[cfe-commits] r139580 - in /cfe/trunk: lib/CodeGen/CGObjC.cpp lib/CodeGen/CodeGenFunction.h test/CodeGenObjC/atomic-aggregate-property.m
Jeffrey Yasskin
jyasskin at google.com
Tue Sep 13 08:43:33 PDT 2011
On Tue, Sep 13, 2011 at 1:38 AM, John McCall <rjmccall at apple.com> wrote:
> On Sep 13, 2011, at 1:20 AM, Eli Friedman wrote:
>> On Mon, Sep 12, 2011 at 11:16 PM, John McCall <rjmccall at apple.com> wrote:
>>> On Sep 12, 2011, at 10:07 PM, Eli Friedman wrote:
>>>> On Mon, Sep 12, 2011 at 8:34 PM, John McCall <rjmccall at apple.com> wrote:
>>>>> +/// Return the maximum size that permits atomic accesses for the given
>>>>> +/// architecture.
>>>>> +static CharUnits getMaxAtomicAccessSize(CodeGenModule &CGM,
>>>>> + llvm::Triple::ArchType arch) {
>>>>> + // ARM has 8-byte atomic accesses, but it's not clear whether we
>>>>> + // want to rely on them here.
>>>>
>>>> I don't see any problem with relying on them... but the compiler
>>>> probably wouldn't end up using them very often. Nothing is normally
>>>> aligned to 8 bytes on ARM (well, at least not on iOS).
>>>
>>> Er. Clang, at least, seems to evaluate __alignof(double) as 8, and
>>> vector types are probably the same.
>>
>> IIRC, that isn't the ABI alignment.
>
> Ah yes, you're right. So unless we started supporting attribute((aligned))
> on ivars, it wouldn't matter.
>
>>>> I think you're missing a check on the size here: we do not currently
>>>> support i24 atomic stores, and I do not intend to implement such
>>>> support.
>>>
>>> Good catch! Anything subtle besides "power of two"? Are there
>>> architectures that don't guarantee atomicity of stores *smaller* than
>>> pointer size?
>>
>> I don't know of any architecture that supports atomic stores of
>> pointer size, and has smaller stores which are not atomic. There are
>> architectures which do not have any stores smaller than a pointer...
>> LLVM does not support any such architecture, though, and I doubt
>> anyone would try to use Objective-C on such an architecture.
>
> Okay, I wasn't sure whether any of LLVM's less-personally-relevant-to-me
> architectures lacked small loads and stores.
>
>>>> I want to double-check that Unordered is really what you want... if a
>>>> value starts off at 0, one thread sets it to 1, and another thread
>>>> calls the getter twice, is it legal if the first getter call returns
>>>> 1, and the second 0?
>>>
>>> Probably not; I wasn't considering that level of causality breakage.
>>> I'll talk it over with the runtime folks; we probably want this to be
>>> release/acquire or sequentially consistent or something.
>>
>> SequentiallyConsistent will get you the same behavior as an
>> implementation with locks, and is the only way to completely avoid
>> causality violations with atomic properties. That would be the most
>> conservative choice, but I can't really say whether that's the right
>> choice without knowing how people write multi-threaded Objective-C
>> code.
>
> The current behavior is actually to emit naked loads and stores when
> the data is small enough, so I suspect there's a lot of accidental
> reliance on external synchronization going on here. Well, that and
> relatively strong consistency guarantees like x86's.
>
> Is this worth thinking about? Specifically, will full SC compile any
> differently from acquiring loads and releasing stores on any of the
> Apple architectures?
On x86, SC stores use xchg instructions rather than movs, which makes
them slower. On ARM, I believe SC requires an extra DMB after stores,
compared to acq/rel operations:
http://www.decadent.org.uk/pipermail/cpp-threads/2008-December/001953.html.
Jeffrey
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