[all-commits] [llvm/llvm-project] 141bea: [DirectX] Add stub PSV0 section (#96712)

Damyan Pepper via All-commits all-commits at lists.llvm.org
Wed Jun 26 11:15:55 PDT 2024


  Branch: refs/heads/main
  Home:   https://github.com/llvm/llvm-project
  Commit: 141bea8c3cad62b381aef3c216cf7f78b812f580
      https://github.com/llvm/llvm-project/commit/141bea8c3cad62b381aef3c216cf7f78b812f580
  Author: Damyan Pepper <damyanp at microsoft.com>
  Date:   2024-06-26 (Wed, 26 Jun 2024)

  Changed paths:
    M llvm/include/llvm/MC/DXContainerPSVInfo.h
    M llvm/lib/Target/DirectX/DXContainerGlobals.cpp
    A llvm/test/CodeGen/DirectX/ContainerData/PipelineStateValidation.ll

  Log Message:
  -----------
  [DirectX] Add stub PSV0 section (#96712)

Direct3D requires a PSV0 section to be present in the DXContainer in
order to be able to load and use the shader.

This change adds a minimal stub PSV0, with some hard-coded values, that
are just enough to unblock loading into Direct3D.

Contributes to #90129



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