RFC: Update Intel386, x86-64 and IA MCU psABIs for passing/returning empty struct

H.J. Lu via cfe-commits cfe-commits at lists.llvm.org
Mon Feb 8 13:40:21 PST 2016


On Mon, Feb 8, 2016 at 12:38 PM, Richard Smith <richard at metafoo.co.uk> wrote:
> On Mon, Feb 8, 2016 at 12:05 PM, H.J. Lu <hjl.tools at gmail.com> wrote:
>>
>> On Mon, Feb 8, 2016 at 11:33 AM, Jonathan Wakely <jwakely.gcc at gmail.com>
>> wrote:
>> > On 8 February 2016 at 19:23, Richard Smith wrote:
>> >> "POD for the purpose of layout" is defined in the Itanium C++ ABI here:
>> >>
>> >>   http://mentorembedded.github.io/cxx-abi/abi.html#definitions
>> >
>> > Thanks. So there's no problem using "POD for the purposes of layout",
>> > and the change to "POD for the purpose of standard-layout" was
>> > unnecessary and just confused things.
>>
>> Here is the revised proposal:
>>
>> 1. "class type".  A class type is a structure, union or C++ class.
>> 2. "empty class type".  An empty class type is:
>>    a. A class type without member.  Or
>>    b. A class type with only members of empty class types.  Or
>
>
> (a) is a special case of (b).
>
>>    c. An array of empty class types.
>
>
> It seems confusing to call an array a class type. Instead, how about:
>
>   2. An empty type is either an array of empty types or a class type where
> every member is of empty type.
>
>> 3. "empty record".  An empty record is Plain Old Data (POD) for the
>>    purposes of layout and
>>    a. A class type without member.  Or
>>    b. A class type with only members of empty class types.
>
>
> (a) is a special case of (b).
>
>> 4. No memory slot nor register should be used to pass or return an object
>> of empty record.
>
>
> Objects of array type are never passed or returned (but if through some
> language extension they were, we'd want this rule to apply). So you don't
> need rule 3 and this can be just:
>
>  3. No memory slot nor register should be used to pass or return an object
> of empty type.

Thanks very much for your inputs.  Here is the proposal:

1. "class type".  A class type is a structure, union or C++ class.
2. "empty type".  An empty type is either an array of empty types or a
class type where every member is of empty type.
3. No memory slot nor register should be used to pass or return an object
of empty type.

-- 
H.J.


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