[all-commits] [llvm/llvm-project] b6569c: [RISCV] Refine location size for segment spill and...
Philip Reames via All-commits
all-commits at lists.llvm.org
Fri Mar 28 07:06:39 PDT 2025
Branch: refs/heads/main
Home: https://github.com/llvm/llvm-project
Commit: b6569cce4090ea12493ab2c948ea79c6a1a1983d
https://github.com/llvm/llvm-project/commit/b6569cce4090ea12493ab2c948ea79c6a1a1983d
Author: Philip Reames <preames at rivosinc.com>
Date: 2025-03-28 (Fri, 28 Mar 2025)
Changed paths:
M llvm/lib/Target/RISCV/RISCVRegisterInfo.cpp
M llvm/test/CodeGen/RISCV/early-clobber-tied-def-subreg-liveness.ll
M llvm/test/CodeGen/RISCV/regalloc-last-chance-recoloring-failure.ll
M llvm/test/CodeGen/RISCV/rvv/rv32-spill-zvlsseg.ll
M llvm/test/CodeGen/RISCV/rvv/rv64-spill-zvlsseg.ll
M llvm/test/CodeGen/RISCV/rvv/zvlsseg-spill.mir
Log Message:
-----------
[RISCV] Refine location size for segment spill and fill (#133268)
This is a follow up to #133171. I realized we could assume the structure
of the previous MMO, and thus the split is much simpler than I'd
initially pictured.
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