[cfe-commits] r154542 - /cfe/trunk/lib/StaticAnalyzer/Core/ExprEngineC.cpp
Anna Zaks
ganna at apple.com
Wed Apr 11 15:20:08 PDT 2012
Author: zaks
Date: Wed Apr 11 17:20:07 2012
New Revision: 154542
URL: http://llvm.org/viewvc/llvm-project?rev=154542&view=rev
Log:
[analyzer] dynamic_cast Simplify null value generation.
As per Jordy's review. Creating a symbol here is more flexible; however
I could not come up with an example where it was needed. (What
constrains can be added on of the symbol constrained to 0?)
Modified:
cfe/trunk/lib/StaticAnalyzer/Core/ExprEngineC.cpp
Modified: cfe/trunk/lib/StaticAnalyzer/Core/ExprEngineC.cpp
URL: http://llvm.org/viewvc/llvm-project/cfe/trunk/lib/StaticAnalyzer/Core/ExprEngineC.cpp?rev=154542&r1=154541&r2=154542&view=diff
==============================================================================
--- cfe/trunk/lib/StaticAnalyzer/Core/ExprEngineC.cpp (original)
+++ cfe/trunk/lib/StaticAnalyzer/Core/ExprEngineC.cpp Wed Apr 11 17:20:07 2012
@@ -310,14 +310,8 @@
Bldr.generateNode(CastE, Pred, state, true);
continue;
} else {
- // If the cast fails on a pointer, conjure symbol constrained to 0.
- DefinedOrUnknownSVal NewSym = svalBuilder.getConjuredSymbolVal(NULL,
- CastE, LCtx, resultType,
- currentBuilderContext->getCurrentBlockCount());
- DefinedOrUnknownSVal Constraint = svalBuilder.evalEQ(state,
- NewSym, svalBuilder.makeZeroVal(resultType));
- state = state->assume(Constraint, true);
- state = state->BindExpr(CastE, LCtx, NewSym);
+ // If the cast fails on a pointer, bind to 0.
+ state = state->BindExpr(CastE, LCtx, svalBuilder.makeNull());
}
} else {
// If we don't know if the cast succeeded, conjure a new symbol.
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