[cfe-commits] r39083 - in /cfe/cfe/trunk: Basic/FileManager.cpp include/clang/Basic/FileManager.h
sabre at cs.uiuc.edu
sabre at cs.uiuc.edu
Wed Jul 11 09:27:23 PDT 2007
Author: sabre
Date: Wed Jul 11 11:27:23 2007
New Revision: 39083
URL: http://llvm.org/viewvc/llvm-project?rev=39083&view=rev
Log:
Avoid storing a directory name in both the DirEntries map keys and in the
UniqueDirs value. Instead, just have the UniqueDirs value contain a pointer
to the key in the DirEntries map.
Modified:
cfe/cfe/trunk/Basic/FileManager.cpp
cfe/cfe/trunk/include/clang/Basic/FileManager.h
Modified: cfe/cfe/trunk/Basic/FileManager.cpp
URL: http://llvm.org/viewvc/llvm-project/cfe/cfe/trunk/Basic/FileManager.cpp?rev=39083&r1=39082&r2=39083&view=diff
==============================================================================
--- cfe/cfe/trunk/Basic/FileManager.cpp (original)
+++ cfe/cfe/trunk/Basic/FileManager.cpp Wed Jul 11 11:27:23 2007
@@ -59,11 +59,12 @@
DirectoryEntry &UDE =
UniqueDirs[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)];
- if (UDE.getName()[0]) // Already have an entry with this inode, return it.
+ if (UDE.getName()) // Already have an entry with this inode, return it.
return NamedDirEnt = &UDE;
- // Otherwise, we don't have this directory yet, add it.
- UDE.Name = Filename;
+ // Otherwise, we don't have this directory yet, add it. We use the string
+ // key from the DirEntries map as the string.
+ UDE.Name = DirEntries.GetKeyForValueInMap(NamedDirEnt);
return NamedDirEnt = &UDE;
}
Modified: cfe/cfe/trunk/include/clang/Basic/FileManager.h
URL: http://llvm.org/viewvc/llvm-project/cfe/cfe/trunk/include/clang/Basic/FileManager.h?rev=39083&r1=39082&r2=39083&view=diff
==============================================================================
--- cfe/cfe/trunk/include/clang/Basic/FileManager.h (original)
+++ cfe/cfe/trunk/include/clang/Basic/FileManager.h Wed Jul 11 11:27:23 2007
@@ -27,11 +27,11 @@
/// DirectoryEntry - Cached information about one directory on the disk.
///
class DirectoryEntry {
- std::string Name; // Name of the directory.
+ const char *Name; // Name of the directory.
friend class FileManager;
public:
- DirectoryEntry() {}
- const char *getName() const { return Name.c_str(); }
+ DirectoryEntry() : Name(0) {}
+ const char *getName() const { return Name; }
};
/// FileEntry - Cached information about one file on the disk.
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