[all-commits] [llvm/llvm-project] b6569c: [RISCV] Refine location size for segment spill and...

Philip Reames via All-commits all-commits at lists.llvm.org
Fri Mar 28 07:06:39 PDT 2025


  Branch: refs/heads/main
  Home:   https://github.com/llvm/llvm-project
  Commit: b6569cce4090ea12493ab2c948ea79c6a1a1983d
      https://github.com/llvm/llvm-project/commit/b6569cce4090ea12493ab2c948ea79c6a1a1983d
  Author: Philip Reames <preames at rivosinc.com>
  Date:   2025-03-28 (Fri, 28 Mar 2025)

  Changed paths:
    M llvm/lib/Target/RISCV/RISCVRegisterInfo.cpp
    M llvm/test/CodeGen/RISCV/early-clobber-tied-def-subreg-liveness.ll
    M llvm/test/CodeGen/RISCV/regalloc-last-chance-recoloring-failure.ll
    M llvm/test/CodeGen/RISCV/rvv/rv32-spill-zvlsseg.ll
    M llvm/test/CodeGen/RISCV/rvv/rv64-spill-zvlsseg.ll
    M llvm/test/CodeGen/RISCV/rvv/zvlsseg-spill.mir

  Log Message:
  -----------
  [RISCV] Refine location size for segment spill and fill (#133268)

This is a follow up to #133171. I realized we could assume the structure
of the previous MMO, and thus the split is much simpler than I'd
initially pictured.



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