r248775 - Honor the casted-to alignment of an explicit cast even when

John McCall via cfe-commits cfe-commits at lists.llvm.org
Mon Sep 28 21:37:41 PDT 2015


Author: rjmccall
Date: Mon Sep 28 23:37:40 2015
New Revision: 248775

URL: http://llvm.org/viewvc/llvm-project?rev=248775&view=rev
Log:
Honor the casted-to alignment of an explicit cast even when
Sema thinks the cast is a no-op, as it does when (e.g.) the
only thing that changes is an alignment attribute.

Fixed PR24944.

Modified:
    cfe/trunk/lib/CodeGen/CGExpr.cpp
    cfe/trunk/test/CodeGen/alignment.c

Modified: cfe/trunk/lib/CodeGen/CGExpr.cpp
URL: http://llvm.org/viewvc/llvm-project/cfe/trunk/lib/CodeGen/CGExpr.cpp?rev=248775&r1=248774&r2=248775&view=diff
==============================================================================
--- cfe/trunk/lib/CodeGen/CGExpr.cpp (original)
+++ cfe/trunk/lib/CodeGen/CGExpr.cpp Mon Sep 28 23:37:40 2015
@@ -814,7 +814,6 @@ Address CodeGenFunction::EmitPointerWith
         // If this is an explicit bitcast, and the source l-value is
         // opaque, honor the alignment of the casted-to type.
         if (isa<ExplicitCastExpr>(CE) &&
-            CE->getCastKind() == CK_BitCast &&
             InnerSource != AlignmentSource::Decl) {
           Addr = Address(Addr.getPointer(),
                          getNaturalPointeeTypeAlignment(E->getType(), Source));

Modified: cfe/trunk/test/CodeGen/alignment.c
URL: http://llvm.org/viewvc/llvm-project/cfe/trunk/test/CodeGen/alignment.c?rev=248775&r1=248774&r2=248775&view=diff
==============================================================================
--- cfe/trunk/test/CodeGen/alignment.c (original)
+++ cfe/trunk/test/CodeGen/alignment.c Mon Sep 28 23:37:40 2015
@@ -59,3 +59,11 @@ void test4(float4align64 *p) {
 // CHECK: @test4(
 // CHECK: store <4 x float> {{.*}}, <4 x float>* {{.*}}, align 64
 
+// PR24944 - Typedef alignment not honored on no-op cast.
+typedef float __attribute__((vector_size(16), aligned(16))) float4align16;
+typedef float __attribute__((vector_size(16), aligned(2))) float4align2;
+void test6(float4align64 *p) {
+    float4align64 vec = *(float4align2*) p;
+}
+// CHECK-LABEL: @test6
+// CHECK:       load <4 x float>, <4 x float>* {{.*}}, align 2




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