r265359 - Set the default C standard to C99 when targeting the PS4.

Sunil Srivastava via cfe-commits cfe-commits at lists.llvm.org
Mon Apr 4 15:56:13 PDT 2016


Author: ssrivastava
Date: Mon Apr  4 17:56:05 2016
New Revision: 265359

URL: http://llvm.org/viewvc/llvm-project?rev=265359&view=rev
Log:
Set the default C standard to C99 when targeting the PS4.

Patch by Douglas Yung!

Differential Revision: http://reviews.llvm.org/D18708

Modified:
    cfe/trunk/include/clang/Frontend/CompilerInvocation.h
    cfe/trunk/lib/Frontend/CompilerInvocation.cpp
    cfe/trunk/test/Preprocessor/init.c

Modified: cfe/trunk/include/clang/Frontend/CompilerInvocation.h
URL: http://llvm.org/viewvc/llvm-project/cfe/trunk/include/clang/Frontend/CompilerInvocation.h?rev=265359&r1=265358&r2=265359&view=diff
==============================================================================
--- cfe/trunk/include/clang/Frontend/CompilerInvocation.h (original)
+++ cfe/trunk/include/clang/Frontend/CompilerInvocation.h Mon Apr  4 17:56:05 2016
@@ -153,8 +153,10 @@ public:
   ///
   /// \param Opts - The LangOptions object to set up.
   /// \param IK - The input language.
+  /// \param T - The target triple.
   /// \param LangStd - The input language standard.
   static void setLangDefaults(LangOptions &Opts, InputKind IK,
+                   const llvm::Triple &T,
                    LangStandard::Kind LangStd = LangStandard::lang_unspecified);
   
   /// \brief Retrieve a module hash string that is suitable for uniquely 

Modified: cfe/trunk/lib/Frontend/CompilerInvocation.cpp
URL: http://llvm.org/viewvc/llvm-project/cfe/trunk/lib/Frontend/CompilerInvocation.cpp?rev=265359&r1=265358&r2=265359&view=diff
==============================================================================
--- cfe/trunk/lib/Frontend/CompilerInvocation.cpp (original)
+++ cfe/trunk/lib/Frontend/CompilerInvocation.cpp Mon Apr  4 17:56:05 2016
@@ -1355,6 +1355,7 @@ static void ParseHeaderSearchArgs(Header
 }
 
 void CompilerInvocation::setLangDefaults(LangOptions &Opts, InputKind IK,
+                                         const llvm::Triple &T,
                                          LangStandard::Kind LangStd) {
   // Set some properties which depend solely on the input kind; it would be nice
   // to move these to the language standard, and have the driver resolve the
@@ -1387,7 +1388,11 @@ void CompilerInvocation::setLangDefaults
     case IK_PreprocessedC:
     case IK_ObjC:
     case IK_PreprocessedObjC:
-      LangStd = LangStandard::lang_gnu11;
+      // The PS4 uses C99 as the default C standard.
+      if (T.isPS4())
+        LangStd = LangStandard::lang_gnu99;
+      else
+        LangStd = LangStandard::lang_gnu11;
       break;
     case IK_CXX:
     case IK_PreprocessedCXX:
@@ -1541,7 +1546,8 @@ static void ParseLangArgs(LangOptions &O
       LangStd = OpenCLLangStd;
   }
 
-  CompilerInvocation::setLangDefaults(Opts, IK, LangStd);
+  llvm::Triple T(TargetOpts.Triple);
+  CompilerInvocation::setLangDefaults(Opts, IK, T, LangStd);
 
   // We abuse '-f[no-]gnu-keywords' to force overriding all GNU-extension
   // keywords. This behavior is provided by GCC's poorly named '-fasm' flag,
@@ -1861,7 +1867,6 @@ static void ParseLangArgs(LangOptions &O
   // Provide diagnostic when a given target is not expected to be an OpenMP
   // device or host.
   if (Opts.OpenMP && !Opts.OpenMPIsDevice) {
-    llvm::Triple T(TargetOpts.Triple);
     switch (T.getArch()) {
     default:
       break;

Modified: cfe/trunk/test/Preprocessor/init.c
URL: http://llvm.org/viewvc/llvm-project/cfe/trunk/test/Preprocessor/init.c?rev=265359&r1=265358&r2=265359&view=diff
==============================================================================
--- cfe/trunk/test/Preprocessor/init.c (original)
+++ cfe/trunk/test/Preprocessor/init.c Mon Apr  4 17:56:05 2016
@@ -8358,6 +8358,7 @@
 // PS4:#define __SSE2__ 1
 // PS4:#define __SSE_MATH__ 1
 // PS4:#define __SSE__ 1
+// PS4:#define __STDC_VERSION__ 199901L
 // PS4:#define __UINTMAX_TYPE__ long unsigned int
 // PS4:#define __USER_LABEL_PREFIX__
 // PS4:#define __WCHAR_MAX__ 65535




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