[all-commits] [llvm/llvm-project] 6aed0a: [lldb] Have lldb-server assign ports to children i...

Anthony Ha via All-commits all-commits at lists.llvm.org
Tue May 7 01:45:29 PDT 2024


  Branch: refs/heads/main
  Home:   https://github.com/llvm/llvm-project
  Commit: 6aed0ab6547f577cceaccfc6d710f96b645c3af7
      https://github.com/llvm/llvm-project/commit/6aed0ab6547f577cceaccfc6d710f96b645c3af7
  Author: Anthony Ha <anthonyha96 at gmail.com>
  Date:   2024-05-07 (Tue, 07 May 2024)

  Changed paths:
    M lldb/docs/use/qemu-testing.rst
    M lldb/tools/lldb-server/lldb-platform.cpp

  Log Message:
  -----------
  [lldb] Have lldb-server assign ports to children in platform mode (#88845)

Fixes #47549

`lldb-server`'s platform mode seems to have an issue with its
`--min-gdbserver-port` `--max-gdbserver-port` flags (and probably the
`--gdbserver-port` flag, but I didn't test it).

How the platform code seems to work is that it listens on a port, and
whenever there's an incoming connection, it forks the process to handle
the connection. To handle the port flags, the main process uses an
instance of the helper class
`GDBRemoteCommunicationServerPlatform::PortMap`, that can be configured
and track usages of ports. The child process handling the platform
connection, can then use the port map to allocate a port for the
gdb-server connection it will make (this is another process it spawns).

However, in the current code, this works only once. After the first
connection is handled by forking a child process, the main platform
listener code loops around, and then 'forgets' about the port map. This
is because this code:
```cpp
GDBRemoteCommunicationServerPlatform platform(
    acceptor_up->GetSocketProtocol(), acceptor_up->GetSocketScheme());
if (!gdbserver_portmap.empty()) {
  platform.SetPortMap(std::move(gdbserver_portmap));
}
```
is within the connection listening loop. This results in the
`gdbserver_portmap` being moved into the platform object at the
beginning of the first iteration of the loop, but on the second
iteration, after the first fork, the next instance of the platform
object will not have its platform port mapped.
The result of this bug is that subsequent connections to the platform,
when spawning the gdb-remote connection, will be supplied a random port
- which isn't bounded by the `--min-gdbserver-port` and
`--max-gdbserver--port` parameters passed in by the user.

This PR fixes this issue by having the port map be maintained by the
parent platform listener process. On connection, the listener allocates
a single available port from the port map, associates the child process
pid with the port, and lets the connection handling child use that
single port number.

Additionally, when cleaning up child processes, the main listener
process tracks the child that exited to deallocate the previously
associated port, so it can be reused for a new connection.



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