[all-commits] [llvm/llvm-project] 05f0e8: [lldb] Change lldb's breakpoint handling behavior ...

Jason Molenda via All-commits all-commits at lists.llvm.org
Fri Jul 19 17:26:35 PDT 2024


  Branch: refs/heads/main
  Home:   https://github.com/llvm/llvm-project
  Commit: 05f0e86cc895181b3d2210458c78938f83353002
      https://github.com/llvm/llvm-project/commit/05f0e86cc895181b3d2210458c78938f83353002
  Author: Jason Molenda <jmolenda at apple.com>
  Date:   2024-07-19 (Fri, 19 Jul 2024)

  Changed paths:
    M lldb/include/lldb/Target/Thread.h
    M lldb/source/Plugins/Process/Utility/StopInfoMachException.cpp
    M lldb/source/Plugins/Process/Windows/Common/ProcessWindows.cpp
    M lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp
    M lldb/source/Plugins/Process/scripted/ScriptedThread.cpp
    M lldb/source/Target/StopInfo.cpp
    M lldb/source/Target/Thread.cpp
    M lldb/test/API/functionalities/breakpoint/consecutive_breakpoints/TestConsecutiveBreakpoints.py
    M lldb/test/API/functionalities/breakpoint/step_over_breakpoint/TestStepOverBreakpoint.py

  Log Message:
  -----------
  [lldb] Change lldb's breakpoint handling behavior (#96260)

lldb today has two rules: When a thread stops at a BreakpointSite, we
set the thread's StopReason to be "breakpoint hit" (regardless if we've
actually hit the breakpoint, or if we've merely stopped *at* the
breakpoint instruction/point and haven't tripped it yet). And second,
when resuming a process, any thread sitting at a BreakpointSite is
silently stepped over the BreakpointSite -- because we've already
flagged the breakpoint hit when we stopped there originally.

In this patch, I change lldb to only set a thread's stop reason to
breakpoint-hit when we've actually executed the instruction/triggered
the breakpoint. When we resume, we only silently step past a
BreakpointSite that we've registered as hit. We preserve this state
across inferior function calls that the user may do while stopped, etc.

Also, when a user adds a new breakpoint at $pc while stopped, or changes
$pc to be the address of a BreakpointSite, we will silently step past
that breakpoint when the process resumes. This is purely a UX call, I
don't think there's any person who wants to set a breakpoint at $pc and
then hit it immediately on resuming.

One non-intuitive UX from this change, but I'm convinced it is
necessary: If you're stopped at a BreakpointSite that has not yet
executed, you `stepi`, you will hit the breakpoint and the pc will not
yet advance. This thread has not completed its stepi, and the thread
plan is still on the stack. If you then `continue` the thread, lldb will
now stop and say, "instruction step completed", one instruction past the
BreakpointSite. You can continue a second time to resume execution. I
discussed this with Jim, and trying to paper over this behavior will
lead to more complicated scenarios behaving non-intuitively. And mostly
it's the testsuite that was trying to instruction step past a breakpoint
and getting thrown off -- and I changed those tests to expect the new
behavior.

The bugs driving this change are all from lldb dropping the real stop
reason for a thread and setting it to breakpoint-hit when that was not
the case. Jim hit one where we have an aarch64 watchpoint that triggers
one instruction before a BreakpointSite. On this arch we are notified of
the watchpoint hit after the instruction has been unrolled -- we disable
the watchpoint, instruction step, re-enable the watchpoint and collect
the new value. But now we're on a BreakpointSite so the watchpoint-hit
stop reason is lost.

Another was reported by ZequanWu in
https://discourse.llvm.org/t/lldb-unable-to-break-at-start/78282 we
attach to/launch a process with the pc at a BreakpointSite and
misbehave. Caroline Tice mentioned it is also a problem they've had with
putting a breakpoint on _dl_debug_state.

The change to each Process plugin that does execution control is that

1. If we've stopped at a BreakpointSite that has not been executed yet,
we will call Thread::SetThreadStoppedAtUnexecutedBP(pc) to record
that.  When the thread resumes, if the pc is still at the same site, we
will continue, hit the breakpoint, and stop again.

2. When we've actually hit a breakpoint (enabled for this thread or not),
the Process plugin should call Thread::SetThreadHitBreakpointSite().
When we go to resume the thread, we will push a step-over-breakpoint
ThreadPlan before resuming.

The biggest set of changes is to StopInfoMachException where we
translate a Mach Exception into a stop reason. The Mach exception codes
differ in a few places depending on the target (unambiguously), and I
didn't want to duplicate the new code for each target so I've tested
what mach exceptions we get for each action on each target, and
reorganized StopInfoMachException::CreateStopReasonWithMachException to
document these possible values, and handle them without specializing
based on the target arch.

rdar://123942164



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