, Version=10.0.0.0,
> >>> >> >> >>>>>> Culture=neutral,
> >>> >> >> >>>>>> PublicKeyToken=b03f5f7f11d50a3a,
> processorArchitecture=MSIL"
> >>> >> >> >>>>>> />
> >>> >> >> >>>>>>
> >>> >> >> >>>>>> What happens is that when building, these specific
> >>> >> >> >>>>>> assemblies
> >>> >> >> >>>>>> are
> >>> >> >> >>>>>> not
> >>> >> >> >>>>>> found. I suspect you have VS 2010 installed on your
> machine,
> >>> >> >> >>>>>> which
> >>> >> >> >>>>>> is why
> >>> >> >> >>>>>> you don't get these build errors.
> >>> >> >> >>>>>>
> >>> >> >> >>>>>> The recommended way to handle this is to make use of NuGet
> >>> >> >> >>>>>> to
> >>> >> >> >>>>>> have
> >>> >> >> >>>>>> it
> >>> >> >> >>>>>> automatically download the required assemblies. I have
> made
> >>> >> >> >>>>>> the
> >>> >> >> >>>>>> changes
> >>> >> >> >>>>>> locally to get this working, and it works great when
> >>> >> >> >>>>>> building
> >>> >> >> >>>>>> ClangFormat.sln from within Visual Studio; however,
> building
> >>> >> >> >>>>>> from
> >>> >> >> >>>>>> the CLI
> >>> >> >> >>>>>> doesn't work out of the box because you must explicitly
> run
> >>> >> >> >>>>>> 'nuget.exe
> >>> >> >> >>>>>> restore ClangFormat.sln' before running msbuild (or
> >>> >> >> >>>>>> devenv.exe
> >>> >> >> >>>>>> in
> >>> >> >> >>>>>> our case).
> >>> >> >> >>>>>> The problem is that nuget.exe isn't something that's
> easily
> >>> >> >> >>>>>> found/accessible
> >>> >> >> >>>>>> on Windows, even once installed as an extension in VS.
> This
> >>> >> >> >>>>>> is a
> >>> >> >> >>>>>> known
> >>> >> >> >>>>>> problem and the current best solution requires downloading
> >>> >> >> >>>>>> and
> >>> >> >> >>>>>> making
> >>> >> >> >>>>>> nuget.exe available in PATH.
> >>> >> >> >>>>>>
> >>> >> >> >>>>>> So now i'm faced with figuring out how best to solve this
> so
> >>> >> >> >>>>>> that
> >>> >> >> >>>>>> the
> >>> >> >> >>>>>> custom build step in this CMakeLists.txt that runs devenv
> >>> >> >> >>>>>> doesn't
> >>> >> >> >>>>>> fail:
> >>> >> >> >>>>>>
> >>> >> >> >>>>>> devenv "${CMAKE_CURRENT_SOURCE_DIR}/ClangFormat.sln"
> /Build
> >>> >> >> >>>>>> Release
> >>> >> >> >>>>>>
> >>> >> >> >>>>>> There are a few options:
> >>> >> >> >>>>>>
> >>> >> >> >>>>>> 1) Forget NuGet and just commit the referenced assemblies.
> >>> >> >> >>>>>> This
> >>> >> >> >>>>>> is
> >>> >> >> >>>>>> the
> >>> >> >> >>>>>> simplest solution, but is more annoying to manage if we
> want
> >>> >> >> >>>>>> to
> >>> >> >> >>>>>> upgrade the
> >>> >> >> >>>>>> versions of these assemblies later.
> >>> >> >> >>>>>>
> >>> >> >> >>>>>> 2) Commit nuget.exe to the repo and just use it. This is
> >>> >> >> >>>>>> simple
> >>> >> >> >>>>>> enough, but I'm not sure how people feel about committing
> >>> >> >> >>>>>> binaries,
> >>> >> >> >>>>>> and it
> >>> >> >> >>>>>> would be frozen at whatever version we commit.
> >>> >> >> >>>>>>
> >>> >> >> >>>>>> 3) Do some form of wget to grab the latest nuget.exe from
> >>> >> >> >>>>>> "https://nuget.org/nuget.exe" in CMake and invoke it. I'm
> >>> >> >> >>>>>> not
> >>> >> >> >>>>>> yet
> >>> >> >> >>>>>> sure
> >>> >> >> >>>>>> what's the simplest way to do this. Powershell could be
> >>> >> >> >>>>>> used,
> >>> >> >> >>>>>> but
> >>> >> >> >>>>>> there are
> >>> >> >> >>>>>> security annoyances to deal with.
> >>> >> >> >>>>>>
> >>> >> >> >>>>>> That's all I can come up with so far. Would love to hear
> >>> >> >> >>>>>> from
> >>> >> >> >>>>>> you
> >>> >> >> >>>>>> guys
> >>> >> >> >>>>>> if you have any ideas or opinions on this. If you want I
> can
> >>> >> >> >>>>>> send
> >>> >> >> >>>>>> you a
> >>> >> >> >>>>>> patch of what I've got so far if that helps.
> >>> >> >> >>>>>>
> >>> >> >> >>>>>> Thanks,
> >>> >> >> >>>>>>
> >>> >> >> >>>>>> Antonio Maiorano
> >>> >> >> >>>>>>
> >>> >> >> >>>>>>
> >>> >> >> >>>>>>
> >>> >> >> >>>>>> On Thu, 15 Sep 2016 at 19:35 Antonio Maiorano
> >>> >> >> >>>>>> <amaiorano at gmail.com>
> >>> >> >> >>>>>> wrote:
> >>> >> >> >>>>>>>
> >>> >> >> >>>>>>> Sorry I haven't had a chance to get back to this. Things
> >>> >> >> >>>>>>> got
> >>> >> >> >>>>>>> busy
> >>> >> >> >>>>>>> at
> >>> >> >> >>>>>>> work. I do plan to get back to this as I'm hoping to add
> >>> >> >> >>>>>>> some
> >>> >> >> >>>>>>> features to
> >>> >> >> >>>>>>> this extension :)
> >>> >> >> >>>>>>> On Thu, Sep 15, 2016 at 7:31 PM Zachary Turner
> >>> >> >> >>>>>>> <zturner at google.com>
> >>> >> >> >>>>>>> wrote:
> >>> >> >> >>>>>>>>
> >>> >> >> >>>>>>>> Strange.  FWIW you can dump all the variables that are
> >>> >> >> >>>>>>>> present
> >>> >> >> >>>>>>>> in
> >>> >> >> >>>>>>>> your environment.  You need to go to Tools -> Options ->
> >>> >> >> >>>>>>>> Projects
> >>> >> >> >>>>>>>> and
> >>> >> >> >>>>>>>> Solutions -> Build and Run and choose either Normal,
> >>> >> >> >>>>>>>> Detailed,
> >>> >> >> >>>>>>>> or
> >>> >> >> >>>>>>>> Diagnostic
> >>> >> >> >>>>>>>> for the MSBuild project build output verbosity.  Then in
> >>> >> >> >>>>>>>> the
> >>> >> >> >>>>>>>> output window
> >>> >> >> >>>>>>>> you will get a ton of spam, some of which is the set of
> >>> >> >> >>>>>>>> all
> >>> >> >> >>>>>>>> MSBuild
> >>> >> >> >>>>>>>> variables you can take advantage of.
> >>> >> >> >>>>>>>>
> >>> >> >> >>>>>>>> On Thu, Sep 15, 2016 at 4:25 PM Hans Wennborg
> >>> >> >> >>>>>>>> <hans at chromium.org>
> >>> >> >> >>>>>>>> wrote:
> >>> >> >> >>>>>>>>>
> >>> >> >> >>>>>>>>> When I first opened the solution in VS it prompted me
> to
> >>> >> >> >>>>>>>>> install
> >>> >> >> >>>>>>>>> it
> >>> >> >> >>>>>>>>> and I did.
> >>> >> >> >>>>>>>>>
> >>> >> >> >>>>>>>>> On Thu, Sep 15, 2016 at 4:17 PM, Zachary Turner
> >>> >> >> >>>>>>>>> <zturner at google.com> wrote:
> >>> >> >> >>>>>>>>> > You may need to install the Visual Studio SDK.  Did
> you
> >>> >> >> >>>>>>>>> > do
> >>> >> >> >>>>>>>>> > that
> >>> >> >> >>>>>>>>> > when you
> >>> >> >> >>>>>>>>> > initially installed VS 2015?
> >>> >> >> >>>>>>>>> >
> >>> >> >> >>>>>>>>> > On Thu, Sep 15, 2016 at 4:15 PM Hans Wennborg
> >>> >> >> >>>>>>>>> > <hans at chromium.org>
> >>> >> >> >>>>>>>>> > wrote:
> >>> >> >> >>>>>>>>> >>
> >>> >> >> >>>>>>>>> >> Well, on my machine $(SDKToolsDir) doesn't work :-(
> I
> >>> >> >> >>>>>>>>> >> suspect
> >>> >> >> >>>>>>>>> >> the file
> >>> >> >> >>>>>>>>> >> will need manual tweaking by whoever is trying to
> >>> >> >> >>>>>>>>> >> build
> >>> >> >> >>>>>>>>> >> the
> >>> >> >> >>>>>>>>> >> plugin.
> >>> >> >> >>>>>>>>> >>
> >>> >> >> >>>>>>>>> >> Anyway, I've updated the solution to build with
> VS2015
> >>> >> >> >>>>>>>>> >> in
> >>> >> >> >>>>>>>>> >> r281648 and
> >>> >> >> >>>>>>>>> >> confirmed that it can still be used with older VS
> >>> >> >> >>>>>>>>> >> versions
> >>> >> >> >>>>>>>>> >> too.
> >>> >> >> >>>>>>>>> >>
> >>> >> >> >>>>>>>>> >> Cheers,
> >>> >> >> >>>>>>>>> >> Hans
> >>> >> >> >>>>>>>>> >>
> >>> >> >> >>>>>>>>> >> On Thu, Aug 18, 2016 at 7:11 PM, Zachary Turner
> >>> >> >> >>>>>>>>> >> <zturner at google.com>
> >>> >> >> >>>>>>>>> >> wrote:
> >>> >> >> >>>>>>>>> >> > The key.snk is generated when you build, the
> problem
> >>> >> >> >>>>>>>>> >> > is
> >>> >> >> >>>>>>>>> >> > the
> >>> >> >> >>>>>>>>> >> > csproj file
> >>> >> >> >>>>>>>>> >> > hardcodes the directory to the sdk instead of
> using
> >>> >> >> >>>>>>>>> >> > the
> >>> >> >> >>>>>>>>> >> > appropriate
> >>> >> >> >>>>>>>>> >> > project
> >>> >> >> >>>>>>>>> >> > system variable like $(SDKToolsDir)
> >>> >> >> >>>>>>>>> >> >
> >>> >> >> >>>>>>>>> >> > On Thu, Aug 18, 2016 at 7:09 PM Zachary Turner
> >>> >> >> >>>>>>>>> >> > <zturner at google.com>
> >>> >> >> >>>>>>>>> >> > wrote:
> >>> >> >> >>>>>>>>> >> >>
> >>> >> >> >>>>>>>>> >> >> Llvm doesn't support vs2012 anymore, as long as
> it
> >>> >> >> >>>>>>>>> >> >> supports
> >>> >> >> >>>>>>>>> >> >> vs2013 it's
> >>> >> >> >>>>>>>>> >> >> fine
> >>> >> >> >>>>>>>>> >> >> On Thu, Aug 18, 2016 at 7:07 PM Antonio Maiorano
> >>> >> >> >>>>>>>>> >> >> <amaiorano at gmail.com>
> >>> >> >> >>>>>>>>> >> >> wrote:
> >>> >> >> >>>>>>>>> >> >>>
> >>> >> >> >>>>>>>>> >> >>> Hi,
> >>> >> >> >>>>>>>>> >> >>>
> >>> >> >> >>>>>>>>> >> >>> What I meant by upgrade was simply making it
> build
> >>> >> >> >>>>>>>>> >> >>> in
> >>> >> >> >>>>>>>>> >> >>> VS
> >>> >> >> >>>>>>>>> >> >>> 2015.
> >>> >> >> >>>>>>>>> >> >>> However,
> >>> >> >> >>>>>>>>> >> >>> you bring up a valid point about making sure the
> >>> >> >> >>>>>>>>> >> >>> extension
> >>> >> >> >>>>>>>>> >> >>> will
> >>> >> >> >>>>>>>>> >> >>> continue to
> >>> >> >> >>>>>>>>> >> >>> work in VS 2012. I will look into that. Like
> those
> >>> >> >> >>>>>>>>> >> >>> references that go
> >>> >> >> >>>>>>>>> >> >>> from
> >>> >> >> >>>>>>>>> >> >>> 10 to 14 that point out; I wonder if instead I
> >>> >> >> >>>>>>>>> >> >>> should
> >>> >> >> >>>>>>>>> >> >>> be
> >>> >> >> >>>>>>>>> >> >>> able to bring
> >>> >> >> >>>>>>>>> >> >>> in
> >>> >> >> >>>>>>>>> >> >>> those version 10 assemblies via NuGet. I'll
> take a
> >>> >> >> >>>>>>>>> >> >>> closer
> >>> >> >> >>>>>>>>> >> >>> look.
> >>> >> >> >>>>>>>>> >> >>>
> >>> >> >> >>>>>>>>> >> >>> Part of my change, however, seems to imply that
> >>> >> >> >>>>>>>>> >> >>> the
> >>> >> >> >>>>>>>>> >> >>> extension (vsix)
> >>> >> >> >>>>>>>>> >> >>> project would not build correctly even in VS
> 2012.
> >>> >> >> >>>>>>>>> >> >>> For
> >>> >> >> >>>>>>>>> >> >>> instance, the
> >>> >> >> >>>>>>>>> >> >>> missing
> >>> >> >> >>>>>>>>> >> >>> Key.snk file. I don't have VS 2012 installed at
> >>> >> >> >>>>>>>>> >> >>> the
> >>> >> >> >>>>>>>>> >> >>> moment,
> >>> >> >> >>>>>>>>> >> >>> so I
> >>> >> >> >>>>>>>>> >> >>> cannot
> >>> >> >> >>>>>>>>> >> >>> validate.
> >>> >> >> >>>>>>>>> >> >>>
> >>> >> >> >>>>>>>>> >> >>> Thanks,
> >>> >> >> >>>>>>>>> >> >>>
> >>> >> >> >>>>>>>>> >> >>> Antonio
> >>> >> >> >>>>>>>>> >> >>>
> >>> >> >> >>>>>>>>> >> >>>
> >>> >> >> >>>>>>>>> >> >>>
> >>> >> >> >>>>>>>>> >> >>> On Thu, 18 Aug 2016 at 19:38 Hans Wennborg
> >>> >> >> >>>>>>>>> >> >>> <hans at chromium.org> wrote:
> >>> >> >> >>>>>>>>> >> >>>>
> >>> >> >> >>>>>>>>> >> >>>> Hi Antonio,
> >>> >> >> >>>>>>>>> >> >>>>
> >>> >> >> >>>>>>>>> >> >>>> On Wed, Aug 17, 2016 at 8:15 AM, Antonio
> Maiorano
> >>> >> >> >>>>>>>>> >> >>>> via
> >>> >> >> >>>>>>>>> >> >>>> cfe-commits
> >>> >> >> >>>>>>>>> >> >>>> <cfe-commits at lists.llvm.org> wrote:
> >>> >> >> >>>>>>>>> >> >>>> > This patch for clang-format-vs includes the
> >>> >> >> >>>>>>>>> >> >>>> > following:
> >>> >> >> >>>>>>>>> >> >>>> >
> >>> >> >> >>>>>>>>> >> >>>> > - Upgrade to VS 2015, including .NET
> framework
> >>> >> >> >>>>>>>>> >> >>>> > upgrade
> >>> >> >> >>>>>>>>> >> >>>> > from 4.0 to
> >>> >> >> >>>>>>>>> >> >>>> > 4.5, and
> >>> >> >> >>>>>>>>> >> >>>> > upgrading Microsoft.VisualStudio references
> to
> >>> >> >> >>>>>>>>> >> >>>> > v14
> >>> >> >> >>>>>>>>> >> >>>> > versions
> >>> >> >> >>>>>>>>> >> >>>> > - Fix build by removing dependency on
> "Key.snk"
> >>> >> >> >>>>>>>>> >> >>>> > file
> >>> >> >> >>>>>>>>> >> >>>> > which was
> >>> >> >> >>>>>>>>> >> >>>> > never
> >>> >> >> >>>>>>>>> >> >>>> > checked
> >>> >> >> >>>>>>>>> >> >>>> > in (and not really required anyway)
> >>> >> >> >>>>>>>>> >> >>>> > - Add ".vs" directory to svn ignore (new
> folder
> >>> >> >> >>>>>>>>> >> >>>> > that
> >>> >> >> >>>>>>>>> >> >>>> > VS
> >>> >> >> >>>>>>>>> >> >>>> > 2015
> >>> >> >> >>>>>>>>> >> >>>> > creates
> >>> >> >> >>>>>>>>> >> >>>> > for
> >>> >> >> >>>>>>>>> >> >>>> > user settings)
> >>> >> >> >>>>>>>>> >> >>>>
> >>> >> >> >>>>>>>>> >> >>>> "What does "Upgrade to VS 2015 mean? Adding
> >>> >> >> >>>>>>>>> >> >>>> support
> >>> >> >> >>>>>>>>> >> >>>> for
> >>> >> >> >>>>>>>>> >> >>>> running the
> >>> >> >> >>>>>>>>> >> >>>> plugin in VS2015, or does it mean requiring
> >>> >> >> >>>>>>>>> >> >>>> VS2015
> >>> >> >> >>>>>>>>> >> >>>> for
> >>> >> >> >>>>>>>>> >> >>>> building?
> >>> >> >> >>>>>>>>> >> >>>>
> >>> >> >> >>>>>>>>> >> >>>> +zturner: I thought the plugin already worked
> in
> >>> >> >> >>>>>>>>> >> >>>> VS
> >>> >> >> >>>>>>>>> >> >>>> 2015?
> >>> >> >> >>>>>>>>> >> >>>>
> >>> >> >> >>>>>>>>> >> >>>> I mostly just build the plugin without knowing
> >>> >> >> >>>>>>>>> >> >>>> exactly
> >>> >> >> >>>>>>>>> >> >>>> how
> >>> >> >> >>>>>>>>> >> >>>> this stuff
> >>> >> >> >>>>>>>>> >> >>>> works, but looking at the patch I'm worried
> that
> >>> >> >> >>>>>>>>> >> >>>> you're
> >>> >> >> >>>>>>>>> >> >>>> increasing
> >>> >> >> >>>>>>>>> >> >>>> the
> >>> >> >> >>>>>>>>> >> >>>> required version for building it? I see a bunch
> >>> >> >> >>>>>>>>> >> >>>> of
> >>> >> >> >>>>>>>>> >> >>>> values
> >>> >> >> >>>>>>>>> >> >>>> going from
> >>> >> >> >>>>>>>>> >> >>>> 10 (VS 2012) to 14 (VS 2015).
> >>> >> >> >>>>>>>>> >> >>>>
> >>> >> >> >>>>>>>>> >> >>>> Thanks,
> >>> >> >> >>>>>>>>> >> >>>> Hans
>
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