[all-commits] [llvm/llvm-project] c42262: [Clang] Remove 3-element vector load and store spe...
Shilei Tian via All-commits
all-commits at lists.llvm.org
Thu Dec 12 21:36:03 PST 2024
Branch: refs/heads/users/shiltian/no-3-vec-load-store-hack
Home: https://github.com/llvm/llvm-project
Commit: c422624756e9b40b3fee02c6b3bb49d3355a1bbe
https://github.com/llvm/llvm-project/commit/c422624756e9b40b3fee02c6b3bb49d3355a1bbe
Author: Shilei Tian <i at tianshilei.me>
Date: 2024-12-13 (Fri, 13 Dec 2024)
Changed paths:
M clang/include/clang/Basic/CodeGenOptions.def
M clang/include/clang/Basic/TargetInfo.h
M clang/include/clang/Driver/Options.td
M clang/lib/Basic/CMakeLists.txt
M clang/lib/Basic/Targets/AMDGPU.h
M clang/lib/CodeGen/CGExpr.cpp
M clang/test/CodeGen/arm64-abi-vector.c
M clang/test/CodeGen/builtins-elementwise-math.c
M clang/test/CodeGenOpenCL/amdgpu-alignment.cl
R clang/test/CodeGenOpenCL/preserve_vec3.cl
Log Message:
-----------
[Clang] Remove 3-element vector load and store special handling
Clang uses a long-time special handling of the case where 3 element vector loads
and stores are performed as 4 element, and then a shufflevector is used to extract
the used elements. Odd sized vector codegen should now work reasonably well.
This patch removes this special handling, as well as the compiler argument
`-fpreserve-vec3-type`.
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