[cfe-commits] r103221 - in /cfe/trunk: lib/AST/ASTContext.cpp test/CodeGenObjCXX/encode.mm
Fariborz Jahanian
fjahanian at apple.com
Thu May 6 17:28:49 PDT 2010
Author: fjahanian
Date: Thu May 6 19:28:49 2010
New Revision: 103221
URL: http://llvm.org/viewvc/llvm-project?rev=103221&view=rev
Log:
Implement encoding of methods which have instantiated
template arguments.
Added:
cfe/trunk/test/CodeGenObjCXX/encode.mm
Modified:
cfe/trunk/lib/AST/ASTContext.cpp
Modified: cfe/trunk/lib/AST/ASTContext.cpp
URL: http://llvm.org/viewvc/llvm-project/cfe/trunk/lib/AST/ASTContext.cpp?rev=103221&r1=103220&r2=103221&view=diff
==============================================================================
--- cfe/trunk/lib/AST/ASTContext.cpp (original)
+++ cfe/trunk/lib/AST/ASTContext.cpp Thu May 6 19:28:49 2010
@@ -3593,6 +3593,17 @@
// Anonymous structures print as '?'
if (const IdentifierInfo *II = RDecl->getIdentifier()) {
S += II->getName();
+ if (ClassTemplateSpecializationDecl *Spec
+ = dyn_cast<ClassTemplateSpecializationDecl>(RDecl)) {
+ const TemplateArgumentList &TemplateArgs = Spec->getTemplateArgs();
+ std::string TemplateArgsStr
+ = TemplateSpecializationType::PrintTemplateArgumentList(
+ TemplateArgs.getFlatArgumentList(),
+ TemplateArgs.flat_size(),
+ (*this).PrintingPolicy);
+
+ S += TemplateArgsStr;
+ }
} else {
S += '?';
}
Added: cfe/trunk/test/CodeGenObjCXX/encode.mm
URL: http://llvm.org/viewvc/llvm-project/cfe/trunk/test/CodeGenObjCXX/encode.mm?rev=103221&view=auto
==============================================================================
--- cfe/trunk/test/CodeGenObjCXX/encode.mm (added)
+++ cfe/trunk/test/CodeGenObjCXX/encode.mm Thu May 6 19:28:49 2010
@@ -0,0 +1,39 @@
+// RUN: %clang_cc1 %s -triple=x86_64-apple-darwin10 -emit-llvm -o - | FileCheck %s
+
+// CHECK: v17 at 0:8{vector<float, float, float>=}16
+// CHECK: {vector<float, float, float>=}
+
+
+template <typename T1, typename T2, typename T3> struct vector {
+ vector(T1,T2,T3);
+};
+
+typedef vector< float, float, float > vector3f;
+
+ at interface SceneNode
+{
+ vector3f position;
+}
+
+ at property (assign, nonatomic) vector3f position;
+
+ at end
+
+ at interface MyOpenGLView
+{
+ at public
+ vector3f position;
+}
+ at property vector3f position;
+ at end
+
+ at implementation MyOpenGLView
+
+ at synthesize position;
+
+-(void)awakeFromNib {
+ SceneNode *sn;
+ vector3f VF3(1.0, 1.0, 1.0);
+ [sn setPosition:VF3];
+}
+ at end
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