[all-commits] [llvm/llvm-project] 5d7efd: [SDAG] Refine MMO size when converting masked load...
David Green via All-commits
all-commits at lists.llvm.org
Wed Dec 8 02:13:37 PST 2021
Branch: refs/heads/main
Home: https://github.com/llvm/llvm-project
Commit: 5d7efd4758b3d764f08e07abe05b821242e75830
https://github.com/llvm/llvm-project/commit/5d7efd4758b3d764f08e07abe05b821242e75830
Author: David Green <david.green at arm.com>
Date: 2021-12-08 (Wed, 08 Dec 2021)
Changed paths:
M llvm/lib/CodeGen/SelectionDAG/DAGCombiner.cpp
A llvm/test/CodeGen/X86/masked_loadstore_split.ll
Log Message:
-----------
[SDAG] Refine MMO size when converting masked load/store to normal load/store
After D113888 / 32b6c17b29079e7d the MMO size of a masked loads/store is
unknown. When we are converting back to a standard load/store because
the mask is known all ones, we can refine that to the correct size from
the size of the vector being loaded/stored.
Differential Revision: https://reviews.llvm.org/D114582
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