[cfe-commits] [PATCH][Review request] correct initialization of AltiVec vectors
Anton Yartsev
anton.yartsev at gmail.com
Wed Feb 16 02:29:41 PST 2011
> Index: lib/Sema/SemaCXXCast.cpp
> ===================================================================
> --- lib/Sema/SemaCXXCast.cpp (revision 124051)
> +++ lib/Sema/SemaCXXCast.cpp (working copy)
> @@ -1227,7 +1227,16 @@
>
> // FIXME: Should this also apply to floating point types?
> bool srcIsScalar = SrcType->isIntegralType(Self.Context);
> bool destIsScalar = DestType->isIntegralType(Self.Context);
> -
> +
> + // Case of AltiVec vector initialization with a single literal
> + if (destIsVector
> +&& DestType->getAs<VectorType>()->getVectorKind() ==
> + VectorType::AltiVecVector
> +&& (SrcType->isIntegerType() || SrcType->isFloatingType())) {
> + Kind = CK_VectorSplat;
> + return TC_Success;
> + }
> +
> // Check if this is a cast between a vector and something else.
> if (!(srcIsScalar&& destIsVector)&& !(srcIsVector&& destIsScalar)&&
> !(srcIsVector&& destIsVector))
>
> What's your motivation for this change? This is along the reinterpret_cast path, and reinterpret_cast is meant only for conversions that take the same bits and interpret them in a different way. A vector splat isn't such a conversion.
>
> This change basically ends up taking something that used to work in a reinterpret_cast---say, reinterpreting an int as a vector of 4 chars---and introduces an conceptual ambiguity (it could also mean a vector splat), then resolves it to the vector splat. Is this really what you intended?
>
That was the wrong place for the code, moved to the right one
> @@ -4885,18 +4893,45 @@
>
> }
> if (PE->getNumExprs() == 1) {
> if (!PE->getExpr(0)->getType()->isVectorType())
> - isAltiVecLiteral = true;
> + isVectorLiteral = true;
> }
> else
> - isAltiVecLiteral = true;
> + isVectorLiteral = true;
> }
>
> - // If this is an altivec initializer, '(' type ')' '(' init, ..., init ')'
> + // If this is a vector initializer, '(' type ')' '(' init, ..., init ')'
> // then handle it as such.
> - if (isAltiVecLiteral) {
> + if (isVectorLiteral) {
> llvm::SmallVector<Expr *, 8> initExprs;
> - for (unsigned i = 0, e = PE->getNumExprs(); i != e; ++i)
> - initExprs.push_back(PE->getExpr(i));
> + // '(...)' form of vector initialization in AltiVec: the number of
> + // initializers must be one or must match the size of the vector.
> + // If a single value is specified in the initializer then it will be
> + // replicated to all the components of the vector
> + if (Ty->getAs<VectorType>()->getVectorKind() ==
> + VectorType::AltiVecVector) {
> + unsigned numElems = Ty->getAs<VectorType>()->getNumElements();
> + // The number of initializers must be one or must match the size of the
> + // vector. If a single value is specified in the initializer then it will
> + // be replicated to all the components of the vector
> + if (PE->getNumExprs() == 1) {
> + QualType ElemTy = Ty->getAs<VectorType>()->getElementType();
> + Expr *Literal = PE->getExpr(0);
> + ImpCastExprToType(Literal, ElemTy,
> + PrepareScalarCast(*this, Literal, ElemTy));
> + return BuildCStyleCastExpr(LParenLoc, TInfo, RParenLoc, Literal);
> + }
>
> This looks good. One question: if we have a one-element vector, shouldn't this be handled as an initializer of that one-element vector rather than a splat? I expect that code generation will be roughly the same, but it would be cleaner to represent this as an initialization.
There are no one-element vector types in AltiVec.
Initialization is cleaner, but it gives a little bit complicated
bitcode. Transforming the following code
int main() {
vector int v = (vector int)(1);
return 0;
}
with the solution using initialization we obtain
define i32 @main() nounwind {
entry:
%retval = alloca i32, align 4
%v = alloca <4 x i32>, align 16
%.compoundliteral = alloca <4 x i32>, align 16
store i32 0, i32* %retval
store <4 x i32> <i32 1, i32 1, i32 1, i32 1>, <4 x i32>*
%.compoundliteral
%tmp = load <4 x i32>* %.compoundliteral
store <4 x i32> %tmp, <4 x i32>* %v, align 16
ret i32 0
}
and with the solution using cast -
define i32 @main() nounwind {
entry:
%retval = alloca i32, align 4
%v = alloca <4 x i32>, align 16
store i32 0, i32* %retval
store <4 x i32> <i32 1, i32 1, i32 1, i32 1>, <4 x i32>* %v, align 16
ret i32 0
}
> There seem to be a bunch of whitespace changes in the diff for test/CodeGen/builtins-ppc-altivec.c, which make it hard to see any actual changes.
This are not whitespace changes - the bitcode changed
Attached are fixed patches performed one as cast and another as
initialization, please review and chose!
--
Anton
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