[PATCH] D15999: Adding doxygen comments to the LLVM intrinsics (part 2, _wmmintrin_pclmul.h)

Sean Silva via cfe-commits cfe-commits at lists.llvm.org
Wed Jan 20 15:12:22 PST 2016


silvas added a comment.

In http://reviews.llvm.org/D15999#331601, @kromanova wrote:

> In http://reviews.llvm.org/D15999#330794, @silvas wrote:
>
> > This may sound stupid, but: can you benchmark the time it takes to build some project (that actually uses intrinsics in most translation units, e.g. a game) with the headers w/ and w/o the doxygen comments to check that all the extra comment skipping doesn't affect compilation time? I.e. run your script to add the comments for "all" the intrinsic headers (similar to what you expect the final state to be after all these patches) and test the build time of a game (and compare with the unmodified headers).
> >
> > Also, can you post a patch that changes "all" the headers to have doxygen comments like you intend, so that others can test and verify?
>
>
> Out of curiosity, do you know if the impact to the build time for Eric's change of starting to use the target attributes instead of conditional inclusion was measured (r239883) on a large scale application. If so, what were the results? I should probably include Eric.


I don't think we did any testing at SCE, but we probably should have. I don't think Google's primary codebases (nor Apple's, or anybody else pretty much) include the intrinsic headers in basically every TU so the impact is probably not a huge concern overall. However, games include these headers in basically every TU so we at SCE should take a look.

Also, the target attributes stuff had some correctness issues (e.g. crashes in backend) that took a while to iron out and those issues took the limelight.


Repository:
  rL LLVM

http://reviews.llvm.org/D15999





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