[clang] Patch for 6037

Richard Smith richard at metafoo.co.uk
Fri Jan 16 17:19:57 PST 2015


On Fri, Jan 16, 2015 at 11:56 AM, Nathan Sidwell <nathan at acm.org> wrote:
> On 01/14/15 23:16, Richard Smith wrote:
>>
>> On Wed, Dec 24, 2014 at 8:46 AM, Nathan Sidwell <nathan at acm.org> wrote:
>>>
>>> [*] As an aside, I wonder if completing the std:set with the direct bases
>>> and keeping it with the RecordDecl would speed up base conversion checks
>>> --
>>> the base conversion machinery could use it for a quick 'is this even
>>> worth
>>> figuring out' check.
>>
>>
>> It shouldn't be a std::set; node-based containers are particularly bad
>> for malloc traffic. Also, for a deep hierarchy, we'd end up storing
>> O(N^2) nodes, which seems unfortunate (we already get that as a time
>> cost with this patch; it'd be nice to avoid that too).
>
> I'm not sure what your N is here.  For a hierarchy I'd expect O(N^M) size,
> where N is the mean number of direct bases and M is the mean depth.  Anyway,
> it'd be a time-space tradeoff -- we're already doing an O(whatever) walk on
> every class-related overload argument check.  I just don't know how much
> that costs in performance.

N here is the number of classes. As a worst case, imagine a long
inheritance chain; class I would store a set of I-1 elements and we
store N^2 set elements overall. As you say, the typical case should be
significantly better.

>> I wonder if
>> there's some relatively compact way of representing this information
>> that supports fast query and fast updates...
>
> A pointer hash table would suffice,  I'd've thought.  We don't care about
> ordering, just uniqueness.  That'd have O(1) lookup and insertion costs.

That's still a quadratic storage overhead. So anyway... the problem of
finding inaccessible base classes is equivalent to that of computing
the transitive reduction of the inheritance graph, which takes O(CD)
time where C is the number of classes and D is the number of base
class specifiers; we're within a logarithmic factor of that (and in
practice the number of base specifiers we need to explore will be
small), so I think this is algorithmically fine.



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