[all-commits] [llvm/llvm-project] c0ecbf: [AArch64] Known bits for AArch64ISD::DUP
David Green via All-commits
all-commits at lists.llvm.org
Mon Jun 20 11:12:09 PDT 2022
Branch: refs/heads/main
Home: https://github.com/llvm/llvm-project
Commit: c0ecbfa4fdf0906745679c1262b08dc4cdbb5537
https://github.com/llvm/llvm-project/commit/c0ecbfa4fdf0906745679c1262b08dc4cdbb5537
Author: David Green <david.green at arm.com>
Date: 2022-06-20 (Mon, 20 Jun 2022)
Changed paths:
M llvm/include/llvm/CodeGen/TargetLowering.h
M llvm/lib/CodeGen/SelectionDAG/TargetLowering.cpp
M llvm/lib/Target/AArch64/AArch64ISelLowering.cpp
M llvm/lib/Target/AArch64/AArch64ISelLowering.h
M llvm/test/CodeGen/AArch64/arm64-build-vector.ll
M llvm/test/CodeGen/AArch64/arm64-sli-sri-opt.ll
Log Message:
-----------
[AArch64] Known bits for AArch64ISD::DUP
An AArch64ISD::DUP is just a splat, where the known bits for each lane
are the same as the input. This teaches that to computeKnownBitsForTargetNode.
Problems arise for constants though, as a constant BUILD_VECTOR can be
lowered to an AArch64ISD::DUP, which SimplifyDemandedBits would then
turn back into a constant BUILD_VECTOR leading to an infinite cycle.
This has been prevented by adding a isTargetCanonicalConstantNode node
to prevent the conversion back into a BUILD_VECTOR.
Differential Revision: https://reviews.llvm.org/D128144
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