[all-commits] [llvm/llvm-project] 69d491: [Clang] Remove 3-element vector load and store spe...

Shilei Tian via All-commits all-commits at lists.llvm.org
Fri Dec 13 06:00:32 PST 2024


  Branch: refs/heads/users/shiltian/no-3-vec-load-store-hack
  Home:   https://github.com/llvm/llvm-project
  Commit: 69d491983634adb2c059025ac848d1c53b0b282a
      https://github.com/llvm/llvm-project/commit/69d491983634adb2c059025ac848d1c53b0b282a
  Author: Shilei Tian <i at tianshilei.me>
  Date:   2024-12-13 (Fri, 13 Dec 2024)

  Changed paths:
    M clang/include/clang/Basic/CodeGenOptions.def
    M clang/include/clang/Basic/TargetInfo.h
    M clang/include/clang/Driver/Options.td
    M clang/lib/Basic/CMakeLists.txt
    M clang/lib/Basic/Targets/AMDGPU.h
    M clang/lib/CodeGen/CGExpr.cpp
    M clang/test/CodeGenOpenCL/amdgpu-alignment.cl
    R clang/test/CodeGenOpenCL/preserve_vec3.cl

  Log Message:
  -----------
  [Clang] Remove 3-element vector load and store special handling

Clang uses a long-time special handling of the case where  3 element vector loads
and stores are performed as 4 element, and then a shufflevector is used to extract
the used elements. Odd sized vector codegen should now work reasonably well.

This patch removes this special handling, as well as the compiler argument
`-fpreserve-vec3-type`.



To unsubscribe from these emails, change your notification settings at https://github.com/llvm/llvm-project/settings/notifications


More information about the All-commits mailing list