[PATCH] Diagnose 'optnone' versus conflicting attrs on another decl
Sean Silva
chisophugis at gmail.com
Thu Dec 11 17:33:22 PST 2014
Sort of a bigger-picture question: does it make sense to warn about this? I
thought that optnone was just for debugging; is there a use case where the
user would put optnone on something when debugging and actually care about
whether optnone is overriding something else?
-- Sean Silva
On Thu, Dec 11, 2014 at 4:27 PM, Robinson, Paul <
Paul_Robinson at playstation.sony.com> wrote:
>
> Diagnose when attribute 'optnone' conflicts with attributes on a
> different declaration.
>
> I modeled this on how dllimport/dllexport are handled; specifically,
> I made 'optnone' continue to "win" over 'always_inline' and 'minsize'.
> This preserves the previous "winner" behavior but adds the diagnostics
> that were requested.
>
> I have two questions about all this.
>
> First, the diagnostics point to the attribute being ignored, but not
> to the attribute that caused it to be ignored. Is that okay? This
> would be a problem for dllimport/dllexport as well as the new cases.
>
> Second, now that there are 5 similar cases (dllimport v. dllexport,
> plus optnone v. always_inline/minsize) it seems like there could be
> an opportunity to refactor some of that diagnostic checking into a
> templated helper function, along the lines of mergeVisibilityAttr.
> Should I pursue that? (Not clear it's much of a win... but maybe.)
>
> Thanks,
> --paulr
>
>
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