[all-commits] [llvm/llvm-project] 141bea: [DirectX] Add stub PSV0 section (#96712)
Damyan Pepper via All-commits
all-commits at lists.llvm.org
Wed Jun 26 11:15:55 PDT 2024
Branch: refs/heads/main
Home: https://github.com/llvm/llvm-project
Commit: 141bea8c3cad62b381aef3c216cf7f78b812f580
https://github.com/llvm/llvm-project/commit/141bea8c3cad62b381aef3c216cf7f78b812f580
Author: Damyan Pepper <damyanp at microsoft.com>
Date: 2024-06-26 (Wed, 26 Jun 2024)
Changed paths:
M llvm/include/llvm/MC/DXContainerPSVInfo.h
M llvm/lib/Target/DirectX/DXContainerGlobals.cpp
A llvm/test/CodeGen/DirectX/ContainerData/PipelineStateValidation.ll
Log Message:
-----------
[DirectX] Add stub PSV0 section (#96712)
Direct3D requires a PSV0 section to be present in the DXContainer in
order to be able to load and use the shader.
This change adds a minimal stub PSV0, with some hard-coded values, that
are just enough to unblock loading into Direct3D.
Contributes to #90129
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