[all-commits] [llvm/llvm-project] 2afad8: Add atomic shader flags for resources (#212869)

Joshua Batista via All-commits all-commits at lists.llvm.org
Wed Aug 5 11:36:15 PDT 2026


  Branch: refs/heads/main
  Home:   https://github.com/llvm/llvm-project
  Commit: 2afad896b762a158e7850f39501494fee80a03ad
      https://github.com/llvm/llvm-project/commit/2afad896b762a158e7850f39501494fee80a03ad
  Author: Joshua Batista <jbatista at microsoft.com>
  Date:   2026-08-05 (Wed, 05 Aug 2026)

  Changed paths:
    M llvm/lib/Target/DirectX/DXILShaderFlags.cpp
    A llvm/test/CodeGen/DirectX/ShaderFlags/atomic64-groupshared.ll
    A llvm/test/CodeGen/DirectX/ShaderFlags/atomic64-typed-resource.ll

  Log Message:
  -----------
  Add atomic shader flags for resources (#212869)

This PR adds shader flag analysis for atomics on resources.
Fixes https://github.com/llvm/llvm-project/issues/116150 and
https://github.com/llvm/llvm-project/issues/116148

https://github.com/llvm/llvm-project/issues/116152 can't be done yet as
heap resources aren't yet supported.

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