[all-commits] [llvm/llvm-project] 3f33c4: [Clang][HLSL] Add environment parameter to availab...
Helena Kotas via All-commits
all-commits at lists.llvm.org
Sun May 19 10:46:34 PDT 2024
Branch: refs/heads/main
Home: https://github.com/llvm/llvm-project
Commit: 3f33c4c14e79e68007cf1460e4a0e606eb199da5
https://github.com/llvm/llvm-project/commit/3f33c4c14e79e68007cf1460e4a0e606eb199da5
Author: Helena Kotas <hekotas at microsoft.com>
Date: 2024-05-19 (Sun, 19 May 2024)
Changed paths:
M clang/include/clang/Basic/Attr.td
M clang/include/clang/Basic/AttrDocs.td
M clang/include/clang/Basic/DiagnosticParseKinds.td
M clang/include/clang/Basic/DiagnosticSemaKinds.td
M clang/include/clang/Parse/Parser.h
M clang/include/clang/Sema/ParsedAttr.h
M clang/include/clang/Sema/Sema.h
M clang/lib/AST/DeclBase.cpp
M clang/lib/Headers/hlsl/hlsl_intrinsics.h
M clang/lib/Index/CommentToXML.cpp
M clang/lib/Parse/ParseDecl.cpp
M clang/lib/Sema/SemaAPINotes.cpp
M clang/lib/Sema/SemaAvailability.cpp
M clang/lib/Sema/SemaDecl.cpp
M clang/lib/Sema/SemaDeclAttr.cpp
M clang/test/Parser/attr-availability.c
M clang/test/Sema/attr-availability-ios.c
A clang/test/SemaHLSL/Availability/attr-availability-compute.hlsl
A clang/test/SemaHLSL/Availability/attr-availability-errors.hlsl
A clang/test/SemaHLSL/Availability/attr-availability-mesh.hlsl
A clang/test/SemaHLSL/Availability/attr-availability-pixel.hlsl
R clang/test/SemaHLSL/AvailabilityMarkup.hlsl
M clang/test/SemaHLSL/WaveBuiltinAvailability.hlsl
Log Message:
-----------
[Clang][HLSL] Add environment parameter to availability attribute (#89809)
Add `environment` parameter to Clang availability attribute. The allowed
values for this parameter are a subset of values allowed in the
`llvm::Triple` environment component. If the `environment` parameters is
present, the declared availability attribute applies only to targets
with the same platform and environment.
This new parameter will be initially used for annotating HLSL functions
for the `shadermodel` platform because in HLSL built-in function
availability can depend not just on the shader model version (mapped to
`llvm::Triple::OSType`) but also on the target shader stage (mapped to
`llvm::Triple::EnvironmentType`). See example in #89802 and
microsoft/hlsl-specs#204 for more details.
The environment parameter is currently supported only for HLSL.
Fixes #89802
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